Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Floxipetina
Neith
Level 26
God Stats
36W - 31L
1,524 SR
Queue Stats
81W - 63L
1,556 Elo+
Party 2
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 21
God Stats
60W - 42L
1,551 SR
Queue Stats
83W - 66L
1,542 Elo+
Solo
Eset
Eset
SoaRAtze
Eset
Level 29
God Stats
7W - 4L
1,521 SR
Queue Stats
120W - 119L
1,497 Elo+
Solo
Mulan
Mulan
kelcmajster
Mulan
Level 32
God Stats
9W - 6L
1,553 SR
Queue Stats
126W - 97L
1,609 Elo+
Party 2
Team Averages
Level 27
1,530 SR
1,541 Elo+

VS

Team Averages
Level 24
1,491 SR
1,618 Elo+
Guan Yu
Guan Yu
BleachedCatt
Guan Yu
Level 15
God Stats
12W - 11L
1,543 SR
Queue Stats
17W - 21L
1,498 Elo+
Solo
Terra
Terra
Cerque
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
DuvarionPT
Cernunnos
Level 29
God Stats
1W - 1L
1,499 SR
Queue Stats
4W - 8L
1,797 Elo+
Party 1
Susano
Susano
HumbleOpinion
Susano
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 80L
1,657 Elo+
Solo
Thoth
Thoth
SemButcher
Thoth
Level 27
God Stats
7W - 5L
1,414 SR
Queue Stats
114W - 95L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 4
8,792
628
6,145
4,673
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 5
7,987
571
6,833
7,556
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ReepyNeme
Nemesis
16
8 / 0 / 1
9,749
696
10,768
9,851
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
12
1 / 6 / 10
7,283
520
6,808
9,656
2,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 1 / 6
9,537
681
9,998
10,271
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BleachedCatt
Guan Yu
10
0 / 8 / 0
5,849
418
4,164
12,102
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Cerque
Terra
9
0 / 6 / 8
6,541
467
2,818
13,776
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
DuvarionPT
Cernunnos
10
6 / 7 / 3
7,049
504
7,968
10,216
2,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 4
8,193
585
8,593
10,442
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
3 / 3 / 2
7,110
508
2,974
5,465
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
26
Kills
13
13
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
4
2
L
Guan Yu
BleachedCatt
Guan Yu
0
8
0
0
L
Terra
Cerque
Terra
0
6
8
0.67
L
Cernunnos
DuvarionPT
Cernunnos
6
7
3
1.07
W
6
4
5
2.13
L
4
2
4
3
W
Nemesis
ReepyNeme
Nemesis
8
0
1
8.5
L
Thoth
3
3
2
1.33
W
Eset
1
6
10
1
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,552
Damage
26,517
42,007
Taken
52,001
13,646
Mitigated
24,885
17,327
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,145
575
264
1,052
4,673
1,089
0
694
3,913
62,261
0
L
Guan Yu
BleachedCatt
Guan Yu
4,164
346
0
2,936
12,102
4,965
371
0
12,102
0
22,052
L
Terra
Cerque
Terra
2,818
676
912
3,059
13,776
11,105
29
4,526
9,167
10,879
0
L
Cernunnos
DuvarionPT
Cernunnos
7,968
3,243
0
1,312
10,216
2,951
433
2,516
7,696
0
32,171
W
6,833
3,003
0
2,018
7,556
2,287
504
958
6,556
0
31,588
L
8,593
1,036
0
3,575
10,442
3,316
0
3,015
7,335
0
51,684
W
Nemesis
ReepyNeme
Nemesis
10,768
5,245
0
6,360
9,851
3,687
2,449
266
8,815
0
68,967
L
Thoth
2,974
66
0
599
5,465
2,548
0
2,837
2,512
32,265
0
W
Eset
6,808
879
312
1,907
9,656
2,319
300
2,012
7,584
25,720
0
W
9,998
1,686
0
5,414
10,271
4,264
161
1,648
8,577
0
64,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
34,742
477
Minions Killed
289
0
Camps Cleared
0
1,379,769
Distance Traveled
1,343,888
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,792
628
126
9
0
280,307
4
L
Guan Yu
5,849
418
37
3
0
271,405
0
L
Terra
6,541
467
16
1
0
257,964
0
L
Cernunnos
7,049
504
56
4
0
245,183
3
W
Neith
7,987
571
59
4
0
248,222
3
L
Susano
8,193
585
114
8
0
323,400
2
W
Nemesis
9,749
696
134
10
0
280,630
0
L
Thoth
7,110
508
66
5
0
245,936
4
W
Eset
7,283
520
43
3
0
247,855
3
W
Mulan
9,537
681
115
8
0
322,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role