Player Matchup

Chiron
Chiron
AAAmon
Chiron
Level 29
God Stats
5W - 5L
1,769 SR
Queue Stats
104W - 80L
1,594 Elo+
Solo
Charybdis
Charybdis
OGMezzkath
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,470 Elo+
Party 2
Sol
Sol
SulongMirko
Sol
Level 26
God Stats
13W - 20L
1,399 SR
Queue Stats
92W - 118L
1,424 Elo+
Solo
Bakasura
Bakasura
TankmanRegor
Bakasura
Level 27
God Stats
3W - 4L
1,591 SR
Queue Stats
72W - 50L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Wesipoo
Cthulhu
Level 25
God Stats
22W - 19L
1,537 SR
Queue Stats
25W - 21L
1,484 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,499 Elo+

VS

Team Averages
Level 16
1,650 SR
1,762 Elo+
Nox
Nox
BrandonMoman
Nox
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 4L
1,984 Elo+
Party 1
Chiron
Chiron
OliviaRodrigoSex
Chiron
Level 7
God Stats
3W - 0L
1,780 SR
Queue Stats
46W - 4L
1,921 Elo+
Party 1
Baron Samedi
Baron Samedi
SirViper71
Baron Samedi
Level 26
God Stats
5W - 2L
1,469 SR
Queue Stats
86W - 84L
1,438 Elo+
Solo
Hercules
Hercules
SurrenderIfGay
Hercules
Level 18
God Stats
7W - 0L
1,998 SR
Queue Stats
83W - 5L
2,062 Elo+
Party 1
Ares
Ares
scolipedex
Ares
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AAAmon
Chiron
14
0 / 9 / 2
8,006
890
11,754
16,341
5,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OGMezzkath
Charybdis
14
1 / 9 / 1
7,913
879
6,782
17,453
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 11 / 2
7,722
858
9,367
19,600
6,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TankmanRegor
Bakasura
14
1 / 12 / 1
8,102
900
8,986
24,985
8,724
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Wesipoo
Cthulhu
13
0 / 6 / 1
7,557
840
8,013
19,240
12,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 27
11,014
1,224
22,002
9,093
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
17 / 0 / 24
12,090
1,343
36,451
6,313
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SirViper71
Baron Samedi
17
3 / 0 / 36
9,647
1,072
10,071
7,718
7,354
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
8 / 0 / 31
11,321
1,258
15,390
16,054
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 1 / 33
10,258
1,140
8,785
14,723
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
198
2
Kills
47
47
Deaths
2
7
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Chiron
AAAmon
Chiron
0
9
2
0.11
W
15
1
27
28.5
L
Charybdis
OGMezzkath
Charybdis
1
9
1
0.17
W
17
0
24
29
W
Baron Samedi
SirViper71
Baron Samedi
3
0
36
21
L
0
11
2
0.09
W
Hercules
8
0
31
23.5
L
Bakasura
TankmanRegor
Bakasura
1
12
1
0.13
L
Cthulhu
Wesipoo
Cthulhu
0
6
1
0.08
W
4
1
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
92,699
97,619
Taken
53,901
39,412
Mitigated
51,452
4,321
Healing
25,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AAAmon
Chiron
11,754
4,794
693
811
16,341
5,850
0
7,789
8,527
0
40,471
W
22,002
1,013
0
217
9,093
5,174
0
2,936
5,292
33,161
0
L
Charybdis
OGMezzkath
Charybdis
6,782
3,504
0
372
17,453
5,782
0
5,786
11,667
0
12,544
W
36,451
23,002
2,242
4,485
6,313
3,595
0
2,364
3,734
0
72,257
W
Baron Samedi
SirViper71
Baron Samedi
10,071
2,159
4,449
2,522
7,718
7,354
0
2,576
4,642
22,070
0
L
9,367
1,868
0
1,152
19,600
6,312
0
7,299
12,301
22,887
0
W
Hercules
15,390
5,339
0
10,041
16,054
16,902
0
5,338
8,847
0
18,776
L
Bakasura
TankmanRegor
Bakasura
8,986
5,391
0
550
24,985
8,724
0
9,827
15,158
0
13,673
L
Cthulhu
Wesipoo
Cthulhu
8,013
879
433
310
19,240
12,744
0
10,143
9,097
15,222
0
W
8,785
1,152
0
1,474
14,723
18,427
0
4,166
9,957
17,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
54,330
136
Minions Killed
174
3
Camps Cleared
5
767,700
Distance Traveled
936,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,006
890
60
7
1
150,590
0
W
Nox
11,014
1,224
39
4
2
196,437
0
L
Charybdis
7,913
879
16
2
1
150,476
0
W
Chiron
12,090
1,343
94
10
2
173,906
1
W
Baron Samedi
9,647
1,072
27
3
1
169,139
0
L
Sol
7,722
858
25
3
0
149,528
3
W
Hercules
11,321
1,258
8
1
0
218,975
1
L
Bakasura
8,102
900
19
2
1
165,308
0
L
Cthulhu
7,557
840
16
2
0
151,798
0
W
Ares
10,258
1,140
6
1
0
178,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role