Player Matchup

Medusa
Medusa
Dannlaggertz
Medusa
Level 87
God Stats
3W - 5L
1,456 SR
Queue Stats
223W - 219L
1,482 Elo+
Solo
Odin
Odin
Eclipse0ex
Odin
Level 98
God Stats
2W - 1L
1,522 SR
Queue Stats
139W - 154L
1,503 Elo+
Party 1
Chang'e
Chang'e
MediumFan81
Chang'e
Level 88
God Stats
3W - 2L
1,573 SR
Queue Stats
155W - 164L
1,539 Elo+
Party 1
Team Averages
Level 91
1,517 SR
1,508 Elo+

VS

Team Averages
Level 94
1,584 SR
1,418 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AyyRawn
Cthulhu
Level 42
God Stats
1W - 3L
1,550 SR
Queue Stats
1W - 6L
1,287 Elo+
Solo
Bakasura
Bakasura
UchihaVengence4
Bakasura
Level 145
God Stats
2W - 2L
1,701 SR
Queue Stats
414W - 463L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 1 / 8
9,195
836
10,064
11,752
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 12
8,765
797
7,216
7,839
6,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
MediumFan81
Chang'e
13
4 / 0 / 13
8,671
788
10,601
7,151
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 1
6,685
608
5,441
10,127
9,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
AyyRawn
Cthulhu
9
0 / 6 / 1
6,441
586
5,935
13,383
11,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
10
1 / 7 / 0
7,248
659
6,065
10,200
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
17
Kills
1
1
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
L
Cthulhu
AyyRawn
Cthulhu
0
6
1
0.08
W
Medusa
8
1
8
12
W
5
0
12
11
W
Chang'e
MediumFan81
Chang'e
4
0
13
10.5
L
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
17,441
26,742
Taken
33,710
14,769
Mitigated
25,335
12,340
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,441
740
0
1,100
10,127
9,646
0
3,356
6,458
0
19,769
L
Cthulhu
AyyRawn
Cthulhu
5,935
866
0
182
13,383
11,408
0
5,326
7,660
11,567
0
W
Medusa
10,064
4,996
0
1,545
11,752
5,105
1,577
2,857
8,711
0
36,642
W
7,216
1,568
0
950
7,839
6,997
284
2,030
5,777
4,064
18,940
W
Chang'e
MediumFan81
Chang'e
10,601
1,532
4,855
4,990
7,151
2,667
797
1,382
5,769
30,162
0
L
Bakasura
6,065
3,576
0
1,968
10,200
4,281
0
2,686
7,360
0
22,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
20,374
141
Minions Killed
87
5
Camps Cleared
5
673,774
Distance Traveled
651,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,685
608
27
2
0
229,511
1
L
Cthulhu
6,441
586
10
1
0
223,863
5
W
Medusa
9,195
836
54
5
3
201,574
3
W
Odin
8,765
797
39
4
2
240,466
1
W
Chang'e
8,671
788
48
4
0
231,734
1
L
Bakasura
7,248
659
50
5
5
197,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role