Player Matchup

Ymir
Ymir
GUSOLINE
Ymir
Level 11
God Stats
1W - 1L
1,817 SR
Queue Stats
4W - 10L
1,572 Elo+
Solo
King Arthur
King Arthur
Lvl1TowerDiver
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,719 Elo+
Solo
Cliodhna
Cliodhna
Modglitcher
Cliodhna
Level 14
God Stats
29W - 24L
1,663 SR
Queue Stats
238W - 212L
1,642 Elo+
Solo
Neith
Neith
Slurricain420
Neith
Level 28
God Stats
7W - 4L
1,821 SR
Queue Stats
96W - 87L
1,602 Elo+
Solo
Tiamat
Tiamat
smokesdgoat
Tiamat
Level 17
God Stats
3W - 5L
1,708 SR
Queue Stats
49W - 51L
1,588 Elo+
Solo
Team Averages
Level 14
1,702 SR
1,625 Elo+

VS

Team Averages
Level 19
1,607 SR
1,638 Elo+
Gilgamesh
Gilgamesh
Alpachaz
Gilgamesh
Level 17
God Stats
8W - 5L
1,699 SR
Queue Stats
110W - 81L
1,668 Elo+
Solo
Jormungandr
Jormungandr
Guizmothegods
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,649 Elo+
Solo
Ra
Ra
Theyloose
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,771 Elo+
Solo
Bastet
Bastet
gebgod
Bastet
Level 28
God Stats
3W - 2L
1,522 SR
Queue Stats
216W - 243L
1,567 Elo+
Solo
Skadi
Skadi
ps4smiteer
Skadi
Level 25
God Stats
3W - 0L
1,814 SR
Queue Stats
29W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 5
8,607
478
5,204
16,952
13,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Lvl1TowerDiver
King Arthur
17
6 / 4 / 4
10,570
587
18,542
20,509
17,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Modglitcher
Cliodhna
15
7 / 4 / 7
9,911
551
12,273
13,447
4,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 8 / 7
9,382
521
7,447
13,658
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
1 / 9 / 3
8,377
465
3,106
14,222
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpachaz
Gilgamesh
15
6 / 7 / 6
9,464
526
10,584
18,262
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Guizmothegods
Jormungandr
16
0 / 2 / 3
9,636
535
8,154
12,927
11,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 3
8,895
494
5,418
9,135
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
gebgod
Bastet
19
14 / 3 / 4
11,971
665
20,741
16,021
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
17
9 / 6 / 7
11,153
620
17,055
12,361
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
23
Kills
32
32
Deaths
23
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alpachaz
Gilgamesh
6
7
6
1.29
L
Ymir
3
7
5
0.79
W
Jormungandr
Guizmothegods
Jormungandr
0
2
3
0.75
L
King Arthur
Lvl1TowerDiver
King Arthur
6
4
4
2
L
Cliodhna
Modglitcher
Cliodhna
7
4
7
2.63
L
6
8
7
1.19
W
3
5
3
0.9
W
Bastet
gebgod
Bastet
14
3
4
5.33
W
Skadi
9
6
7
2.08
L
Tiamat
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
61,952
78,788
Taken
68,706
46,495
Mitigated
37,097
16,990
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alpachaz
Gilgamesh
10,584
3,285
0
2,710
18,262
11,366
0
2,792
15,412
0
51,342
L
Ymir
5,204
1,108
0
4,307
16,952
13,809
288
707
15,972
21,880
0
W
Jormungandr
Guizmothegods
Jormungandr
8,154
2,338
0
2,186
12,927
11,272
874
96
12,831
72,702
0
L
King Arthur
Lvl1TowerDiver
King Arthur
18,542
3,146
0
5,467
20,509
17,822
0
7,609
12,534
0
69,372
L
Cliodhna
Modglitcher
Cliodhna
12,273
780
365
2,689
13,447
4,370
330
1,572
11,413
0
56,214
L
7,447
2,694
0
2,822
13,658
4,878
0
374
13,150
0
46,871
W
5,418
1,405
440
2,492
9,135
3,566
196
1,678
7,273
52,741
0
W
Bastet
gebgod
Bastet
20,741
4,935
0
9,135
16,021
6,595
294
1,571
14,334
0
86,901
W
Skadi
17,055
8,792
0
256
12,361
4,298
636
1,843
10,478
0
73,268
L
Tiamat
3,106
639
0
1,340
14,222
5,616
243
2,707
11,268
44,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
51,119
427
Minions Killed
624
0
Camps Cleared
0
1,601,580
Distance Traveled
1,612,470
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,464
526
65
4
0
304,688
5
L
Ymir
8,607
478
38
2
0
317,284
6
W
Jormungandr
9,636
535
166
9
0
290,931
7
L
King Arthur
10,570
587
129
7
0
346,914
1
L
Cliodhna
9,911
551
93
5
0
358,392
4
L
Neith
9,382
521
69
4
0
305,226
6
W
Ra
8,895
494
102
6
0
292,352
3
W
Bastet
11,971
665
164
9
0
377,675
4
W
Skadi
11,153
620
127
7
0
346,824
1
L
Tiamat
8,377
465
98
5
0
273,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role