Player Matchup

Medusa
Medusa
DaRkTitanX62
Medusa
Level 159
God Stats
1W - 2L
1,380 SR
Queue Stats
46W - 54L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Dragonzilla101
Jormungandr
Level 27
God Stats
12W - 12L
1,426 SR
Queue Stats
18W - 36L
1,289 Elo+
Party 2
Sol
Sol
Lacy153
Sol
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Team Averages
Level 72
1,444 SR
1,359 Elo+

VS

Team Averages
Level 34
1,685 SR
1,374 Elo+
Ao Kuang
Ao Kuang
AstroHorizon
Ao Kuang
Level 36
God Stats
3W - 3L
1,881 SR
Queue Stats
17W - 24L
1,372 Elo+
Party 1
Bacchus
Bacchus
Smithz7709
Bacchus
Level 52
God Stats
4W - 4L
1,675 SR
Queue Stats
55W - 63L
1,483 Elo+
Solo
Heimdallr
Heimdallr
WingedHussar380
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 2 / 3
9,403
672
8,963
5,582
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Dragonzilla101
Jormungandr
11
2 / 7 / 5
8,744
625
6,496
19,300
17,828
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
13
4 / 3 / 5
9,373
670
18,999
10,214
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AstroHorizon
Ao Kuang
14
6 / 5 / 3
9,883
706
11,301
13,873
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Smithz7709
Bacchus
13
3 / 0 / 6
10,136
724
8,492
19,189
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
WingedHussar380
Heimdallr
13
3 / 6 / 7
9,583
685
9,119
11,003
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
12
12
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AstroHorizon
Ao Kuang
6
5
3
1.5
L
Medusa
5
2
3
3.25
L
Jormungandr
Dragonzilla101
Jormungandr
2
7
5
0.64
L
Sol
4
3
5
2.17
W
Bacchus
Smithz7709
Bacchus
3
0
6
6
W
Heimdallr
WingedHussar380
Heimdallr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
28,912
35,096
Taken
44,065
22,991
Mitigated
27,441
3,707
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AstroHorizon
Ao Kuang
11,301
4,374
0
3,819
13,873
5,527
1,806
8,203
5,670
29,412
3,075
L
Medusa
8,963
3,973
0
500
5,582
1,920
1,064
3,785
1,797
0
21,497
L
Jormungandr
Dragonzilla101
Jormungandr
6,496
2,702
0
0
19,300
17,828
373
9,720
9,580
17,653
0
L
Sol
18,999
6,173
0
3,207
10,214
3,243
1,125
6,052
4,162
38,193
0
W
Bacchus
Smithz7709
Bacchus
8,492
1,968
0
7,256
19,189
17,610
120
11,065
8,124
26,199
0
W
Heimdallr
WingedHussar380
Heimdallr
9,119
3,495
0
1,452
11,003
4,304
1,306
6,548
4,455
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
29,602
92
Minions Killed
121
4
Camps Cleared
6
569,879
Distance Traveled
768,339
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,883
706
42
3
3
244,884
2
L
Medusa
9,403
672
31
2
2
136,576
2
L
Jormungandr
8,744
625
18
1
1
208,570
1
L
Sol
9,373
670
43
3
1
224,733
1
W
Bacchus
10,136
724
30
2
1
280,374
0
W
Heimdallr
9,583
685
49
4
2
243,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role