Player Matchup

Sun Wukong
Sun Wukong
LikesAeon
Sun Wukong
Level 29
God Stats
5W - 7L
1,413 SR
Queue Stats
61W - 89L
1,336 Elo+
Party 3
Hou Yi
Hou Yi
NITRO NUGGET197
Hou Yi
Level 62
God Stats
2W - 5L
1,427 SR
Queue Stats
148W - 168L
1,370 Elo+
Solo
Cerberus
Cerberus
ProPlebYT
Cerberus
Level 32
God Stats
13W - 13L
1,452 SR
Queue Stats
34W - 38L
1,379 Elo+
Party 1
Izanami
Izanami
QuixoticCore
Izanami
Level 57
God Stats
17W - 13L
1,531 SR
Queue Stats
34W - 38L
1,379 Elo+
Party 1
Vulcan
Vulcan
TheBrogvn
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 200L
1,370 Elo+
Party 3
Team Averages
Level 49
1,465 SR
1,367 Elo+

VS

Team Averages
Level 118
1,426 SR
1,407 Elo+
Geb
Geb
Fanboy885
Geb
Level 103
God Stats
18W - 13L
1,472 SR
Queue Stats
266W - 272L
1,418 Elo+
Party 2
Ullr
Ullr
MoetBoyZo
Ullr
Level 155
God Stats
3W - 3L
1,392 SR
Queue Stats
96W - 101L
1,420 Elo+
Solo
Bastet
Bastet
kilercobras1209
Bastet
Level 84
God Stats
5W - 3L
1,801 SR
Queue Stats
129W - 143L
1,479 Elo+
Party 2
Chaac
Chaac
lilwaiulia
Chaac
Level 99
God Stats
13W - 15L
1,473 SR
Queue Stats
170W - 213L
1,351 Elo+
Party 2
Nox
Nox
xX_Mangava_Xx
Nox
Level 149
God Stats
1W - 3L
993 SR
Queue Stats
62W - 73L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LikesAeon
Sun Wukong
14
1 / 4 / 4
8,705
396
6,818
12,806
7,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 3 / 5
10,612
482
9,274
13,488
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ProPlebYT
Cerberus
14
3 / 4 / 7
9,803
446
7,465
22,077
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
QuixoticCore
Izanami
16
6 / 2 / 4
10,743
488
10,254
14,819
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TheBrogvn
Vulcan
15
3 / 5 / 4
9,742
443
12,723
13,745
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
10,972
499
7,572
19,170
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
3 / 2 / 3
12,970
590
12,810
10,848
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 3 / 2
13,878
631
18,654
19,221
8,019
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
2 / 5 / 4
9,693
441
11,934
18,956
17,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 3 / 5
10,592
481
5,184
9,802
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
15
Kills
18
18
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Sun Wukong
LikesAeon
Sun Wukong
1
4
4
0.75
W
Ullr
3
2
3
2.25
L
2
3
5
1.5
L
Cerberus
ProPlebYT
Cerberus
3
4
7
1.63
L
Izanami
QuixoticCore
Izanami
6
2
4
4
L
Vulcan
TheBrogvn
Vulcan
3
5
4
1
W
13
3
2
4.67
W
Chaac
2
5
4
0.8
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
56,154
76,935
Taken
77,997
50,501
Mitigated
55,764
20,906
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
1,250
228
3,514
19,170
21,487
709
3,259
15,813
46,577
0
L
Sun Wukong
LikesAeon
Sun Wukong
6,818
864
0
3,265
12,806
7,643
344
1,380
11,426
0
44,266
W
Ullr
12,810
4,759
0
3,673
10,848
5,308
8,010
1,452
9,348
0
101,503
L
9,274
3,484
0
3,965
13,488
5,003
0
1,575
11,913
0
76,622
L
Cerberus
ProPlebYT
Cerberus
7,465
568
560
7,323
22,077
28,088
0
3,668
18,409
26,257
0
L
Izanami
QuixoticCore
Izanami
10,254
6,726
0
3,549
14,819
4,944
0
3,225
11,594
0
90,249
L
Vulcan
TheBrogvn
Vulcan
12,723
2,682
148
2,096
13,745
4,823
0
3,158
10,587
57,436
0
W
18,654
5,058
0
11,054
19,221
8,019
205
4,176
14,903
0
110,124
W
Chaac
11,934
1,372
312
6,801
18,956
17,451
853
5,204
13,652
250
45,339
W
5,184
667
0
3,935
9,802
3,499
1,820
5,393
4,093
61,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
58,105
523
Minions Killed
591
0
Camps Cleared
0
2,011,450
Distance Traveled
2,117,120
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,972
499
81
4
0
426,645
0
L
Sun Wukong
8,705
396
73
3
0
425,723
0
W
Ullr
12,970
590
161
7
0
389,918
8
L
Hou Yi
10,612
482
146
7
0
429,128
0
L
Cerberus
9,803
446
41
2
0
384,336
5
L
Izanami
10,743
488
158
7
0
381,140
2
L
Vulcan
9,742
443
105
5
0
391,123
2
W
Bastet
13,878
631
165
8
0
494,949
2
W
Chaac
9,693
441
70
3
0
411,517
0
W
Nox
10,592
481
114
5
0
394,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role