Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ELxHefe
Artio
Level 125
God Stats
2W - 5L
1,244 SR
Queue Stats
100W - 116L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
xObscurity
Gilgamesh
Level 102
God Stats
13W - 7L
1,680 SR
Queue Stats
222W - 189L
1,572 Elo+
Party 1
Team Averages
Level 84
1,475 SR
1,491 Elo+

VS

Team Averages
Level 87
1,593 SR
1,531 Elo+
Cthulhu
Cthulhu
ChunkyNutMan150
Cthulhu
Level 21
God Stats
35W - 17L
1,659 SR
Queue Stats
42W - 27L
1,485 Elo+
Solo
Rama
Rama
iThumbsticks
Rama
Level 158
God Stats
13W - 10L
1,622 SR
Queue Stats
147W - 149L
1,550 Elo+
Party 2
Hades
Hades
pwngsm
Hades
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 0 / 6
7,420
742
9,372
6,834
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
ELxHefe
Artio
11
1 / 1 / 9
6,999
700
4,869
10,147
8,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
xObscurity
Gilgamesh
12
5 / 1 / 4
7,647
765
11,910
9,880
8,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,261
626
6,063
11,104
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,903
690
7,720
8,958
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
pwngsm
Hades
9
0 / 3 / 1
6,143
614
4,776
9,521
4,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
6
7
L
0
2
0
0
W
Artio
ELxHefe
Artio
1
1
9
5.5
L
2
5
0
0.4
L
Hades
pwngsm
Hades
0
3
1
0.17
W
Gilgamesh
xObscurity
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
18,559
26,861
Taken
29,583
20,859
Mitigated
14,244
9,703
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,372
413
79
1,868
6,834
3,973
184
2,821
4,013
18,534
0
L
6,063
199
722
1,223
11,104
6,396
0
6,441
3,726
21,147
0
W
Artio
ELxHefe
Artio
4,869
297
884
3,565
10,147
8,644
0
4,360
5,787
21,296
0
L
7,720
5,974
0
470
8,958
3,140
155
4,497
3,813
0
21,475
L
Hades
pwngsm
Hades
4,776
514
163
2,194
9,521
4,708
0
4,275
4,684
13,216
0
W
Gilgamesh
xObscurity
Gilgamesh
11,910
2,623
0
3,307
9,880
8,242
0
4,190
5,690
7,447
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
19,307
109
Minions Killed
106
10
Camps Cleared
0
625,021
Distance Traveled
546,755
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,420
742
27
3
5
203,622
3
L
Cthulhu
6,261
626
32
3
0
210,162
0
W
Artio
6,999
700
33
3
1
205,099
1
L
Rama
6,903
690
48
5
0
171,082
2
L
Hades
6,143
614
26
3
0
165,511
0
W
Gilgamesh
7,647
765
49
5
4
216,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role