Player Matchup

Bakasura
Bakasura
ABarah890
Bakasura
Level 16
God Stats
1W - 2L
1,247 SR
Queue Stats
42W - 24L
1,487 Elo+
Party 2
Ymir
Ymir
KickdoeJ318
Ymir
Level 27
God Stats
8W - 5L
1,511 SR
Queue Stats
181W - 176L
1,479 Elo+
Solo
Thor
Thor
TedisoVinch
Thor
Level 10
God Stats
7W - 7L
1,473 SR
Queue Stats
37W - 22L
1,535 Elo+
Party 2
Izanami
Izanami
Zurivy
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 28L
1,496 Elo+
Party 2
Scylla
Scylla
ltz_BananaMan
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 71L
1,510 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,501 Elo+

VS

Team Averages
Level 22
1,615 SR
1,520 Elo+
Geb
Geb
AGhostGuy
Geb
Level 26
God Stats
6W - 5L
1,406 SR
Queue Stats
163W - 160L
1,457 Elo+
Solo
Medusa
Medusa
CODE_FLUFFY
Medusa
Level 14
God Stats
27W - 27L
1,656 SR
Queue Stats
135W - 102L
1,537 Elo+
Party 1
Discordia
Discordia
Cruznick
Discordia
Level 28
God Stats
5W - 8L
1,342 SR
Queue Stats
176W - 157L
1,538 Elo+
Party 1
Mulan
Mulan
Like_A_Minkx
Mulan
Level 15
God Stats
13W - 2L
1,952 SR
Queue Stats
210W - 192L
1,552 Elo+
Party 1
Skadi
Skadi
WILD CHERRY 75
Skadi
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
24W - 19L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ABarah890
Bakasura
17
2 / 9 / 3
11,195
933
9,064
23,669
10,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 4 / 4
9,693
808
8,950
11,632
5,892
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 7 / 2
11,013
918
8,766
15,715
5,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zurivy
Izanami
17
1 / 6 / 5
10,827
902
20,747
19,362
6,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 13 / 3
9,901
825
2,416
18,958
5,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 31
12,880
1,073
8,096
9,619
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
19
15 / 3 / 11
14,207
1,184
21,361
12,654
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Cruznick
Discordia
20
9 / 1 / 23
12,651
1,054
25,376
8,626
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 1 / 19
11,148
929
11,294
15,141
19,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 2 / 17
13,556
1,130
17,627
8,475
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
140
7
Kills
39
39
Deaths
7
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ABarah890
Bakasura
2
9
3
0.39
W
1
0
31
16.5
W
Medusa
15
3
11
6.83
W
Discordia
Cruznick
Discordia
9
1
23
20.5
L
0
4
4
0.5
W
3
1
19
12.5
L
3
7
2
0.57
W
11
2
17
9.75
L
Izanami
Zurivy
Izanami
1
6
5
0.58
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
83,754
89,336
Taken
54,515
34,120
Mitigated
44,084
1,276
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ABarah890
Bakasura
9,064
4,849
0
552
23,669
10,501
0
9,518
14,151
0
29,215
W
8,096
600
0
2,629
9,619
10,267
0
1,835
7,596
16,146
0
W
Medusa
21,361
11,495
0
1,634
12,654
6,200
0
3,117
9,261
0
56,694
W
Discordia
Cruznick
Discordia
25,376
1,470
139
896
8,626
3,899
0
2,359
6,190
51,239
0
L
8,950
995
0
516
11,632
5,892
0
4,057
7,575
17,642
0
W
11,294
667
0
506
15,141
19,922
0
2,815
12,172
4,244
21,418
L
8,766
287
0
0
15,715
5,865
0
5,291
10,424
0
10,771
W
17,627
6,783
0
1,339
8,475
3,796
0
1,240
7,059
0
30,691
L
Izanami
Zurivy
Izanami
20,747
11,711
0
20
19,362
6,583
0
9,076
10,286
0
61,238
L
2,416
1,191
0
188
18,958
5,279
0
7,335
11,623
6,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
64,442
194
Minions Killed
229
3
Camps Cleared
13
929,789
Distance Traveled
1,222,797
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,195
933
57
5
2
244,982
0
W
Geb
12,880
1,073
10
1
1
250,078
0
W
Medusa
14,207
1,184
96
8
3
247,517
3
W
Discordia
12,651
1,054
66
6
5
242,097
2
L
Ymir
9,693
808
15
1
0
136,957
0
W
Mulan
11,148
929
33
3
0
265,399
0
L
Thor
11,013
918
4
0
0
215,727
0
W
Skadi
13,556
1,130
24
2
4
217,706
2
L
Izanami
10,827
902
108
9
0
192,834
1
L
Scylla
9,901
825
10
1
1
139,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role