Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaeDaeFOA
Anubis
Level 94
God Stats
20W - 17L
1,564 SR
Queue Stats
102W - 137L
1,382 Elo+
Solo
Hercules
Hercules
LIDERDECO
Hercules
Level 155
God Stats
5W - 1L
1,684 SR
Queue Stats
284W - 275L
1,436 Elo+
Solo
Charybdis
Charybdis
Valrk
Charybdis
Level 98
God Stats
89W - 86L
1,547 SR
Queue Stats
319W - 353L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
elsmay
Cabrakan
Level 123
God Stats
57W - 36L
1,613 SR
Queue Stats
338W - 320L
1,468 Elo+
Party 2
Team Averages
Level 124
1,582 SR
1,447 Elo+

VS

Team Averages
Level 113
1,555 SR
1,438 Elo+
Fenrir
Fenrir
ABushyStraw
Fenrir
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 158L
1,374 Elo+
Solo
Cerberus
Cerberus
DTims61
Cerberus
Level 86
God Stats
34W - 27L
1,486 SR
Queue Stats
139W - 131L
1,482 Elo+
Solo
Heimdallr
Heimdallr
EatMyWalrusMeat
Heimdallr
Level 144
God Stats
5W - 9L
1,532 SR
Queue Stats
112W - 131L
1,396 Elo+
Party 1
Zeus
Zeus
XDarthxWalshX
Zeus
Level 109
God Stats
0W - 2L
1,759 SR
Queue Stats
53W - 64L
1,424 Elo+
Party 1
Athena
Athena
jojobananas12
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 0 / 3
7,168
551
4,883
6,843
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
DaeDaeFOA
Anubis
12
1 / 1 / 2
6,921
532
3,071
4,649
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
LIDERDECO
Hercules
13
5 / 2 / 0
8,174
629
8,550
9,796
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Valrk
Charybdis
11
2 / 1 / 2
6,574
506
4,845
6,059
1,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
elsmay
Cabrakan
11
2 / 2 / 4
6,593
507
5,847
9,214
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 2
7,103
546
5,389
11,790
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DTims61
Cerberus
9
1 / 1 / 2
6,023
463
3,716
9,283
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
EatMyWalrusMeat
Heimdallr
10
0 / 4 / 1
5,887
453
2,306
7,219
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 1
6,508
501
4,709
3,879
980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 3 / 1
6,354
489
3,814
9,706
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
6
6
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
3
4.5
L
Fenrir
2
4
2
0.75
L
Cerberus
DTims61
Cerberus
1
1
2
2
W
Anubis
DaeDaeFOA
Anubis
1
1
2
2
L
Heimdallr
EatMyWalrusMeat
Heimdallr
0
4
1
0.13
W
Hercules
LIDERDECO
Hercules
5
2
0
2.5
W
Charybdis
Valrk
Charybdis
2
1
2
3
L
1
1
1
1.5
W
Cabrakan
elsmay
Cabrakan
2
2
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
19,934
36,561
Taken
41,877
19,555
Mitigated
16,176
15,349
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,883
293
0
4,888
6,843
2,286
0
1,084
5,759
0
42,241
L
Fenrir
5,389
2,410
0
3,927
11,790
5,318
0
1,917
9,873
0
44,267
L
Cerberus
DTims61
Cerberus
3,716
18
129
3,401
9,283
4,651
0
3,212
6,071
15,447
0
W
Anubis
DaeDaeFOA
Anubis
3,071
281
0
2,168
4,649
1,892
671
3,206
1,443
39,504
0
L
Heimdallr
EatMyWalrusMeat
Heimdallr
2,306
983
0
951
7,219
1,846
0
1,472
5,747
0
33,619
W
Hercules
LIDERDECO
Hercules
8,550
1,995
0
2,878
9,796
8,025
446
2,006
7,790
7,993
35,452
W
Charybdis
Valrk
Charybdis
4,845
2,437
0
2,473
6,059
1,961
499
1,316
4,743
0
36,737
L
4,709
501
0
1,696
3,879
980
0
1,454
2,425
41,776
0
W
Cabrakan
elsmay
Cabrakan
5,847
1,169
0
2,942
9,214
5,391
245
5,006
4,208
31,038
0
L
3,814
998
0
3,529
9,706
3,381
0
3,022
6,684
28,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
31,875
363
Minions Killed
341
0
Camps Cleared
0
1,216,865
Distance Traveled
1,232,382
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,168
551
74
6
0
264,944
1
L
Fenrir
7,103
546
98
8
0
229,304
1
L
Cerberus
6,023
463
29
2
0
244,536
5
W
Anubis
6,921
532
73
6
0
257,675
5
L
Heimdallr
5,887
453
72
6
0
212,424
1
W
Hercules
8,174
629
88
7
0
233,691
0
W
Charybdis
6,574
506
67
5
0
232,675
2
L
Zeus
6,508
501
85
7
0
253,782
6
W
Cabrakan
6,593
507
61
5
0
227,880
6
L
Athena
6,354
489
57
4
0
292,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role