Player Matchup

Thor
Thor
CornRake
Thor
Level 120
God Stats
1W - 3L
1,159 SR
Queue Stats
172W - 158L
1,585 Elo+
Party 1
Ares
Ares
DwarfDog16
Ares
Level 117
God Stats
3W - 2L
1,562 SR
Queue Stats
229W - 186L
1,615 Elo+
Party 1
Chang'e
Chang'e
Shin-Hakai
Chang'e
Level 158
God Stats
3W - 2L
1,506 SR
Queue Stats
306W - 223L
1,616 Elo+
Party 1
Team Averages
Level 132
1,409 SR
1,605 Elo+

VS

Team Averages
Level 109
1,522 SR
1,607 Elo+
Morgan Le Fay
Morgan Le Fay
CynicalBias
Morgan Le Fay
Level 80
God Stats
22W - 16L
1,630 SR
Queue Stats
171W - 115L
1,643 Elo+
Solo
Ganesha
Ganesha
JQGames03
Ganesha
Level 123
God Stats
1W - 1L
1,317 SR
Queue Stats
45W - 48L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Moar Death
Gilgamesh
Level 123
God Stats
36W - 25L
1,620 SR
Queue Stats
505W - 570L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 11 / 4
8,943
688
8,788
15,140
9,172
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 3
8,188
630
5,615
14,894
11,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Shin-Hakai
Chang'e
13
5 / 4 / 4
10,258
789
12,552
14,904
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CynicalBias
Morgan Le Fay
15
13 / 3 / 8
11,305
870
15,468
8,562
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JQGames03
Ganesha
14
1 / 2 / 19
9,985
768
7,899
15,810
14,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Moar Death
Gilgamesh
15
8 / 5 / 11
11,213
863
14,679
18,238
17,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
22
22
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
4
11
4
0.55
W
Morgan Le Fay
CynicalBias
Morgan Le Fay
13
3
8
5.67
L
1
7
3
0.36
W
Ganesha
JQGames03
Ganesha
1
2
19
5.25
W
Gilgamesh
Moar Death
Gilgamesh
8
5
11
2.7
L
Chang'e
Shin-Hakai
Chang'e
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
38,046
44,938
Taken
42,610
28,061
Mitigated
35,848
6,415
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,788
3,058
0
230
15,140
9,172
0
7,054
7,738
0
23,761
W
Morgan Le Fay
CynicalBias
Morgan Le Fay
15,468
605
100
2,344
8,562
3,272
1,013
4,048
4,514
46,291
0
L
5,615
387
0
305
14,894
11,037
0
7,401
7,121
9,573
0
W
Ganesha
JQGames03
Ganesha
7,899
863
1,238
2,033
15,810
14,725
432
7,223
8,587
32,822
0
W
Gilgamesh
Moar Death
Gilgamesh
14,679
4,672
1,189
5,022
18,238
17,851
851
7,848
10,390
0
34,889
L
Chang'e
Shin-Hakai
Chang'e
12,552
1,154
1,491
4,389
14,904
7,852
0
8,193
6,345
41,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
32,503
112
Minions Killed
154
4
Camps Cleared
7
639,644
Distance Traveled
773,241
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,943
688
34
3
3
204,179
3
W
Morgan Le Fay
11,305
870
100
8
1
269,409
2
L
Ares
8,188
630
12
1
1
201,130
3
W
Ganesha
9,985
768
15
1
1
254,766
0
W
Gilgamesh
11,213
863
39
3
5
249,066
3
L
Chang'e
10,258
789
66
5
0
234,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role