Player Matchup

Ares
Ares
Achu6611
Ares
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 22L
1,422 Elo+
Solo
Nemesis
Nemesis
DARK KNIGHT8039
Nemesis
Level 29
God Stats
4W - 1L
1,498 SR
Queue Stats
157W - 171L
1,525 Elo+
Solo
Scylla
Scylla
Derm-Blink
Scylla
Level 27
God Stats
11W - 8L
1,484 SR
Queue Stats
152W - 138L
1,477 Elo+
Solo
Zeus
Zeus
jadisandjalen
Zeus
Level 23
God Stats
3W - 3L
1,718 SR
Queue Stats
117W - 90L
1,525 Elo+
Solo
Neith
Neith
larabanana
Neith
Level 5
God Stats
5W - 12L
1,500 SR
Queue Stats
36W - 58L
1,458 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,481 Elo+

VS

Team Averages
Level 16
1,445 SR
1,418 Elo+
Olorun
Olorun
AgentDon202
Olorun
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 144L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Ghost1153901
Guan Yu
Level 5
God Stats
4W - 8L
1,435 SR
Queue Stats
6W - 14L
1,237 Elo+
Solo
Nemesis
Nemesis
RxPatch
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Nu Wa
Nu Wa
TomasdelaBara
Nu Wa
Level 20
God Stats
11W - 13L
1,287 SR
Queue Stats
49W - 62L
1,354 Elo+
Solo
Jing Wei
Jing Wei
gutsberserk216
Jing Wei
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 143L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 1 / 14
9,984
1,109
8,799
9,715
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 1 / 10
10,465
1,163
11,819
11,111
5,867
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Derm-Blink
Scylla
17
8 / 1 / 11
10,886
1,210
11,309
4,801
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 10
9,668
1,074
19,657
7,462
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
1 / 0 / 8
8,525
947
3,595
5,176
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

311

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 8 / 3
8,628
959
7,643
15,333
5,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Ghost1153901
Guan Yu
14
0 / 3 / 3
7,966
885
5,420
12,658
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
RxPatch
Nemesis
14
2 / 4 / 1
8,232
915
4,298
8,012
2,571
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 3
7,830
870
4,856
11,184
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
3 / 4 / 2
9,111
1,012
12,211
11,944
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
24
Kills
6
6
Deaths
24
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
14
8
L
Olorun
1
8
3
0.31
W
8
1
10
13
W
Scylla
Derm-Blink
Scylla
8
1
11
13.5
L
Guan Yu
Ghost1153901
Guan Yu
0
3
3
0.5
L
Nemesis
RxPatch
Nemesis
2
4
1
0.63
L
0
5
3
0.3
L
Jing Wei
3
4
2
1
W
6
3
10
3.67
W
Neith
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,179
Damage
34,428
38,265
Taken
59,131
22,762
Mitigated
30,368
4,649
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,799
319
0
1,294
9,715
9,912
0
3,741
5,545
19,118
0
L
Olorun
7,643
3,552
778
1,863
15,333
5,216
0
11,199
4,134
26,092
0
W
11,819
5,945
467
1,016
11,111
5,867
0
2,968
7,917
0
25,180
W
Scylla
Derm-Blink
Scylla
11,309
1,341
0
0
4,801
1,825
0
970
3,634
34,932
0
L
Guan Yu
Ghost1153901
Guan Yu
5,420
761
170
1,798
12,658
14,307
0
6,874
5,784
0
14,429
L
Nemesis
RxPatch
Nemesis
4,298
1,707
0
563
8,012
2,571
0
5,315
2,697
0
13,042
L
4,856
1,897
0
0
11,184
3,907
0
7,980
3,204
14,127
0
L
Jing Wei
12,211
9,350
0
469
11,944
4,367
0
8,397
3,547
0
28,993
W
19,657
3,414
0
1,545
7,462
2,730
0
2,540
4,702
39,283
0
W
Neith
3,595
2,258
0
327
5,176
2,428
0
1,846
3,223
0
10,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
41,767
182
Minions Killed
148
5
Camps Cleared
6
852,310
Distance Traveled
783,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,984
1,109
13
1
0
179,601
2
L
Olorun
8,628
959
48
5
0
163,245
0
W
Nemesis
10,465
1,163
30
3
2
207,713
0
W
Scylla
10,886
1,210
70
8
1
143,961
0
L
Guan Yu
7,966
885
26
3
1
183,767
0
L
Nemesis
8,232
915
15
2
0
122,816
2
L
Nu Wa
7,830
870
25
3
0
143,943
0
L
Jing Wei
9,111
1,012
34
4
5
169,646
0
W
Zeus
9,668
1,074
51
6
1
159,604
0
W
Neith
8,525
947
18
2
1
161,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role