Player Matchup

Scylla
Scylla
Mr King8898
Scylla
Level 125
God Stats
10W - 15L
1,440 SR
Queue Stats
131W - 122L
1,517 Elo+
Party 2
King Arthur
King Arthur
ckirschner
King Arthur
Level 6
God Stats
2W - 2L
1,517 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
head honcho4455
Cthulhu
Level 99
God Stats
2W - 0L
1,304 SR
Queue Stats
76W - 69L
1,529 Elo+
Party 2
Team Averages
Level 77
1,420 SR
1,469 Elo+

VS

Team Averages
Level 64
1,425 SR
1,289 Elo+
Anubis
Anubis
DarkMage222
Anubis
Level 46
God Stats
6W - 9L
1,395 SR
Queue Stats
68W - 115L
1,293 Elo+
Solo
Ymir
Ymir
FabianSM94
Ymir
Level 40
God Stats
0W - 5L
1,534 SR
Queue Stats
5W - 13L
1,131 Elo+
Party 1
Danzaburou
Danzaburou
Teddy_BearOso
Danzaburou
Level 107
God Stats
4W - 12L
1,346 SR
Queue Stats
179W - 193L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
8 / 1 / 4
9,288
774
14,632
5,374
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ckirschner
King Arthur
13
3 / 1 / 9
8,432
703
6,216
8,669
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 10
8,112
676
6,645
11,972
10,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 2
6,803
567
4,804
10,255
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,831
653
3,194
10,561
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Teddy_BearOso
Danzaburou
12
2 / 4 / 1
7,503
625
5,918
10,348
3,519
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
2
0.2
L
1
4
2
0.5
W
Scylla
8
1
4
10
L
Danzaburou
Teddy_BearOso
Danzaburou
2
4
1
0.63
W
King Arthur
ckirschner
King Arthur
3
1
9
7.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
13,916
26,015
Taken
31,164
18,710
Mitigated
15,078
7,977
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,804
932
0
2,160
10,255
3,967
0
7,662
1,930
21,689
0
L
3,194
334
0
684
10,561
7,592
0
7,092
2,809
9,154
0
W
Scylla
14,632
979
682
1,957
5,374
1,863
931
1,327
4,047
35,977
0
L
Danzaburou
Teddy_BearOso
Danzaburou
5,918
2,299
0
827
10,348
3,519
0
5,528
4,265
0
22,351
W
King Arthur
ckirschner
King Arthur
6,216
417
0
2,547
8,669
6,662
258
3,006
5,663
0
27,452
W
6,645
192
85
2,706
11,972
10,185
180
4,232
7,740
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
22,137
133
Minions Killed
92
8
Camps Cleared
2
668,965
Distance Traveled
563,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,803
567
30
3
1
185,122
2
L
Ymir
7,831
653
20
2
0
183,084
5
W
Scylla
9,288
774
64
5
1
211,235
2
L
Danzaburou
7,503
625
42
4
1
194,967
0
W
King Arthur
8,432
703
38
3
4
242,596
3
W
Cthulhu
8,112
676
31
3
3
215,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role