Player Matchup

Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Prolifichd
Amaterasu
Level 103
God Stats
0W - 2L
1,223 SR
Queue Stats
250W - 207L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
ex0 VII
Kuzenbo
Level 160
God Stats
8W - 9L
1,503 SR
Queue Stats
803W - 787L
1,518 Elo+
Party 3
Cliodhna
Cliodhna
mosinnagant147
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 188L
1,532 Elo+
Party 1
Hercules
Hercules
xBLKx
Hercules
Level 160
God Stats
13W - 8L
1,473 SR
Queue Stats
593W - 530L
1,524 Elo+
Party 3
Team Averages
Level 111
1,440 SR
1,519 Elo+

VS

Team Averages
Level 111
1,497 SR
1,530 Elo+
Pele
Pele
HBMadMan13
Pele
Level 64
God Stats
3W - 1L
1,757 SR
Queue Stats
32W - 42L
1,416 Elo+
Party 2
Mercury
Mercury
JUULMASTER
Mercury
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 29L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Rod77
Guan Yu
Level 129
God Stats
1W - 3L
1,249 SR
Queue Stats
391W - 395L
1,544 Elo+
Solo
Zeus
Zeus
Smithy D
Zeus
Level 156
God Stats
9W - 4L
1,646 SR
Queue Stats
386W - 361L
1,574 Elo+
Solo
Vamana
Vamana
thetruthherts
Vamana
Level 84
God Stats
4W - 4L
1,541 SR
Queue Stats
242W - 237L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 7 / 6
8,328
694
8,349
9,021
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Prolifichd
Amaterasu
12
0 / 6 / 6
7,588
632
6,962
13,281
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
ex0 VII
Kuzenbo
15
1 / 2 / 11
8,552
713
6,259
13,009
18,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
15
3 / 5 / 6
8,524
710
12,440
9,541
4,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
xBLKx
Hercules
17
6 / 1 / 5
9,147
762
10,674
13,585
15,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,524
710
5,892
10,120
4,416
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
JUULMASTER
Mercury
13
3 / 6 / 8
8,734
728
6,059
9,687
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Rod77
Guan Yu
14
1 / 2 / 15
8,693
724
6,611
13,807
14,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
19
7 / 0 / 8
11,168
931
18,373
8,310
3,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 2 / 8
10,543
879
15,964
17,756
17,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
12
Kills
21
21
Deaths
13
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
6
0.71
W
2
3
8
2
W
Mercury
JUULMASTER
Mercury
3
6
8
1.17
L
Amaterasu
Prolifichd
Amaterasu
0
6
6
0.5
W
Guan Yu
Rod77
Guan Yu
1
2
15
4.25
W
Zeus
7
0
8
11
L
Kuzenbo
ex0 VII
Kuzenbo
1
2
11
3.25
L
Cliodhna
3
5
6
1.2
W
8
2
8
6
L
Hercules
xBLKx
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,684
Damage
52,899
58,437
Taken
59,680
53,013
Mitigated
44,706
17,395
Healing
34,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,349
1,468
3,596
1,539
9,021
4,154
108
1,793
7,228
24,131
0
W
5,892
1,216
2,174
1,467
10,120
4,416
1,123
2,522
7,598
0
8,519
W
Mercury
JUULMASTER
Mercury
6,059
1,665
585
420
9,687
4,174
910
2,701
6,986
0
13,433
L
Amaterasu
Prolifichd
Amaterasu
6,962
3,146
1,453
2,266
13,281
10,281
0
3,665
9,616
0
11,902
W
Guan Yu
Rod77
Guan Yu
6,611
541
8,618
6,898
13,807
14,813
424
2,327
11,480
0
13,064
W
Zeus
18,373
1,977
563
1,348
8,310
3,433
615
1,647
6,663
46,149
0
L
Kuzenbo
ex0 VII
Kuzenbo
6,259
2,632
515
2,041
13,009
18,462
75
3,731
9,278
8,578
0
L
Cliodhna
12,440
200
908
445
9,541
4,741
356
2,545
6,996
0
29,463
W
15,964
8,092
3,429
8,631
17,756
17,870
0
5,411
12,345
0
29,835
L
Hercules
xBLKx
Hercules
10,674
2,526
0
4,632
13,585
15,375
104
6,639
6,946
0
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
47,662
116
Minions Killed
136
0
Camps Cleared
0
1,025,334
Distance Traveled
1,129,456
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,328
694
45
4
0
174,011
0
W
Pele
8,524
710
2
0
0
245,202
0
W
Mercury
8,734
728
22
2
0
188,146
0
L
Amaterasu
7,588
632
8
1
0
207,784
1
W
Guan Yu
8,693
724
8
1
0
227,111
0
W
Zeus
11,168
931
84
7
0
231,730
3
L
Kuzenbo
8,552
713
2
0
0
211,078
0
L
Cliodhna
8,524
710
38
3
0
203,173
0
W
Vamana
10,543
879
20
2
0
237,267
0
L
Hercules
9,147
762
23
2
0
229,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role