Player Matchup

Chaac
Chaac
Gold III
AverageCommie666
Chaac
Gold III
Level 61
God Stats
48W - 40L
1,588 SR
Queue Stats
53W - 50L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 61
1,588 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,801 SR
1,492 MMR
Anhur
Anhur
Gold V
StopMeaw
Anhur
Gold V
Level 107
God Stats
3W - 2L
1,801 SR
Queue Stats
49W - 50L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,791
965
4,587
6,347
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeZhong KuiHelHadesCerberus

VS

Bans
AnubisCthulhuCu ChulainnGilgameshHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
StopMeaw
Anhur
9
0 / 3 / 0
5,075
846
2,404
5,512
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Anhur
StopMeaw
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,587
Damage
2,404
6,347
Taken
5,512
3,926
Mitigated
1,690
3,533
Healing
1,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,587
890
0
3,533
6,347
3,926
0
444
5,903
0
23,832
L
Anhur
StopMeaw
Anhur
2,404
1,318
0
1,154
5,512
1,690
0
216
4,674
0
20,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,791
Gold Earned
5,075
45
Minions Killed
43
3
Camps Cleared
3
127,875
Distance Traveled
108,090
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,791
965
45
8
3
127,875
1
L
Anhur
5,075
846
43
7
3
108,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role