Player Matchup

Cerberus
Cerberus
Rythmm02
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,299 Elo+
Party 1
Izanami
Izanami
Sso ReFlex5092
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,603 Elo+
Party 1
Zeus
Zeus
UltraSonic863
Zeus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 114L
1,201 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,368 Elo+

VS

Team Averages
Level 57
1,450 SR
1,214 Elo+
Cernunnos
Cernunnos
CptnDepths
Cernunnos
Level 28
God Stats
32W - 36L
1,386 SR
Queue Stats
52W - 79L
1,197 Elo+
Party 2
Baron Samedi
Baron Samedi
RUMPxDADDY
Baron Samedi
Level 119
God Stats
17W - 16L
1,499 SR
Queue Stats
73W - 89L
1,222 Elo+
Party 2
Amaterasu
Amaterasu
colegotti
Amaterasu
Level 25
God Stats
47W - 49L
1,465 SR
Queue Stats
123W - 213L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rythmm02
Cerberus
15
1 / 4 / 17
11,311
628
11,916
23,401
24,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 9 / 13
12,821
712
13,239
16,647
5,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 2 / 6
13,673
760
26,879
10,241
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptnDepths
Cernunnos
13
1 / 7 / 12
11,061
615
8,391
17,409
4,234
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RUMPxDADDY
Baron Samedi
17
6 / 3 / 9
12,765
709
23,919
20,758
6,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
colegotti
Amaterasu
14
8 / 9 / 4
11,656
648
11,189
21,615
10,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
19
Kills
15
15
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CptnDepths
Cernunnos
1
7
12
1
L
Baron Samedi
RUMPxDADDY
Baron Samedi
6
3
9
3.5
W
Cerberus
Rythmm02
Cerberus
1
4
17
2.38
W
6
9
13
1.39
W
12
2
6
7.5
L
Amaterasu
colegotti
Amaterasu
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,034
Damage
43,499
50,289
Taken
59,782
34,468
Mitigated
21,734
7,658
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CptnDepths
Cernunnos
8,391
3,892
686
1,683
17,409
4,234
288
11,126
5,891
0
21,710
L
Baron Samedi
RUMPxDADDY
Baron Samedi
23,919
904
2,051
9,909
20,758
6,855
182
15,169
5,078
66,047
0
W
Cerberus
Rythmm02
Cerberus
11,916
818
833
6,407
23,401
24,980
0
10,373
13,028
26,495
0
W
13,239
8,659
0
418
16,647
5,619
1,384
7,226
9,421
0
35,387
W
26,879
812
0
0
10,241
3,869
1,143
6,525
3,716
68,040
0
L
Amaterasu
colegotti
Amaterasu
11,189
4,928
274
2,205
21,615
10,645
60
11,954
9,362
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
35,482
198
Minions Killed
159
6
Camps Cleared
8
872,426
Distance Traveled
866,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,061
615
24
1
0
253,296
0
L
Baron Samedi
12,765
709
102
6
6
309,383
2
W
Cerberus
11,311
628
42
2
0
323,667
1
W
Izanami
12,821
712
47
3
0
248,168
4
W
Zeus
13,673
760
109
6
6
300,591
0
L
Amaterasu
11,656
648
33
2
2
303,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role