Player Matchup

Xing Tian
Xing Tian
AtomDfromOZ
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Deadx1ns1de
Hel
Level 18
God Stats
6W - 4L
1,493 SR
Queue Stats
22W - 25L
1,382 Elo+
Solo
Izanami
Izanami
EserChan
Izanami
Level 15
God Stats
3W - 2L
1,382 SR
Queue Stats
8W - 19L
1,182 Elo+
Party 1
Bastet
Bastet
HzNORCH
Bastet
Level 22
God Stats
3W - 3L
1,420 SR
Queue Stats
15W - 13L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Jrg9
Gilgamesh
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
64W - 85L
1,387 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,380 Elo+

VS

Team Averages
Level 16
1,522 SR
1,482 Elo+
Kukulkan
Kukulkan
LoneSamurai874
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,492 Elo+
Solo
Ares
Ares
Petko
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Shoyo_Sama101
Ne Zha
Level 26
God Stats
10W - 9L
1,617 SR
Queue Stats
73W - 72L
1,447 Elo+
Solo
Bellona
Bellona
TARTAR0S
Bellona
Level 28
God Stats
0W - 2L
1,495 SR
Queue Stats
78W - 57L
1,470 Elo+
Solo
Apollo
Apollo
tk0p3
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AtomDfromOZ
Xing Tian
13
1 / 5 / 7
8,572
476
4,061
15,386
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 5 / 5
11,357
631
14,495
12,485
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
EserChan
Izanami
14
7 / 7 / 1
8,927
496
12,273
13,733
5,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
HzNORCH
Bastet
16
6 / 4 / 5
9,852
547
13,458
15,932
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jrg9
Gilgamesh
13
2 / 5 / 1
8,370
465
4,427
10,498
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 3 / 4
9,638
535
4,852
8,145
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Petko
Ares
14
6 / 6 / 5
9,805
545
10,991
16,680
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 6 / 3
9,273
515
5,764
15,017
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
TARTAR0S
Bellona
16
7 / 4 / 1
10,165
565
13,451
15,042
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
tk0p3
Apollo
15
5 / 7 / 5
9,239
513
10,538
12,669
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
25
Kills
26
26
Deaths
26
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AtomDfromOZ
Xing Tian
1
5
7
0.9
W
9
5
5
2.3
W
Izanami
EserChan
Izanami
7
7
1
1.07
W
Bastet
HzNORCH
Bastet
6
4
5
2.13
W
Gilgamesh
Jrg9
Gilgamesh
2
5
1
0.5
L
Kukulkan
3
3
4
1.67
L
Ares
Petko
Ares
6
6
5
1.42
L
5
6
3
1.08
L
Bellona
TARTAR0S
Bellona
7
4
1
1.88
L
Apollo
tk0p3
Apollo
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
45,596
68,034
Taken
67,553
39,808
Mitigated
38,178
15,317
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AtomDfromOZ
Xing Tian
4,061
889
0
1,143
15,386
17,139
0
3,030
12,356
15,967
0
W
14,495
468
350
4,635
12,485
5,066
230
4,443
8,042
73,091
0
W
Izanami
EserChan
Izanami
12,273
8,209
0
4,427
13,733
5,318
2,585
5,076
8,657
0
58,364
W
Bastet
HzNORCH
Bastet
13,458
6,208
0
4,101
15,932
5,692
21
3,294
12,638
0
66,553
W
Gilgamesh
Jrg9
Gilgamesh
4,427
1,418
0
661
10,498
6,593
916
0
10,498
0
31,070
L
Kukulkan
4,852
771
0
380
8,145
2,874
0
1,324
6,559
45,315
0
L
Ares
Petko
Ares
10,991
1,654
0
1,438
16,680
16,656
236
5,542
10,944
28,004
0
L
5,764
1,503
0
4,854
15,017
5,253
0
5,205
9,531
0
51,161
L
Bellona
TARTAR0S
Bellona
13,451
3,476
0
3,782
15,042
9,901
420
2,424
12,117
0
55,237
L
Apollo
tk0p3
Apollo
10,538
6,745
0
1,797
12,669
3,494
4,362
3,333
9,266
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
48,120
443
Minions Killed
422
0
Camps Cleared
0
1,628,109
Distance Traveled
1,582,755
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,572
476
24
1
0
358,758
3
W
Hel
11,357
631
154
9
0
347,389
1
W
Izanami
8,927
496
98
5
0
283,946
0
W
Bastet
9,852
547
101
6
0
358,681
0
W
Gilgamesh
8,370
465
66
4
0
279,335
0
L
Kukulkan
9,638
535
93
5
0
327,145
5
L
Ares
9,805
545
29
2
0
329,009
0
L
Ne Zha
9,273
515
104
6
0
297,770
0
L
Bellona
10,165
565
93
5
0
348,325
3
L
Apollo
9,239
513
103
6
0
280,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role