Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Birdmammal
Anubis
Level 80
God Stats
3W - 4L
1,635 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 1
Bacchus
Bacchus
Lord_Of_All_Beef
Bacchus
Level 99
God Stats
0W - 1L
1,347 SR
Queue Stats
17W - 17L
1,459 Elo+
Party 1
Team Averages
Level 88
1,494 SR
1,464 Elo+

VS

Team Averages
Level 117
1,516 SR
1,441 Elo+
Tiamat
Tiamat
L3thal_Dope_
Tiamat
Level 109
God Stats
36W - 26L
1,592 SR
Queue Stats
156W - 159L
1,497 Elo+
Solo
Ares
Ares
iThumbsticks
Ares
Level 158
God Stats
8W - 6L
1,455 SR
Queue Stats
147W - 149L
1,542 Elo+
Party 2
Medusa
Medusa
pwngsm
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 2
6,274
627
6,917
8,454
2,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Birdmammal
Anubis
10
1 / 6 / 1
6,639
664
5,622
10,293
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 5 / 1
7,327
733
5,908
16,082
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
9 / 0 / 6
9,090
909
14,202
8,298
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 8
8,405
841
7,813
12,134
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
pwngsm
Medusa
10
2 / 1 / 9
7,301
730
8,129
5,395
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
2
0.25
L
Anubis
Birdmammal
Anubis
1
6
1
0.25
W
Tiamat
9
0
6
12
L
2
5
1
0.5
W
4
2
8
4
W
Medusa
pwngsm
Medusa
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
30,144
34,829
Taken
25,827
19,715
Mitigated
19,639
5,843
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,917
1,397
0
474
8,454
2,822
73
4,273
3,954
0
19,149
L
Anubis
Birdmammal
Anubis
5,622
290
0
2,374
10,293
4,602
0
7,543
2,436
21,526
0
W
Tiamat
14,202
544
153
3,790
8,298
5,581
677
3,456
4,842
34,494
0
L
5,908
1,556
0
2,995
16,082
12,291
0
9,553
6,172
9,698
0
W
7,813
827
0
3,498
12,134
11,888
272
5,697
6,437
12,962
0
W
Medusa
pwngsm
Medusa
8,129
2,866
0
1,512
5,395
2,170
1,138
2,547
2,848
0
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
24,796
85
Minions Killed
109
1
Camps Cleared
6
498,882
Distance Traveled
552,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,274
627
31
3
0
176,631
2
L
Anubis
6,639
664
48
5
1
146,203
0
W
Tiamat
9,090
909
72
7
4
201,723
2
L
Bacchus
7,327
733
6
1
0
176,048
3
W
Ares
8,405
841
7
1
0
185,810
0
W
Medusa
7,301
730
30
3
2
165,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role