Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aukschneh
Artemis
Level 153
God Stats
4W - 7L
1,629 SR
Queue Stats
395W - 372L
1,599 Elo+
Solo
Tiamat
Tiamat
Chef
Tiamat
Level 160
God Stats
6W - 4L
1,607 SR
Queue Stats
356W - 207L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Opok12
Morgan Le Fay
Level 160
God Stats
2W - 9L
1,277 SR
Queue Stats
742W - 667L
1,594 Elo+
Solo
The Morrigan
The Morrigan
mrhmin
The Morrigan
Level 123
God Stats
9W - 13L
1,456 SR
Queue Stats
991W - 983L
1,648 Elo+
Solo
Team Averages
Level 149
1,494 SR
1,590 Elo+

VS

Team Averages
Level 120
1,573 SR
1,588 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Boximus
Jormungandr
Level 148
God Stats
2W - 1L
1,323 SR
Queue Stats
159W - 147L
1,561 Elo+
Solo
Artio
Artio
LisbonLions
Artio
Level 159
God Stats
11W - 9L
1,522 SR
Queue Stats
547W - 517L
1,671 Elo+
Solo
Bellona
Bellona
Tepfor123
Bellona
Level 66
God Stats
4W - 3L
1,675 SR
Queue Stats
472W - 494L
1,568 Elo+
Solo
Cthulhu
Cthulhu
duomacey
Cthulhu
Level 70
God Stats
5W - 2L
1,845 SR
Queue Stats
223W - 151L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 6 / 4
7,004
700
7,322
8,664
4,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Aukschneh
Artemis
13
4 / 4 / 3
7,700
770
15,916
8,303
3,265
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Chef
Tiamat
12
3 / 4 / 4
7,531
753
10,610
8,478
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Opok12
Morgan Le Fay
14
2 / 4 / 6
7,806
781
8,687
10,427
4,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
mrhmin
The Morrigan
15
2 / 5 / 8
8,477
848
6,346
10,261
10,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
11 / 2 / 6
9,990
999
12,633
9,001
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Boximus
Jormungandr
14
1 / 4 / 16
8,240
824
6,346
12,960
9,396
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 3 / 14
9,095
910
9,892
18,649
18,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Tepfor123
Bellona
14
4 / 2 / 13
8,988
899
6,588
13,761
14,252
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
duomacey
Cthulhu
14
3 / 3 / 16
9,096
910
8,681
12,937
13,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
12
Kills
23
23
Deaths
14
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
4
0.5
W
Hou Yi
 
Hou Yi
11
2
6
7
L
Artemis
Aukschneh
Artemis
4
4
3
1.38
W
Jormungandr
Boximus
Jormungandr
1
4
16
2.25
L
Tiamat
Chef
Tiamat
3
4
4
1.25
W
4
3
14
3.67
L
Morgan Le Fay
Opok12
Morgan Le Fay
2
4
6
1.25
W
Bellona
Tepfor123
Bellona
4
2
13
5.25
W
Cthulhu
duomacey
Cthulhu
3
3
16
3.67
L
The Morrigan
mrhmin
The Morrigan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
44,140
46,133
Taken
67,308
26,973
Mitigated
59,486
10,185
Healing
32,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,322
873
682
675
8,664
4,326
41
4,311
4,353
13,926
0
W
Hou Yi
 
Hou Yi
12,633
4,938
0
1,700
9,001
4,237
3,210
3,816
5,185
0
31,011
L
Artemis
Aukschneh
Artemis
15,916
5,155
422
1,172
8,303
3,265
434
5,555
2,748
0
21,747
W
Jormungandr
Boximus
Jormungandr
6,346
215
2,200
2,269
12,960
9,396
332
5,196
7,764
20,355
0
L
Tiamat
Chef
Tiamat
10,610
771
341
2,194
8,478
4,205
0
5,325
3,153
23,608
0
W
9,892
522
5,652
7,070
18,649
18,414
297
10,566
8,083
21,092
0
L
Morgan Le Fay
Opok12
Morgan Le Fay
8,687
1,147
1,196
1,886
10,427
4,916
0
5,346
5,081
15,930
0
W
Bellona
Tepfor123
Bellona
6,588
585
1,962
3,979
13,761
14,252
260
7,116
6,645
826
11,962
W
Cthulhu
duomacey
Cthulhu
8,681
223
4,165
3,390
12,937
13,187
554
5,389
7,548
18,315
0
L
The Morrigan
mrhmin
The Morrigan
6,346
1,775
936
681
10,261
10,261
0
4,529
5,671
12,437
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
45,409
87
Minions Killed
118
0
Camps Cleared
0
889,545
Distance Traveled
1,040,299
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,004
700
14
1
0
162,140
0
W
Hou Yi
9,990
999
46
5
0
202,289
2
L
Artemis
7,700
770
26
3
0
182,415
0
W
Jormungandr
8,240
824
22
2
0
199,771
2
L
Tiamat
7,531
753
30
3
0
178,541
0
W
Artio
9,095
910
18
2
0
201,731
2
L
Morgan Le Fay
7,806
781
10
1
0
188,720
0
W
Bellona
8,988
899
16
2
0
220,549
4
W
Cthulhu
9,096
910
16
2
0
215,959
4
L
The Morrigan
8,477
848
7
1
0
177,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role