Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChubbyCrossover2
Jormungandr
Level 153
God Stats
3W - 2L
1,544 SR
Queue Stats
241W - 144L
1,754 Elo+
Party 1
Skadi
Skadi
InfinityDeluxe
Skadi
Level 37
God Stats
6W - 0L
1,893 SR
Queue Stats
223W - 78L
1,815 Elo+
Party 1
Nemesis
Nemesis
marcy_soldier
Nemesis
Level 109
God Stats
46W - 26L
1,586 SR
Queue Stats
252W - 121L
1,653 Elo+
Party 1
Khepri
Khepri
オビトうちは
Khepri
Level 14
God Stats
42W - 8L
1,934 SR
Queue Stats
167W - 36L
1,737 Elo+
Party 1
Team Averages
Level 91
1,691 SR
1,692 Elo+

VS

Team Averages
Level 58
1,477 SR
1,438 Elo+
Vamana
Vamana
BandMan062
Vamana
Level 11
God Stats
20W - 11L
1,618 SR
Queue Stats
25W - 21L
1,414 Elo+
Party 2
Ra
Ra
JUMPINGTURTLE5
Ra
Level 129
God Stats
1W - 4L
1,290 SR
Queue Stats
49W - 43L
1,476 Elo+
Party 2
Artemis
Artemis
Lonzo062
Artemis
Level 17
God Stats
7W - 8L
1,387 SR
Queue Stats
23W - 32L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Zaya062
Gilgamesh
Level 48
God Stats
10W - 8L
1,517 SR
Queue Stats
138W - 113L
1,479 Elo+
Party 2
Nox
Nox
chazz36
Nox
Level 83
God Stats
72W - 48L
1,572 SR
Queue Stats
468W - 480L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 0 / 24
11,166
1,241
20,270
7,787
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
ChubbyCrossover2
Jormungandr
17
6 / 1 / 30
10,561
1,173
16,160
7,955
8,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
19 / 0 / 17
11,897
1,322
29,133
6,519
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
17
6 / 0 / 30
10,938
1,215
13,242
7,525
5,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 2 / 28
10,428
1,159
7,869
15,438
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BandMan062
Vamana
14
2 / 4 / 0
9,278
1,031
7,550
15,600
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 2
8,411
935
8,650
13,650
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Lonzo062
Artemis
14
1 / 10 / 1
8,338
926
8,354
16,850
4,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Zaya062
Gilgamesh
14
0 / 11 / 0
7,688
854
6,667
26,097
16,168
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
14
0 / 11 / 2
8,224
914
5,927
18,933
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
8
44
Kills
3
3
Deaths
44
129
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
24
21
L
Vamana
BandMan062
Vamana
2
4
0
0.5
W
Jormungandr
ChubbyCrossover2
Jormungandr
6
1
30
21
W
19
0
17
27.5
L
0
8
2
0.13
L
Artemis
Lonzo062
Artemis
1
10
1
0.15
L
Gilgamesh
Zaya062
Gilgamesh
0
11
0
0
L
Nox
0
11
2
0.09
W
Nemesis
6
0
30
21
W
4
2
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,674
Damage
37,148
45,224
Taken
91,130
40,161
Mitigated
34,662
14,948
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,270
494
632
5,015
7,787
5,309
0
2,567
5,220
33,451
0
L
Vamana
BandMan062
Vamana
7,550
2,992
1,260
2,206
15,600
6,452
0
9,416
6,184
0
16,214
W
Jormungandr
ChubbyCrossover2
Jormungandr
16,160
4,791
0
1,461
7,955
8,174
0
1,737
6,218
35,368
0
W
29,133
14,303
789
2,685
6,519
3,383
0
1,401
5,118
0
45,230
L
8,650
211
937
694
13,650
3,031
0
5,410
8,240
26,870
0
L
Artemis
Lonzo062
Artemis
8,354
3,709
0
101
16,850
4,009
0
8,896
7,954
0
13,936
L
Gilgamesh
Zaya062
Gilgamesh
6,667
1,421
0
65
26,097
16,168
0
11,717
14,380
0
13,176
L
Nox
5,927
772
0
190
18,933
5,002
0
8,860
10,073
14,775
0
W
Nemesis
13,242
5,090
824
1,313
7,525
5,182
0
3,930
3,595
0
31,113
W
7,869
1,340
581
1,648
15,438
18,113
0
4,942
9,305
14,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
41,939
174
Minions Killed
106
8
Camps Cleared
4
921,130
Distance Traveled
855,055
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,166
1,241
41
5
2
171,197
2
L
Vamana
9,278
1,031
18
2
1
204,469
1
W
Jormungandr
10,561
1,173
46
5
0
169,501
1
W
Skadi
11,897
1,322
26
3
2
193,596
1
L
Ra
8,411
935
47
5
1
190,728
0
L
Artemis
8,338
926
12
1
2
137,413
0
L
Gilgamesh
7,688
854
6
1
0
157,442
0
L
Nox
8,224
914
23
3
0
165,003
0
W
Nemesis
10,938
1,215
47
5
3
215,388
0
W
Khepri
10,428
1,159
14
2
1
171,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role