Player Matchup

Neith
Neith
Carry Smurf4211
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MidSmxrf
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 1
Bastet
Bastet
Solo Smurf6398
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
UREDRUM3880
Bacchus
Level 64
God Stats
7W - 7L
1,523 SR
Queue Stats
154W - 243L
1,301 Elo+
Party 1
Loki
Loki
magnificent226
Loki
Level 26
God Stats
4W - 5L
1,352 SR
Queue Stats
14W - 16L
1,263 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,368 Elo+

VS

Team Averages
Level 19
1,446 SR
1,226 Elo+
Chaac
Chaac
ATL-OZ
Chaac
Level 27
God Stats
94W - 84L
1,434 SR
Queue Stats
165W - 211L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
Silverback7631
Ao Kuang
Level 30
God Stats
10W - 16L
1,324 SR
Queue Stats
97W - 146L
1,230 Elo+
Solo
Cthulhu
Cthulhu
SrThunderbolt
Cthulhu
Level 15
God Stats
0W - 2L
1,724 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
eathansweevo5
Thor
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 5L
951 Elo+
Solo
Kukulkan
Kukulkan
max12344432
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 8
10,302
572
14,298
10,849
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
17
24 / 0 / 9
11,283
627
24,165
19,121
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 16
9,837
547
10,730
13,016
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
UREDRUM3880
Bacchus
13
7 / 1 / 22
9,700
539
8,827
12,011
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 6
8,845
491
6,163
8,807
3,507
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATL-OZ
Chaac
12
1 / 6 / 1
7,202
400
10,206
12,866
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
11
4 / 10 / 1
8,513
473
5,485
12,680
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
8
1 / 11 / 1
6,502
361
7,904
19,341
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 16 / 2
6,416
356
5,013
16,508
5,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
max12344432
Kukulkan
8
0 / 15 / 1
5,684
316
3,711
14,009
3,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
13
56
Kills
7
8
Deaths
58
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
ATL-OZ
Chaac
1
6
1
0.25
W
15
2
8
9.5
W
Zeus
24
0
9
28.5
L
Ao Kuang
4
10
1
0.45
W
5
4
16
3.25
L
Cthulhu
1
11
1
0.14
W
Bacchus
UREDRUM3880
Bacchus
7
1
22
18
L
1
16
2
0.13
W
5
1
6
8
L
Kukulkan
max12344432
Kukulkan
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,183
Damage
32,319
63,804
Taken
75,404
36,633
Mitigated
29,814
25,887
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ATL-OZ
Chaac
10,206
1,489
0
3,055
12,866
6,901
0
2,999
9,867
0
38,676
W
14,298
7,009
0
3,878
10,849
4,648
2,179
4,068
6,618
0
58,796
W
Zeus
24,165
9,281
181
12,848
19,121
8,583
2,538
4,733
13,967
87,375
8,118
L
Ao Kuang
5,485
1,584
95
1,267
12,680
3,434
476
4,226
8,454
18,610
3,249
W
10,730
2,565
0
4,545
13,016
9,366
172
944
11,225
0
57,723
L
Cthulhu
7,904
617
0
1,430
19,341
10,508
0
9,924
9,417
15,122
0
W
Bacchus
UREDRUM3880
Bacchus
8,827
1,590
1,127
2,591
12,011
10,529
393
3,261
8,111
23,988
0
L
5,013
624
0
530
16,508
5,043
63
6,050
10,458
0
15,057
W
6,163
750
262
455
8,807
3,507
1,273
2,349
6,113
0
39,028
L
Kukulkan
max12344432
Kukulkan
3,711
1,194
0
435
14,009
3,928
0
8,087
5,922
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
34,317
418
Minions Killed
163
0
Camps Cleared
0
1,612,676
Distance Traveled
1,397,587
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,202
400
62
3
0
318,760
0
W
Neith
10,302
572
84
5
0
272,748
3
W
Zeus
11,283
627
137
8
0
288,794
0
L
Ao Kuang
8,513
473
36
2
0
284,372
0
W
Bastet
9,837
547
91
5
0
333,546
2
L
Cthulhu
6,502
361
22
1
0
290,146
2
W
Bacchus
9,700
539
33
2
0
339,468
0
L
Thor
6,416
356
20
1
0
251,739
5
W
Loki
8,845
491
73
4
0
378,120
3
L
Kukulkan
5,684
316
23
1
0
252,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role