Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IcyBassoon13770
Ra
Level 115
God Stats
12W - 22L
1,262 SR
Queue Stats
690W - 734L
1,387 Elo+
Solo
Xbalanque
Xbalanque
Stuttererstanle
Xbalanque
Level 16
God Stats
11W - 8L
1,464 SR
Queue Stats
59W - 44L
1,397 Elo+
Party 1
Team Averages
Level 85
1,409 SR
1,428 Elo+

VS

Team Averages
Level 66
1,498 SR
1,524 Elo+
Neith
Neith
Huudlum420
Neith
Level 26
God Stats
8W - 9L
1,459 SR
Queue Stats
99W - 64L
1,491 Elo+
Party 2
Bacchus
Bacchus
TKO12355
Bacchus
Level 46
God Stats
132W - 95L
1,522 SR
Queue Stats
134W - 97L
1,583 Elo+
Party 2
Anubis
Anubis
This_Is_Grizzz
Anubis
Level 126
God Stats
22W - 22L
1,514 SR
Queue Stats
229W - 224L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 1 / 4
8,807
734
9,445
12,927
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 10
8,157
680
5,586
5,267
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Stuttererstanle
Xbalanque
14
5 / 0 / 7
9,098
758
15,171
8,523
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 3
7,070
589
4,272
8,084
2,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
TKO12355
Bacchus
11
2 / 4 / 2
8,301
692
6,291
16,664
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 3
7,086
591
6,333
11,031
4,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
4
9
L
Neith
1
3
3
0.83
W
1
4
10
1.5
W
Xbalanque
Stuttererstanle
Xbalanque
5
0
7
8.5
L
Bacchus
TKO12355
Bacchus
2
4
2
0.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
16,896
26,717
Taken
35,779
17,217
Mitigated
26,999
6,082
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,445
644
0
3,500
12,927
13,038
753
4,972
7,955
0
28,856
L
Neith
4,272
1,645
0
803
8,084
2,723
0
756
7,106
0
14,728
W
5,586
521
1,356
901
5,267
1,521
113
3,704
1,563
23,732
0
W
Xbalanque
Stuttererstanle
Xbalanque
15,171
5,154
0
325
8,523
2,658
1,669
4,554
3,969
0
45,536
L
Bacchus
TKO12355
Bacchus
6,291
805
449
3,999
16,664
19,363
0
3,472
12,808
22,875
0
L
6,333
707
0
2,011
11,031
4,913
0
1,523
9,390
25,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
22,457
144
Minions Killed
96
6
Camps Cleared
4
629,736
Distance Traveled
576,713
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,807
734
42
4
2
210,725
3
L
Neith
7,070
589
28
2
0
188,464
3
W
Ra
8,157
680
39
3
0
202,948
0
W
Xbalanque
9,098
758
63
5
4
216,063
3
L
Bacchus
8,301
692
28
2
1
218,815
2
L
Anubis
7,086
591
40
3
3
169,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role