Player Matchup

Jormungandr
Jormungandr
Guff The Goon
Jormungandr
Level 7
God Stats
9W - 14L
1,388 SR
Queue Stats
35W - 45L
1,259 Elo+
Party 1
Baron Samedi
Baron Samedi
NobleXMassacre
Baron Samedi
Level 24
God Stats
6W - 6L
1,409 SR
Queue Stats
135W - 142L
1,390 Elo+
Party 2
Neith
Neith
Sniping Blur
Neith
Level 27
God Stats
3W - 2L
1,361 SR
Queue Stats
82W - 93L
1,419 Elo+
Party 1
Izanami
Izanami
WallysWorld
Izanami
Level 10
God Stats
13W - 7L
1,500 SR
Queue Stats
30W - 32L
1,375 Elo+
Party 1
Achilles
Achilles
x718x Massacre
Achilles
Level 18
God Stats
4W - 4L
1,489 SR
Queue Stats
102W - 122L
1,319 Elo+
Party 2
Team Averages
Level 17
1,429 SR
1,353 Elo+

VS

Team Averages
Level 16
1,653 SR
1,442 Elo+
Ymir
Ymir
M1sTic I Hol
Ymir
Level 4
God Stats
3W - 1L
1,869 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
NocDoc1994
Gilgamesh
Level 14
God Stats
1W - 3L
1,729 SR
Queue Stats
11W - 15L
1,540 Elo+
Solo
Izanami
Izanami
aqua3865
Izanami
Level 26
God Stats
5W - 4L
1,577 SR
Queue Stats
135W - 169L
1,318 Elo+
Solo
Ah Puch
Ah Puch
captainblueface
Ah Puch
Level 29
God Stats
12W - 14L
1,588 SR
Queue Stats
75W - 102L
1,400 Elo+
Solo
Loki
Loki
yNuTz7 L6
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guff The Goon
Jormungandr
15
2 / 6 / 11
10,491
456
8,934
16,096
7,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
NobleXMassacre
Baron Samedi
17
4 / 2 / 6
11,815
514
8,046
13,061
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
17 / 5 / 4
13,553
589
24,481
16,811
6,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WallysWorld
Izanami
18
10 / 10 / 5
13,589
591
14,978
19,583
7,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
20
4 / 0 / 8
12,936
562
8,160
13,189
9,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 5
8,098
352
5,525
26,646
23,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
NocDoc1994
Gilgamesh
19
8 / 8 / 3
11,791
513
14,712
22,367
21,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
aqua3865
Izanami
7
2 / 2 / 0
7,263
316
2,441
3,466
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
11 / 6 / 5
11,501
500
21,125
23,114
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 10 / 1
7,332
319
1,426
12,152
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
37
Kills
22
23
Deaths
38
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Guff The Goon
Jormungandr
2
6
11
1.25
L
0
12
5
0.21
W
Baron Samedi
NobleXMassacre
Baron Samedi
4
2
6
3.5
L
Gilgamesh
NocDoc1994
Gilgamesh
8
8
3
1.19
W
17
5
4
3.8
W
Izanami
WallysWorld
Izanami
10
10
5
1.25
L
Izanami
aqua3865
Izanami
2
2
0
1
L
11
6
5
2.25
W
Achilles
4
0
8
8
L
Loki
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,599
Damage
45,229
78,740
Taken
87,745
37,255
Mitigated
57,130
20,270
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Guff The Goon
Jormungandr
8,934
3,246
0
122
16,096
7,168
828
6,185
9,671
43,516
0
L
5,525
440
0
2,725
26,646
23,169
110
4,285
22,361
28,506
0
W
Baron Samedi
NobleXMassacre
Baron Samedi
8,046
791
1,004
5,442
13,061
5,538
424
4,828
8,068
58,578
0
L
Gilgamesh
NocDoc1994
Gilgamesh
14,712
2,451
0
2,244
22,367
21,432
196
5,515
16,852
16,325
48,992
W
24,481
17,824
0
6,906
16,811
6,707
4,112
7,208
9,285
0
75,384
W
Izanami
WallysWorld
Izanami
14,978
12,767
0
3,012
19,583
7,935
5,380
7,720
11,513
0
106,041
L
Izanami
aqua3865
Izanami
2,441
1,550
0
559
3,466
944
466
1,133
2,333
0
19,623
L
21,125
1,078
321
8,213
23,114
8,624
0
4,374
18,740
67,478
0
W
Achilles
8,160
3,067
0
3,784
13,189
9,907
163
2,562
10,515
0
91,216
L
Loki
1,426
455
0
46
12,152
2,961
286
1,998
10,154
0
19,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
45,985
580
Minions Killed
317
0
Camps Cleared
0
2,083,538
Distance Traveled
1,616,676
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,491
456
61
3
0
407,795
0
L
Ymir
8,098
352
36
2
0
382,386
1
W
Baron Samedi
11,815
514
86
4
0
429,684
4
L
Gilgamesh
11,791
513
103
4
0
364,097
4
W
Neith
13,553
589
126
5
0
378,886
0
W
Izanami
13,589
591
162
7
0
382,107
2
L
Izanami
7,263
316
38
2
0
118,414
0
L
Ah Puch
11,501
500
107
5
0
369,214
7
W
Achilles
12,936
562
145
6
0
485,066
0
L
Loki
7,332
319
33
1
0
382,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role