Player Matchup

Vulcan
Vulcan
ANIMEmanXP
Vulcan
Level 124
God Stats
48W - 46L
1,521 SR
Queue Stats
474W - 471L
1,422 Elo+
Party 1
Ares
Ares
Calonus_Raster
Ares
Level 60
God Stats
2W - 2L
1,563 SR
Queue Stats
132W - 140L
1,466 Elo+
Solo
Thanatos
Thanatos
Thicc_Gun_Boy
Thanatos
Level 106
God Stats
6W - 7L
1,483 SR
Queue Stats
220W - 196L
1,480 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,456 Elo+

VS

Team Averages
Level 73
1,585 SR
1,471 Elo+
Nemesis
Nemesis
ScreamMayne
Nemesis
Level 68
God Stats
2W - 2L
1,613 SR
Queue Stats
77W - 69L
1,490 Elo+
Party 2
Hel
Hel
misaguns123
Hel
Level 117
God Stats
6W - 5L
1,581 SR
Queue Stats
62W - 73L
1,488 Elo+
Solo
Cthulhu
Cthulhu
wolfhunter7518
Cthulhu
Level 33
God Stats
8W - 4L
1,561 SR
Queue Stats
195W - 211L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANIMEmanXP
Vulcan
14
1 / 3 / 4
9,467
592
22,303
12,957
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
10,123
633
11,062
22,812
28,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Thicc_Gun_Boy
Thanatos
9
3 / 1 / 3
8,736
546
3,292
4,729
2,166
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ScreamMayne
Nemesis
14
4 / 4 / 1
10,158
635
12,420
15,857
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
9,677
605
6,840
11,123
5,275
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 2 / 6
10,130
633
11,057
24,473
26,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
6
6
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANIMEmanXP
Vulcan
1
3
4
1
L
4
2
4
3
W
Nemesis
ScreamMayne
Nemesis
4
4
1
1.13
L
Thanatos
Thicc_Gun_Boy
Thanatos
3
1
3
4.5
W
2
2
3
1.75
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
30,317
40,498
Taken
51,453
36,770
Mitigated
37,978
8,057
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANIMEmanXP
Vulcan
22,303
9,129
519
1,869
12,957
5,806
222
4,963
7,938
60,304
0
L
11,062
728
424
2,645
22,812
28,798
0
10,940
11,374
26,341
0
W
Nemesis
ScreamMayne
Nemesis
12,420
6,490
0
3,085
15,857
6,600
2,461
10,146
5,385
0
40,897
L
Thanatos
Thicc_Gun_Boy
Thanatos
3,292
333
0
2,600
4,729
2,166
0
1,645
3,084
0
9,044
W
6,840
644
8,109
6,194
11,123
5,275
241
8,546
2,391
32,875
0
W
11,057
1,697
1,461
3,014
24,473
26,103
192
13,953
10,021
40,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
29,965
139
Minions Killed
173
5
Camps Cleared
7
713,099
Distance Traveled
895,534
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,467
592
93
6
1
305,853
5
L
Ares
10,123
633
30
2
0
280,834
1
W
Nemesis
10,158
635
64
4
5
306,958
3
L
Thanatos
8,736
546
16
1
4
126,412
0
W
Hel
9,677
605
57
4
2
296,204
2
W
Cthulhu
10,130
633
52
3
0
292,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role