Player Matchup

Hades
Hades
A1-ACED
Hades
Level 26
God Stats
7W - 9L
1,502 SR
Queue Stats
30W - 46L
1,335 Elo+
Solo
Sobek
Sobek
HornedDemon420
Sobek
Level 84
God Stats
5W - 3L
1,637 SR
Queue Stats
99W - 161L
1,311 Elo+
Party 2
Charybdis
Charybdis
ValtielGillespie
Charybdis
Level 88
God Stats
1W - 8L
1,166 SR
Queue Stats
106W - 191L
1,276 Elo+
Party 2
Team Averages
Level 66
1,435 SR
1,307 Elo+

VS

Team Averages
Level 110
1,558 SR
1,640 Elo+
Geb
Geb
NaCly17
Geb
Level 16
God Stats
20W - 4L
1,500 SR
Queue Stats
144W - 58L
1,651 Elo+
Party 1
Odin
Odin
Obscene-Reality
Odin
Level 157
God Stats
1W - 2L
1,518 SR
Queue Stats
304W - 167L
1,639 Elo+
Party 1
Vulcan
Vulcan
Titchieee
Vulcan
Level 156
God Stats
5W - 1L
1,656 SR
Queue Stats
316W - 189L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A1-ACED
Hades
8
0 / 3 / 0
5,824
582
7,353
9,218
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
5,859
586
3,770
11,283
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
8
0 / 1 / 0
5,642
564
2,330
3,297
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 0 / 4
6,849
685
2,230
6,463
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 4
6,985
699
7,365
9,498
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Titchieee
Vulcan
11
3 / 0 / 4
6,985
699
11,034
5,490
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
A1-ACED
Hades
0
3
0
0
L
0
3
0
0
W
Geb
1
0
4
3
W
3
0
4
5
W
Vulcan
Titchieee
Vulcan
3
0
4
5
L
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,453
Damage
20,629
23,798
Taken
21,451
15,911
Mitigated
12,975
2,819
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
A1-ACED
Hades
7,353
309
0
1,638
9,218
4,428
0
5,166
3,559
24,412
0
L
3,770
377
0
991
11,283
10,295
0
5,843
4,572
8,274
0
W
Geb
2,230
281
209
1,435
6,463
5,617
0
3,385
3,078
7,257
0
W
7,365
2,348
815
1,592
9,498
5,276
0
4,563
4,935
0
26,778
W
Vulcan
Titchieee
Vulcan
11,034
4,430
33
1,213
5,490
2,082
47
3,523
1,967
28,204
0
L
Charybdis
2,330
875
0
190
3,297
1,188
0
1,845
1,200
0
12,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,325
Gold Earned
20,819
80
Minions Killed
105
1
Camps Cleared
8
506,115
Distance Traveled
607,392
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,824
582
43
4
0
169,628
1
L
Sobek
5,859
586
9
1
0
179,519
2
W
Geb
6,849
685
10
1
0
203,714
1
W
Odin
6,985
699
45
5
5
204,388
2
W
Vulcan
6,985
699
50
5
3
199,290
2
L
Charybdis
5,642
564
28
3
1
156,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role