Player Matchup

Sun Wukong
Sun Wukong
Alien Terps
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,532 Elo+
Party 1
Neith
Neith
CaraSnow18
Neith
Level 16
God Stats
4W - 2L
1,591 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Hades
Hades
SaffronAlloy950
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Aphrodite
Aphrodite
XTillyloveX
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Gilgamesh
Gilgamesh
fitipaIdi
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,261 Elo+
Solo
Team Averages
Level 34
1,518 SR
1,325 Elo+

VS

Team Averages
Level 19
1,409 SR
1,363 Elo+
Ymir
Ymir
ForgottenHeaven
Ymir
Level 20
God Stats
3W - 7L
1,092 SR
Queue Stats
75W - 117L
1,423 Elo+
Solo
Kukulkan
Kukulkan
LaaRota
Kukulkan
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
151W - 153L
1,477 Elo+
Solo
Heimdallr
Heimdallr
ambushDZN
Heimdallr
Level 29
God Stats
16W - 13L
1,447 SR
Queue Stats
53W - 60L
1,298 Elo+
Party 2
Awilix
Awilix
ambushJNKZ
Awilix
Level 24
God Stats
9W - 8L
1,390 SR
Queue Stats
53W - 54L
1,307 Elo+
Party 2
Anubis
Anubis
xGRx_mitanchris
Anubis
Level 15
God Stats
22W - 16L
1,427 SR
Queue Stats
22W - 17L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alien Terps
Sun Wukong
19
2 / 2 / 11
12,468
499
5,645
16,492
15,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
1 / 5 / 2
9,982
399
1,764
8,630
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 3 / 5
15,214
609
33,108
24,552
13,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
XTillyloveX
Aphrodite
20
9 / 2 / 10
12,891
516
13,420
16,910
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
fitipaIdi
Gilgamesh
8
1 / 3 / 3
8,462
338
3,468
6,412
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,926
357
7,189
17,860
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LaaRota
Kukulkan
16
1 / 8 / 1
9,973
399
6,167
14,229
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ambushDZN
Heimdallr
17
3 / 7 / 8
11,370
455
12,914
18,493
6,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
ambushJNKZ
Awilix
18
8 / 3 / 2
12,483
499
10,874
17,096
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 3
11,094
444
11,147
13,418
5,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
33
Kills
15
15
Deaths
34
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alien Terps
Sun Wukong
2
2
11
3.75
W
Neith
1
5
2
0.4
L
1
9
4
0.33
L
Kukulkan
LaaRota
Kukulkan
1
8
1
0.19
W
20
3
5
7.5
W
Aphrodite
XTillyloveX
Aphrodite
9
2
10
7
L
Heimdallr
ambushDZN
Heimdallr
3
7
8
1
L
Awilix
ambushJNKZ
Awilix
8
3
2
3
W
Gilgamesh
fitipaIdi
Gilgamesh
1
3
3
0.83
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
48,291
72,996
Taken
81,096
43,518
Mitigated
32,361
35,645
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alien Terps
Sun Wukong
5,645
1,356
0
2,105
16,492
15,970
212
6,392
10,100
0
68,499
W
Neith
1,764
945
0
1,147
8,630
2,796
232
2,317
6,313
0
45,644
L
7,189
1,560
127
1,907
17,860
8,916
0
12,542
5,318
24,851
0
L
Kukulkan
LaaRota
Kukulkan
6,167
606
0
872
14,229
5,211
0
9,023
5,206
54,499
0
W
33,108
1,911
1,418
11,453
24,552
13,699
2
6,347
18,205
131,850
0
W
Aphrodite
XTillyloveX
Aphrodite
13,420
1,109
6,087
12,055
16,910
9,463
25
7,812
9,098
70,596
0
L
Heimdallr
ambushDZN
Heimdallr
12,914
6,450
0
5,461
18,493
6,313
864
10,683
7,810
0
94,685
L
Awilix
ambushJNKZ
Awilix
10,874
5,365
0
5,998
17,096
6,287
0
7,212
9,884
0
84,524
W
Gilgamesh
fitipaIdi
Gilgamesh
3,468
1,279
0
1,380
6,412
1,590
0
1,635
4,777
0
18,559
L
11,147
77
0
1,903
13,418
5,634
700
7,068
6,350
55,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
53,846
557
Minions Killed
481
0
Camps Cleared
0
2,071,970
Distance Traveled
2,211,470
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,468
499
127
5
0
482,888
5
W
Neith
9,982
399
76
3
0
337,408
0
L
Ymir
8,926
357
41
2
0
417,226
18
L
Kukulkan
9,973
399
80
3
0
411,653
1
W
Hades
15,214
609
212
8
0
529,828
4
W
Aphrodite
12,891
516
104
4
0
485,940
1
L
Heimdallr
11,370
455
121
5
0
431,699
6
L
Awilix
12,483
499
129
5
0
530,224
1
W
Gilgamesh
8,462
338
38
2
0
235,906
0
L
Anubis
11,094
444
110
4
0
420,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role