Player Matchup

Sol
Sol
Fernando_Willem
Sol
Level 85
God Stats
1W - 2L
1,582 SR
Queue Stats
179W - 185L
1,464 Elo+
Party 2
Geb
Geb
Sigil_23
Geb
Level 63
God Stats
1W - 2L
1,493 SR
Queue Stats
75W - 66L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
zwish_070
Cliodhna
Level 100
God Stats
1W - 1L
1,678 SR
Queue Stats
47W - 27L
1,667 Elo+
Party 2
Team Averages
Level 83
1,584 SR
1,558 Elo+

VS

Team Averages
Level 135
1,596 SR
1,536 Elo+
Zeus
Zeus
EnesDmn
Zeus
Level 101
God Stats
11W - 5L
1,575 SR
Queue Stats
327W - 362L
1,520 Elo+
Solo
Tyr
Tyr
Microm94
Tyr
Level 145
God Stats
17W - 12L
1,674 SR
Queue Stats
379W - 287L
1,567 Elo+
Party 1
Bastet
Bastet
lu-__12
Bastet
Level 159
God Stats
9W - 8L
1,538 SR
Queue Stats
501W - 333L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
11,140
655
10,423
16,153
5,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 9
10,649
626
7,904
19,933
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
zwish_070
Cliodhna
14
7 / 7 / 4
11,577
681
18,944
19,327
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EnesDmn
Zeus
15
5 / 4 / 7
11,907
700
21,702
11,053
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 5
12,678
746
11,483
21,972
19,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
lu-__12
Bastet
17
6 / 3 / 10
12,574
740
17,116
17,276
7,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
12
Kills
19
19
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
EnesDmn
Zeus
5
4
7
2.13
L
5
6
6
1.33
W
8
5
5
2.1
L
0
6
9
0.75
W
Bastet
lu-__12
Bastet
6
3
10
3.67
L
Cliodhna
zwish_070
Cliodhna
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,271
Damage
50,301
55,413
Taken
50,301
39,217
Mitigated
30,300
11,431
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
EnesDmn
Zeus
21,702
2,847
126
2,065
11,053
3,132
402
4,378
6,494
52,330
0
L
10,423
2,891
0
3,470
16,153
5,974
1,088
4,644
11,207
47,510
0
W
11,483
1,745
0
9,667
21,972
19,170
516
8,037
13,229
0
36,806
L
7,904
1,137
0
1,887
19,933
20,639
107
8,091
11,167
16,740
0
W
Bastet
lu-__12
Bastet
17,116
4,133
0
4,148
17,276
7,998
993
6,596
10,119
0
38,887
L
Cliodhna
zwish_070
Cliodhna
18,944
1,615
0
6,074
19,327
12,604
242
7,989
11,014
0
34,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
37,159
158
Minions Killed
163
6
Camps Cleared
6
847,482
Distance Traveled
981,066
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,907
700
65
4
1
294,720
6
L
Sol
11,140
655
99
6
5
256,664
0
W
Tyr
12,678
746
45
3
1
323,029
0
L
Geb
10,649
626
13
1
0
285,392
1
W
Bastet
12,574
740
53
3
4
363,317
5
L
Cliodhna
11,577
681
46
3
1
305,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role