Player Matchup

Hel
Hel
ASAPUno
Hel
Level 69
God Stats
0W - 4L
1,457 SR
Queue Stats
105W - 118L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
DUBJAY801TONGANS
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 109L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
Extra Juiice
Baron Samedi
Level 58
God Stats
0W - 1L
1,287 SR
Queue Stats
75W - 81L
1,367 Elo+
Party 2
Team Averages
Level 52
1,415 SR
1,414 Elo+

VS

Team Averages
Level 59
1,499 SR
1,313 Elo+
Zhong Kui
Zhong Kui
Girages
Zhong Kui
Level 65
God Stats
2W - 1L
1,473 SR
Queue Stats
14W - 13L
1,264 Elo+
Party 1
Rama
Rama
Spearguner_TTV
Rama
Level 27
God Stats
4W - 5L
1,457 SR
Queue Stats
6W - 10L
1,264 Elo+
Party 1
Chaac
Chaac
a1ex_90nza1ez92
Chaac
Level 86
God Stats
47W - 33L
1,567 SR
Queue Stats
619W - 598L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 13 / 5
12,411
621
13,471
22,438
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DUBJAY801TONGANS
Sun Wukong
16
6 / 6 / 5
13,352
668
32,911
39,002
33,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Extra Juiice
Baron Samedi
16
4 / 9 / 6
12,674
634
13,455
22,335
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Girages
Zhong Kui
20
18 / 4 / 9
15,717
786
39,494
31,503
19,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 14
12,717
636
9,698
17,292
5,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 14
14,508
725
25,115
30,695
35,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
12
Kills
28
28
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
2
13
5
0.35
L
Sun Wukong
DUBJAY801TONGANS
Sun Wukong
6
6
5
1.42
L
Baron Samedi
Extra Juiice
Baron Samedi
4
9
6
0.78
W
Zhong Kui
Girages
Zhong Kui
18
4
9
5.63
W
1
7
14
1.14
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,837
Damage
74,307
83,775
Taken
79,490
50,332
Mitigated
61,466
28,453
Healing
30,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
13,471
842
2,950
5,244
22,438
7,921
102
12,572
9,344
43,426
0
L
Sun Wukong
DUBJAY801TONGANS
Sun Wukong
32,911
5,968
191
14,547
39,002
33,671
349
17,551
20,501
5,782
49,127
L
Baron Samedi
Extra Juiice
Baron Samedi
13,455
941
2,331
3,190
22,335
8,740
378
9,462
12,335
35,358
0
W
Zhong Kui
Girages
Zhong Kui
39,494
2,665
0
12,992
31,503
19,934
789
12,507
18,996
81,767
0
W
9,698
6,476
0
2,316
17,292
5,604
1,814
6,721
10,571
0
40,259
W
25,115
3,794
1,106
13,972
30,695
35,928
0
13,052
17,643
0
68,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
42,942
171
Minions Killed
236
4
Camps Cleared
13
1,016,346
Distance Traveled
1,056,578
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,411
621
78
4
1
300,861
5
L
Sun Wukong
13,352
668
39
2
2
389,422
6
L
Baron Samedi
12,674
634
54
3
1
326,063
5
W
Zhong Kui
15,717
786
86
4
2
347,855
4
W
Rama
12,717
636
57
3
4
323,094
3
W
Chaac
14,508
725
93
5
7
385,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role