Player Matchup

Chang'e
Chang'e
COD KINGZ 4EVA
Chang'e
Level 143
God Stats
7W - 13L
1,450 SR
Queue Stats
427W - 426L
1,597 Elo+
Party 1
Hachiman
Hachiman
Fxther Dio
Hachiman
Level 111
God Stats
7W - 3L
1,497 SR
Queue Stats
167W - 194L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
Rinku2
Ne Zha
Level 106
God Stats
23W - 15L
1,590 SR
Queue Stats
279W - 274L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
SortingSummer28
Aphrodite
Level 68
God Stats
8W - 4L
1,563 SR
Queue Stats
43W - 29L
1,573 Elo+
Party 1
Bellona
Bellona
Zekopack
Bellona
Level 10
God Stats
8W - 6L
1,873 SR
Queue Stats
14W - 17L
1,448 Elo+
Party 1
Team Averages
Level 88
1,594 SR
1,518 Elo+

VS

Team Averages
Level 51
1,616 SR
1,525 Elo+
Tiamat
Tiamat
Mnando888
Tiamat
Level 66
God Stats
7W - 2L
1,850 SR
Queue Stats
104W - 76L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
Rmenendez07
Cliodhna
Level 48
God Stats
7W - 5L
1,697 SR
Queue Stats
74W - 53L
1,565 Elo+
Party 3
Geb
Geb
SanzettiHD
Geb
Level 38
God Stats
0W - 3L
1,264 SR
Queue Stats
212W - 211L
1,419 Elo+
Solo
Horus
Horus
Stood648
Horus
Level 89
God Stats
10W - 10L
1,590 SR
Queue Stats
127W - 121L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
ZRudolf
Xbalanque
Level 16
God Stats
4W - 5L
1,679 SR
Queue Stats
85W - 87L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,531
594
5,058
7,652
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Fxther Dio
Hachiman
11
0 / 0 / 2
6,106
555
2,457
3,918
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Rinku2
Ne Zha
11
2 / 1 / 2
6,155
560
2,857
8,251
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
SortingSummer28
Aphrodite
11
2 / 1 / 3
6,122
557
2,585
5,864
1,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Zekopack
Bellona
11
2 / 2 / 2
6,400
582
4,819
6,871
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mnando888
Tiamat
9
1 / 5 / 0
5,661
515
4,837
6,096
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Rmenendez07
Cliodhna
10
2 / 1 / 0
5,839
531
5,206
6,939
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 0
4,506
410
939
3,912
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Stood648
Horus
9
1 / 3 / 2
5,784
526
4,527
8,136
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ZRudolf
Xbalanque
10
0 / 0 / 0
5,415
492
1,906
3,471
988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Hachiman
Fxther Dio
Hachiman
0
0
2
1
L
Tiamat
Mnando888
Tiamat
1
5
0
0.2
W
Ne Zha
Rinku2
Ne Zha
2
1
2
3
L
Cliodhna
Rmenendez07
Cliodhna
2
1
0
2
L
0
1
0
0
W
Aphrodite
SortingSummer28
Aphrodite
2
1
3
3.5
L
Horus
Stood648
Horus
1
3
2
0.67
L
Xbalanque
ZRudolf
Xbalanque
0
0
0
0
W
Bellona
Zekopack
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
17,415
32,556
Taken
28,554
16,920
Mitigated
13,786
17,153
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,058
871
489
3,608
7,652
6,616
112
1,860
5,630
23,132
0
W
Hachiman
Fxther Dio
Hachiman
2,457
1,479
0
1,000
3,918
1,012
0
426
3,492
0
30,945
L
Tiamat
Mnando888
Tiamat
4,837
774
0
1,146
6,096
3,381
264
3,455
2,641
29,652
0
W
Ne Zha
Rinku2
Ne Zha
2,857
1,076
0
3,593
8,251
2,364
0
873
7,260
0
32,441
L
Cliodhna
Rmenendez07
Cliodhna
5,206
389
0
2,631
6,939
2,127
0
2,213
4,726
0
34,866
L
939
95
0
1,090
3,912
2,213
162
1,049
2,863
8,068
0
W
Aphrodite
SortingSummer28
Aphrodite
2,585
70
1,724
4,350
5,864
1,987
124
2,623
3,037
31,780
0
L
Horus
Stood648
Horus
4,527
1,351
72
2,148
8,136
5,077
108
1,839
6,297
5,114
18,002
L
Xbalanque
ZRudolf
Xbalanque
1,906
593
0
1,473
3,471
988
0
271
3,200
0
34,090
W
Bellona
Zekopack
Bellona
4,819
1,162
0
2,389
6,871
4,941
279
644
6,227
5,144
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,314
Gold Earned
27,205
310
Minions Killed
264
0
Camps Cleared
0
1,060,425
Distance Traveled
1,083,647
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,531
594
26
2
0
226,066
0
W
Hachiman
6,106
555
76
7
0
201,628
3
L
Tiamat
5,661
515
71
6
0
185,153
3
W
Ne Zha
6,155
560
73
7
0
211,753
3
L
Cliodhna
5,839
531
66
6
0
239,008
3
L
Geb
4,506
410
7
1
0
226,474
4
W
Aphrodite
6,122
557
76
7
0
199,877
1
L
Horus
5,784
526
48
4
0
226,169
3
L
Xbalanque
5,415
492
72
7
0
206,843
2
W
Bellona
6,400
582
59
5
0
221,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role