Player Matchup

Bellona
Bellona
KeiaBeia
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 97L
1,590 Elo+
Solo
Poseidon
Poseidon
LikedCart512425
Poseidon
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 53L
1,662 Elo+
Solo
Bakasura
Bakasura
TRJHunt202
Bakasura
Level 24
God Stats
4W - 3L
1,560 SR
Queue Stats
55W - 43L
1,653 Elo+
Solo
Ymir
Ymir
The_Best_4967
Ymir
Level 12
God Stats
7W - 8L
1,579 SR
Queue Stats
45W - 44L
1,514 Elo+
Party 1
Neith
Neith
ValleyGod-
Neith
Level 26
God Stats
10W - 12L
1,579 SR
Queue Stats
52W - 53L
1,514 Elo+
Party 1
Team Averages
Level 16
1,544 SR
1,586 Elo+

VS

Team Averages
Level 35
1,587 SR
1,611 Elo+
Achilles
Achilles
CommanderBrowni
Achilles
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,683 Elo+
Party 2
Ymir
Ymir
SniperG00seJR
Ymir
Level 29
God Stats
8W - 7L
1,570 SR
Queue Stats
76W - 68L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Snoko-_-
Danzaburou
Level 106
God Stats
2W - 0L
1,763 SR
Queue Stats
124W - 110L
1,545 Elo+
Party 2
Sol
Sol
domitsunami2285
Sol
Level 25
God Stats
8W - 11L
1,436 SR
Queue Stats
154W - 133L
1,704 Elo+
Solo
Kali
Kali
lospollos019
Kali
Level 12
God Stats
3W - 1L
1,666 SR
Queue Stats
20W - 13L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KeiaBeia
Bellona
14
1 / 5 / 4
8,936
496
8,056
15,557
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
12
3 / 9 / 3
8,361
465
8,111
12,114
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TRJHunt202
Bakasura
16
2 / 5 / 8
9,861
548
13,027
19,657
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 5
8,477
471
7,476
14,335
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
12
3 / 13 / 5
7,991
444
5,877
12,239
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 2 / 4
9,699
539
5,694
14,552
13,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 11
10,762
598
11,284
16,873
8,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Snoko-_-
Danzaburou
17
11 / 2 / 8
11,799
656
17,694
11,928
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 3 / 7
12,290
683
17,260
14,338
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 17
10,871
604
7,309
15,162
15,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
11
Kills
38
38
Deaths
11
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
2
4
2.5
L
Bellona
KeiaBeia
Bellona
1
5
4
0.6
L
Poseidon
3
9
3
0.5
W
3
3
11
2.83
W
Danzaburou
Snoko-_-
Danzaburou
11
2
8
7.5
L
Bakasura
TRJHunt202
Bakasura
2
5
8
1.2
L
2
6
5
0.75
L
Neith
3
13
5
0.42
W
15
3
7
6.17
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
59,241
73,902
Taken
72,853
38,199
Mitigated
47,263
15,844
Healing
29,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,694
1,900
0
1,487
14,552
13,965
1,061
1,755
11,387
5,229
35,532
L
Bellona
KeiaBeia
Bellona
8,056
2,248
170
3,715
15,557
12,267
484
5,996
9,561
0
42,033
L
Poseidon
8,111
1,389
0
2,141
12,114
3,541
0
6,623
5,491
40,638
0
W
11,284
3,483
0
7,010
16,873
8,527
71
4,261
12,223
77,628
0
W
Danzaburou
Snoko-_-
Danzaburou
17,694
9,149
0
5,418
11,928
4,444
7,602
2,798
8,681
0
77,290
L
Bakasura
TRJHunt202
Bakasura
13,027
8,931
0
8,855
19,657
8,189
70
5,747
13,910
0
56,672
L
7,476
1,852
0
531
14,335
10,168
0
6,256
8,079
23,490
0
L
Neith
5,877
2,882
0
432
12,239
4,034
0
4,625
7,614
0
18,388
W
17,260
6,935
0
8,040
14,338
4,907
3,885
3,635
9,991
91,858
0
W
7,309
2,782
718
7,308
15,162
15,420
1,655
3,200
11,094
0
35,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
55,421
347
Minions Killed
504
0
Camps Cleared
0
1,544,351
Distance Traveled
1,670,224
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,699
539
86
5
0
327,153
1
L
Bellona
8,936
496
98
5
0
303,551
6
L
Poseidon
8,361
465
63
4
0
232,896
0
W
Ymir
10,762
598
118
7
0
329,670
1
W
Danzaburou
11,799
656
116
6
0
328,417
3
L
Bakasura
9,861
548
127
7
0
395,569
5
L
Ymir
8,477
471
27
2
0
316,712
0
L
Neith
7,991
444
32
2
0
295,623
0
W
Sol
12,290
683
140
8
0
326,244
5
W
Kali
10,871
604
44
2
0
358,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role