Player Matchup

Jormungandr
Jormungandr
Biankhan
Jormungandr
Level 21
God Stats
10W - 4L
1,635 SR
Queue Stats
14W - 14L
1,298 Elo+
Party 2
Cernunnos
Cernunnos
Cracro0
Cernunnos
Level 21
God Stats
2W - 2L
1,282 SR
Queue Stats
35W - 34L
1,448 Elo+
Party 2
Merlin
Merlin
Henped
Merlin
Level 27
God Stats
6W - 6L
1,469 SR
Queue Stats
9W - 7L
1,412 Elo+
Solo
Tyr
Tyr
TeoX0210
Tyr
Level 27
God Stats
0W - 3L
1,197 SR
Queue Stats
51W - 44L
1,445 Elo+
Solo
Susano
Susano
admagic_9
Susano
Level 16
God Stats
1W - 2L
1,534 SR
Queue Stats
83W - 86L
1,287 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,378 Elo+

VS

Team Averages
Level 13
1,555 SR
1,401 Elo+
King Arthur
King Arthur
ISMITEGAMERI
King Arthur
Level 2
God Stats
2W - 1L
1,778 SR
Queue Stats
6W - 7L
1,772 Elo+
Solo
Cernunnos
Cernunnos
Kkima
Cernunnos
Level 26
God Stats
3W - 1L
1,595 SR
Queue Stats
47W - 45L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Raaffuu
Hun Batz
Level 29
God Stats
13W - 7L
1,626 SR
Queue Stats
111W - 107L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gwyndolino
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 5L
1,200 Elo+
Solo
Ra
Ra
mungunzim
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biankhan
Jormungandr
7
1 / 5 / 0
4,972
382
1,186
6,496
4,147
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Cracro0
Cernunnos
8
0 / 6 / 3
5,586
430
3,228
9,091
2,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Henped
Merlin
11
4 / 4 / 1
6,669
513
7,629
5,182
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
6,167
474
1,557
9,342
7,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
admagic_9
Susano
10
3 / 4 / 1
6,601
508
4,018
9,862
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ISMITEGAMERI
King Arthur
13
2 / 2 / 2
7,349
565
6,171
10,764
8,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Kkima
Cernunnos
11
5 / 2 / 2
6,644
511
6,058
8,468
2,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Raaffuu
Hun Batz
12
7 / 1 / 3
7,551
581
6,655
7,557
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
gwyndolino
Morgan Le Fay
11
4 / 2 / 5
7,042
542
5,263
6,445
1,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 5
6,292
484
3,974
4,860
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
21
21
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Biankhan
Jormungandr
1
5
0
0.2
L
Cernunnos
Cracro0
Cernunnos
0
6
3
0.25
L
Merlin
Henped
Merlin
4
4
1
1.13
W
King Arthur
ISMITEGAMERI
King Arthur
2
2
2
1.5
W
Cernunnos
Kkima
Cernunnos
5
2
2
3
W
Hun Batz
Raaffuu
Hun Batz
7
1
3
8.5
L
1
2
2
1
L
Susano
admagic_9
Susano
3
4
1
0.88
W
Morgan Le Fay
gwyndolino
Morgan Le Fay
4
2
5
3.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
28,121
39,973
Taken
38,094
19,291
Mitigated
16,446
6,893
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Biankhan
Jormungandr
1,186
450
0
282
6,496
4,147
0
1,196
5,198
9,398
0
L
Cernunnos
Cracro0
Cernunnos
3,228
1,288
0
1,479
9,091
2,495
0
1,701
7,234
0
23,670
L
Merlin
Henped
Merlin
7,629
244
0
268
5,182
1,793
478
3,565
1,577
29,765
0
W
King Arthur
ISMITEGAMERI
King Arthur
6,171
919
0
3,726
10,764
8,717
12
1,525
9,183
11,257
26,447
W
Cernunnos
Kkima
Cernunnos
6,058
2,494
0
2,783
8,468
2,251
1,360
766
7,702
0
38,954
W
Hun Batz
Raaffuu
Hun Batz
6,655
2,176
0
1,904
7,557
2,155
885
1,322
6,089
0
35,728
L
1,557
370
0
2,336
9,342
7,809
0
2,133
7,209
0
23,737
L
Susano
admagic_9
Susano
4,018
428
0
2,528
9,862
3,047
0
2,282
7,480
0
32,216
W
Morgan Le Fay
gwyndolino
Morgan Le Fay
5,263
728
0
1,616
6,445
1,962
262
2,674
3,425
23,176
0
W
3,974
774
710
1,378
4,860
1,361
879
2,073
2,643
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
34,878
216
Minions Killed
264
0
Camps Cleared
0
1,133,504
Distance Traveled
1,205,698
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,972
382
14
1
0
161,812
2
L
Cernunnos
5,586
430
37
3
0
225,284
0
L
Merlin
6,669
513
54
4
0
218,349
3
W
King Arthur
7,349
565
71
5
0
235,289
0
W
Cernunnos
6,644
511
68
5
0
208,284
2
W
Hun Batz
7,551
581
63
5
0
291,052
4
L
Tyr
6,167
474
50
4
0
268,606
4
L
Susano
6,601
508
61
5
0
259,453
0
W
Morgan Le Fay
7,042
542
42
3
0
225,299
1
W
Ra
6,292
484
20
2
0
245,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role