Player Matchup

Scylla
Scylla
Storytymez
Scylla
Level 24
God Stats
8W - 11L
1,413 SR
Queue Stats
92W - 100L
1,302 Elo+
Solo
Geb
Geb
WhySoS3ri0us513
Geb
Level 88
God Stats
3W - 7L
1,188 SR
Queue Stats
20W - 23L
1,297 Elo+
Solo
Neith
Neith
xMr614DagreeZx
Neith
Level 160
God Stats
7W - 5L
1,489 SR
Queue Stats
88W - 116L
1,349 Elo+
Solo
Team Averages
Level 91
1,364 SR
1,316 Elo+

VS

Team Averages
Level 22
1,239 SR
1,055 Elo+
Hachiman
Hachiman
MoziFireFox
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,224 Elo+
Party 1
Gilgamesh
Gilgamesh
NAxopAx
Gilgamesh
Level 24
God Stats
0W - 1L
1,223 SR
Queue Stats
4W - 38L
943 Elo+
Party 1
Khepri
Khepri
ThatDoberman
Khepri
Level 23
God Stats
0W - 4L
995 SR
Queue Stats
9W - 31L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Storytymez
Scylla
14
3 / 1 / 6
9,677
645
13,623
7,353
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 8
9,855
657
4,149
18,163
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 4
10,163
678
17,904
10,450
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MoziFireFox
Hachiman
13
1 / 5 / 0
8,420
561
13,167
10,439
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
NAxopAx
Gilgamesh
11
1 / 3 / 1
8,209
547
8,404
17,764
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
10
0 / 2 / 2
7,914
528
3,037
11,963
12,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
MoziFireFox
Hachiman
1
5
0
0.2
L
Gilgamesh
NAxopAx
Gilgamesh
1
3
1
0.5
W
Scylla
Storytymez
Scylla
3
1
6
6
L
Khepri
0
2
2
0.5
W
1
0
8
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
24,608
35,966
Taken
40,166
26,776
Mitigated
22,887
8,007
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
MoziFireFox
Hachiman
13,167
7,681
941
2,087
10,439
3,564
0
6,171
4,268
0
41,785
L
Gilgamesh
NAxopAx
Gilgamesh
8,404
1,927
436
2,907
17,764
7,116
0
7,993
9,771
0
19,088
W
Scylla
Storytymez
Scylla
13,623
883
0
95
7,353
2,814
0
1,021
6,332
43,315
0
L
Khepri
3,037
202
212
120
11,963
12,207
0
3,608
8,355
11,152
0
W
4,149
1,239
0
3,675
18,163
19,356
456
1,192
16,971
10,631
0
W
17,904
6,569
881
3,356
10,450
4,606
1,670
1,334
9,116
0
49,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
24,543
165
Minions Killed
105
7
Camps Cleared
2
771,043
Distance Traveled
720,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,420
561
69
5
0
230,893
2
L
Gilgamesh
8,209
547
23
2
1
250,319
2
W
Scylla
9,677
645
70
5
6
263,860
1
L
Khepri
7,914
528
13
1
1
239,375
0
W
Geb
9,855
657
15
1
0
257,899
0
W
Neith
10,163
678
80
5
1
249,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role