Player Matchup

Thoth
Thoth
Adannyy
Thoth
Level 48
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 55L
1,447 Elo+
Solo
Set
Set
Cem_0205
Set
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,485 Elo+
Solo
Xbalanque
Xbalanque
Izikorakk
Xbalanque
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 2
Geb
Geb
ToxicityLevel
Geb
Level 44
God Stats
7W - 8L
1,617 SR
Queue Stats
56W - 50L
1,415 Elo+
Party 2
Loki
Loki
jackthekillaz
Loki
Level 32
God Stats
2W - 4L
1,403 SR
Queue Stats
36W - 44L
1,437 Elo+
Solo
Team Averages
Level 46
1,466 SR
1,440 Elo+

VS

Team Averages
Level 51
1,579 SR
1,494 Elo+
Chaac
Chaac
AnimeJudged
Chaac
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 22L
1,451 Elo+
Party 1
Fafnir
Fafnir
BossNinjaOnIce
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,532 Elo+
Party 3
Anubis
Anubis
Coolggal
Anubis
Level 76
God Stats
1W - 0L
1,529 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
IceToxo
Danzaburou
Level 43
God Stats
9W - 5L
1,616 SR
Queue Stats
181W - 181L
1,478 Elo+
Solo
Kali
Kali
OGKushBoiz
Kali
Level 38
God Stats
5W - 5L
1,536 SR
Queue Stats
58W - 46L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adannyy
Thoth
15
1 / 10 / 6
9,080
432
8,333
14,624
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 3
10,572
503
13,733
16,109
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Izikorakk
Xbalanque
16
6 / 4 / 4
10,216
486
15,870
13,921
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 8
9,618
458
10,579
18,866
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 10 / 8
11,147
531
10,677
18,583
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,721
558
8,581
17,640
16,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 14
10,020
477
6,495
20,500
23,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Coolggal
Anubis
20
13 / 5 / 7
13,094
624
21,070
20,237
11,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
IceToxo
Danzaburou
15
0 / 5 / 4
10,216
486
6,959
12,941
4,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 5 / 9
13,249
631
21,323
19,868
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
22
Kills
33
33
Deaths
22
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
Adannyy
Thoth
1
10
6
0.4
W
6
2
5
4.25
W
0
5
14
1.4
L
3
6
3
0.75
W
Anubis
Coolggal
Anubis
13
5
7
3.3
W
Danzaburou
IceToxo
Danzaburou
0
5
4
0.4
L
Xbalanque
Izikorakk
Xbalanque
6
4
4
2
W
14
5
9
3.7
L
5
3
8
3
L
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,192
Damage
64,428
82,103
Taken
91,186
45,946
Mitigated
66,042
15,546
Healing
38,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Adannyy
Thoth
8,333
718
0
1,720
14,624
3,398
0
5,412
9,212
50,876
0
W
8,581
3,252
487
8,382
17,640
16,792
727
1,711
15,665
145
60,194
W
6,495
2,008
2,492
3,656
20,500
23,990
291
4,424
15,972
13,697
0
L
13,733
5,889
0
4,826
16,109
14,989
0
4,265
11,844
1,263
60,192
W
Anubis
Coolggal
Anubis
21,070
1,681
69
10,714
20,237
11,683
3,065
6,768
13,041
104,409
0
W
Danzaburou
IceToxo
Danzaburou
6,959
2,371
0
3,682
12,941
4,527
1,157
2,738
10,203
0
70,054
L
Xbalanque
Izikorakk
Xbalanque
15,870
8,382
0
3,750
13,921
4,121
0
4,272
9,649
0
64,110
W
21,323
11,493
0
8,703
19,868
9,050
1,267
3,836
15,860
0
83,822
L
10,579
1,115
0
1,404
18,866
18,930
0
8,643
10,223
25,104
0
L
10,677
2,956
0
3,846
18,583
4,508
0
5,118
13,465
0
49,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
58,300
423
Minions Killed
539
0
Camps Cleared
0
1,719,596
Distance Traveled
1,875,955
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,080
432
87
4
0
293,678
2
W
Chaac
11,721
558
137
7
0
441,550
2
W
Fafnir
10,020
477
10
0
0
375,354
4
L
Set
10,572
503
124
6
0
351,305
4
W
Anubis
13,094
624
162
8
0
305,147
8
W
Danzaburou
10,216
486
118
6
0
387,793
8
L
Xbalanque
10,216
486
119
6
0
336,326
1
W
Kali
13,249
631
112
5
0
366,111
13
L
Geb
9,618
458
24
1
0
386,776
6
L
Loki
11,147
531
69
3
0
351,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role