Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Damian_Rios_
Hachiman
Level 68
God Stats
2W - 0L
1,568 SR
Queue Stats
64W - 66L
1,399 Elo+
Solo
Artio
Artio
Preymos
Artio
Level 79
God Stats
2W - 0L
1,690 SR
Queue Stats
133W - 77L
1,626 Elo+
Party 2
Mulan
Mulan
RaspyCuck
Mulan
Level 149
God Stats
6W - 3L
1,696 SR
Queue Stats
434W - 358L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
SANDDR0P
Baron Samedi
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
140W - 114L
1,544 Elo+
Party 2
Team Averages
Level 86
1,640 SR
1,525 Elo+

VS

Team Averages
Level 93
1,477 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Caim187
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,238 Elo+
Solo
Da Ji
Da Ji
EchoSpecial
Da Ji
Level 147
God Stats
6W - 9L
1,508 SR
Queue Stats
736W - 739L
1,507 Elo+
Solo
Cerberus
Cerberus
R0N0
Cerberus
Level 68
God Stats
0W - 1L
1,312 SR
Queue Stats
24W - 30L
1,478 Elo+
Party 1
Ymir
Ymir
XCaliber6_6_6
Ymir
Level 107
God Stats
6W - 5L
1,548 SR
Queue Stats
121W - 120L
1,590 Elo+
Party 1
Mercury
Mercury
xXMrbubblesXx
Mercury
Level 127
God Stats
0W - 2L
1,519 SR
Queue Stats
141W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
6 / 3 / 15
10,600
815
20,260
14,112
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Damian_Rios_
Hachiman
16
2 / 5 / 15
9,757
751
16,865
13,004
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Preymos
Artio
19
7 / 2 / 17
11,244
865
16,327
21,510
24,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
RaspyCuck
Mulan
18
7 / 2 / 15
10,614
816
18,622
18,701
21,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SANDDR0P
Baron Samedi
16
5 / 7 / 9
10,473
806
16,042
15,165
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caim187
Baron Samedi
17
8 / 7 / 6
10,079
775
15,120
17,843
9,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 6 / 11
9,422
725
11,358
18,705
13,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
R0N0
Cerberus
16
0 / 3 / 17
8,522
656
12,750
32,908
21,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 13
9,400
723
11,629
19,862
26,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
16
4 / 7 / 10
9,152
704
10,693
12,362
5,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
27
Kills
19
19
Deaths
27
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
3
15
4.5
L
Baron Samedi
Caim187
Baron Samedi
8
7
6
1.57
W
Hachiman
Damian_Rios_
Hachiman
2
5
15
1.9
L
5
6
11
1.75
W
Artio
Preymos
Artio
7
2
17
7.75
L
Cerberus
R0N0
Cerberus
0
3
17
2.83
W
Mulan
RaspyCuck
Mulan
7
2
15
7.25
W
Baron Samedi
SANDDR0P
Baron Samedi
5
7
9
1.36
L
2
4
13
2.13
L
Mercury
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,116
Damage
61,550
82,492
Taken
101,680
69,041
Mitigated
77,210
42,735
Healing
43,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
20,260
2,859
1,778
3,386
14,112
6,255
1,996
8,217
5,895
32,726
0
L
Baron Samedi
Caim187
Baron Samedi
15,120
746
5,000
5,399
17,843
9,958
698
9,467
8,376
36,181
0
W
Hachiman
Damian_Rios_
Hachiman
16,865
8,653
1,230
3,061
13,004
5,457
1,680
6,730
6,274
0
31,809
L
11,358
1,488
1,000
4,670
18,705
13,930
764
9,399
9,306
0
14,555
W
Artio
Preymos
Artio
16,327
2,004
4,333
7,910
21,510
24,116
60
6,313
15,197
24,194
0
L
Cerberus
R0N0
Cerberus
12,750
926
1,152
16,132
32,908
21,538
471
18,429
14,479
22,420
0
W
Mulan
RaspyCuck
Mulan
18,622
3,617
2,439
5,182
18,701
21,884
705
9,525
9,176
0
25,632
W
Baron Samedi
SANDDR0P
Baron Samedi
16,042
1,871
8,955
4,461
15,165
11,329
455
8,714
6,451
29,756
0
L
11,629
1,715
1,946
3,694
19,862
26,095
320
8,259
11,603
17,604
0
L
Mercury
10,693
5,502
3,075
1,172
12,362
5,689
965
7,075
5,287
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
46,575
104
Minions Killed
99
0
Camps Cleared
0
1,156,441
Distance Traveled
1,095,476
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,600
815
17
1
0
217,151
0
L
Baron Samedi
10,079
775
50
4
0
182,217
0
W
Hachiman
9,757
751
39
3
0
218,827
0
L
Da Ji
9,422
725
8
1
0
200,503
0
W
Artio
11,244
865
9
1
0
268,438
0
L
Cerberus
8,522
656
19
1
0
255,277
0
W
Mulan
10,614
816
11
1
0
257,292
0
W
Baron Samedi
10,473
806
28
2
0
194,733
1
L
Ymir
9,400
723
12
1
0
218,240
1
L
Mercury
9,152
704
10
1
0
239,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role