Player Matchup

Sobek
Sobek
Ascendacny
Sobek
Level 68
God Stats
14W - 27L
1,470 SR
Queue Stats
171W - 164L
1,510 Elo+
Party 1
Janus
Janus
Jsurfs
Janus
Level 154
God Stats
6W - 4L
1,504 SR
Queue Stats
184W - 170L
1,597 Elo+
Party 1
Serqet
Serqet
MZZAT
Serqet
Level 157
God Stats
6W - 8L
1,470 SR
Queue Stats
427W - 406L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
NotACop69
Danzaburou
Level 100
God Stats
3W - 2L
1,481 SR
Queue Stats
207W - 192L
1,578 Elo+
Party 1
Bellona
Bellona
RealDeal9183
Bellona
Level 43
God Stats
2W - 1L
1,532 SR
Queue Stats
28W - 32L
1,375 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,522 Elo+

VS

Team Averages
Level 86
1,636 SR
1,590 Elo+
Guan Yu
Guan Yu
MRTATERSALAD1
Guan Yu
Level 7
God Stats
2W - 2L
1,640 SR
Queue Stats
6W - 2L
1,655 Elo+
Party 2
Artemis
Artemis
Tirrag
Artemis
Level 126
God Stats
10W - 9L
1,803 SR
Queue Stats
394W - 391L
1,615 Elo+
Party 2
Anubis
Anubis
Xeptus
Anubis
Level 153
God Stats
9W - 9L
1,596 SR
Queue Stats
586W - 566L
1,611 Elo+
Party 2
Ares
Ares
jmbaugh09
Ares
Level 99
God Stats
1W - 4L
1,608 SR
Queue Stats
169W - 150L
1,611 Elo+
Party 2
Thor
Thor
xxbubsxxlawson
Thor
Level 46
God Stats
6W - 7L
1,533 SR
Queue Stats
204W - 231L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 2 / 11
10,340
544
3,059
16,793
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Jsurfs
Janus
18
9 / 3 / 7
12,625
664
9,021
8,285
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MZZAT
Serqet
20
13 / 1 / 8
13,508
711
15,675
9,998
3,729
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
NotACop69
Danzaburou
18
10 / 1 / 4
12,525
659
17,271
16,959
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
RealDeal9183
Bellona
19
3 / 1 / 13
12,884
678
12,455
13,914
17,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 10 / 0
7,546
397
1,020
15,589
12,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tirrag
Artemis
14
2 / 7 / 1
8,820
464
10,397
15,569
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Xeptus
Anubis
16
5 / 7 / 1
9,607
506
10,596
15,254
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
1 / 10 / 3
7,900
416
4,739
19,717
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 3
6,410
337
1,586
6,319
2,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
37
Kills
8
8
Deaths
37
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
11
3.75
W
Janus
Jsurfs
Janus
9
3
7
4.17
L
Guan Yu
0
10
0
0
W
Serqet
MZZAT
Serqet
13
1
8
17
W
Danzaburou
NotACop69
Danzaburou
10
1
4
12
W
Bellona
RealDeal9183
Bellona
3
1
13
9.5
L
Artemis
Tirrag
Artemis
2
7
1
0.36
L
Anubis
Xeptus
Anubis
5
7
1
0.79
L
Ares
1
10
3
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
28,338
65,949
Taken
72,448
45,311
Mitigated
41,999
28,971
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,059
337
40
6,912
16,793
15,576
391
5,610
11,183
20,151
0
W
Janus
Jsurfs
Janus
9,021
790
347
2,625
8,285
2,509
4,880
3,647
4,638
72,157
0
L
Guan Yu
1,020
124
210
2,068
15,589
12,579
334
3,518
11,822
776
41,666
W
Serqet
MZZAT
Serqet
15,675
2,662
0
4,912
9,998
3,729
1,771
2,665
7,333
0
91,020
W
Danzaburou
NotACop69
Danzaburou
17,271
8,773
0
9,945
16,959
6,299
3,507
3,983
12,976
0
103,962
W
Bellona
RealDeal9183
Bellona
12,455
2,669
0
4,190
13,914
17,198
2,487
3,569
10,345
15,800
65,025
L
Artemis
Tirrag
Artemis
10,397
5,846
0
1,445
15,569
3,907
0
2,280
13,197
0
54,827
L
Anubis
Xeptus
Anubis
10,596
498
0
5,685
15,254
5,765
0
3,647
11,126
79,129
0
L
Ares
4,739
380
0
1,797
19,717
17,461
0
3,780
14,929
17,939
0
L
1,586
747
0
1,719
6,319
2,287
0
1,059
5,057
0
16,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
40,283
612
Minions Killed
417
0
Camps Cleared
0
2,052,504
Distance Traveled
1,663,395
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,340
544
24
1
0
409,135
7
W
Janus
12,625
664
151
8
0
387,177
3
L
Guan Yu
7,546
397
92
5
0
350,592
0
W
Serqet
13,508
711
150
8
0
504,990
2
W
Danzaburou
12,525
659
127
7
0
353,798
1
W
Bellona
12,884
678
160
8
0
397,404
4
L
Artemis
8,820
464
105
6
0
325,925
1
L
Anubis
9,607
506
148
8
0
300,680
3
L
Ares
7,900
416
29
2
0
338,752
5
L
Thor
6,410
337
43
2
0
347,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role