Player Matchup

Terra
Terra
 
Terra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Alittledirty
Zeus
Level 157
God Stats
2W - 1L
1,600 SR
Queue Stats
111W - 139L
1,522 Elo+
Solo
Chaac
Chaac
CHIKIRUTA
Chaac
Level 157
God Stats
14W - 9L
1,659 SR
Queue Stats
631W - 568L
1,547 Elo+
Party 1
Team Averages
Level 155
1,586 SR
1,523 Elo+

VS

Team Averages
Level 126
1,494 SR
1,479 Elo+
Zeus
Zeus
Glohan12
Zeus
Level 109
God Stats
1W - 4L
1,315 SR
Queue Stats
183W - 187L
1,507 Elo+
Solo
Geb
Geb
jeffrey12
Geb
Level 149
God Stats
2W - 1L
1,904 SR
Queue Stats
167W - 163L
1,611 Elo+
Solo
Artemis
Artemis
snewpdizzle
Artemis
Level 119
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 1 / 10
7,043
704
4,634
7,225
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 2 / 10
7,683
768
12,422
5,459
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
CHIKIRUTA
Chaac
12
7 / 0 / 7
7,948
795
5,764
9,786
7,193
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 7 / 0
6,988
699
7,059
9,110
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 3
7,015
702
4,167
8,940
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
snewpdizzle
Artemis
10
0 / 5 / 1
5,924
592
4,182
7,954
2,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
10
8
W
4
2
10
4.5
W
Chaac
CHIKIRUTA
Chaac
7
0
7
10.5
L
Zeus
3
7
0
0.43
L
0
2
3
0.75
L
Artemis
snewpdizzle
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
15,408
22,470
Taken
26,004
14,742
Mitigated
14,083
11,271
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,634
151
3,923
2,921
7,225
5,608
74
3,296
3,929
8,987
0
W
12,422
536
0
886
5,459
1,941
450
3,559
1,900
32,429
0
W
Chaac
CHIKIRUTA
Chaac
5,764
140
0
3,541
9,786
7,193
0
4,218
5,568
0
24,536
L
Zeus
7,059
1,654
0
2,181
9,110
3,759
0
5,701
3,127
26,443
2,094
L
4,167
514
0
1,066
8,940
7,393
0
4,885
3,525
14,876
0
L
Artemis
snewpdizzle
Artemis
4,182
1,549
0
1,182
7,954
2,931
0
5,634
1,972
0
15,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
19,927
120
Minions Killed
109
5
Camps Cleared
4
536,302
Distance Traveled
501,416
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,043
704
19
2
2
165,720
0
W
Zeus
7,683
768
67
7
3
166,953
2
W
Chaac
7,948
795
34
3
0
203,629
6
L
Zeus
6,988
699
50
5
4
144,665
3
L
Geb
7,015
702
24
2
0
192,692
4
L
Artemis
5,924
592
35
4
0
164,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role