Player Matchup

Neith
Neith
CallMeDove6884
Neith
Level 7
God Stats
0W - 1L
1,224 SR
Queue Stats
7W - 5L
1,545 Elo+
Solo
Merlin
Merlin
DaddyRimuru
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 1
Bellona
Bellona
TmCCore
Bellona
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 1
Jormungandr
Jormungandr
justjohnnytest
Jormungandr
Level 16
God Stats
2W - 1L
1,809 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 1
King Arthur
King Arthur
sebas_carloss
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,616 Elo+

VS

Team Averages
Level 43
1,564 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Binu128363
Gilgamesh
Level 16
God Stats
3W - 1L
1,749 SR
Queue Stats
23W - 26L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DivineGrnd
Morgan Le Fay
Level 28
God Stats
20W - 10L
1,633 SR
Queue Stats
85W - 68L
1,459 Elo+
Solo
Rama
Rama
MajesticHashira
Rama
Level 156
God Stats
2W - 1L
1,665 SR
Queue Stats
171W - 159L
1,527 Elo+
Party 2
Ymir
Ymir
savagepro-12345
Ymir
Level 9
God Stats
4W - 9L
1,459 SR
Queue Stats
13W - 24L
1,372 Elo+
Solo
Susano
Susano
skimmed_navy5
Susano
Level 5
God Stats
1W - 0L
1,312 SR
Queue Stats
12W - 2L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,932
395
2,154
6,839
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
1 / 6 / 2
6,816
454
6,315
11,271
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TmCCore
Bellona
11
3 / 5 / 4
6,535
436
7,103
12,502
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
justjohnnytest
Jormungandr
12
3 / 0 / 0
6,774
452
2,444
7,721
3,535
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
sebas_carloss
King Arthur
1
0 / 0 / 0
4,356
290
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Binu128363
Gilgamesh
13
3 / 4 / 1
8,096
540
6,233
10,899
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DivineGrnd
Morgan Le Fay
15
5 / 0 / 1
8,792
586
7,392
5,989
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 1
8,847
590
1,132
6,047
1,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 4
7,365
491
3,980
9,118
8,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 4
9,728
649
8,560
10,190
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Binu128363
Gilgamesh
3
4
1
0.88
L
0
4
1
0.13
L
Merlin
1
6
2
0.33
W
Morgan Le Fay
DivineGrnd
Morgan Le Fay
5
0
1
5.5
W
0
0
1
0.5
L
Bellona
TmCCore
Bellona
3
5
4
1
L
Jormungandr
justjohnnytest
Jormungandr
3
0
0
3
W
1
3
4
1
L
King Arthur
sebas_carloss
King Arthur
0
0
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
27,297
38,333
Taken
42,243
17,036
Mitigated
21,618
9,852
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Binu128363
Gilgamesh
6,233
1,612
0
1,586
10,899
5,286
1,135
2,460
8,352
1,408
37,749
L
2,154
448
83
1,660
6,839
1,677
0
1,185
5,654
0
31,523
L
Merlin
6,315
292
131
2,928
11,271
3,205
0
4,232
7,039
39,186
0
W
Morgan Le Fay
DivineGrnd
Morgan Le Fay
7,392
598
88
2,920
5,989
2,081
1,027
2,713
3,040
52,525
0
W
1,132
1,051
0
4,610
6,047
1,924
684
544
5,503
0
65,118
L
Bellona
TmCCore
Bellona
7,103
1,984
0
3,190
12,502
8,619
0
3,447
8,766
2,378
18,731
L
Jormungandr
justjohnnytest
Jormungandr
2,444
389
0
1,860
7,721
3,535
0
2,545
5,037
22,083
0
W
3,980
682
0
1,013
9,118
8,401
620
2,823
6,157
33,300
0
L
King Arthur
sebas_carloss
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
8,560
2,986
0
5,578
10,190
3,926
0
857
9,287
0
80,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
42,828
217
Minions Killed
528
0
Camps Cleared
0
1,119,262
Distance Traveled
1,401,079
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,096
540
83
6
0
224,081
0
L
Neith
5,932
395
65
4
0
270,031
3
L
Merlin
6,816
454
77
5
0
264,633
2
W
Morgan Le Fay
8,792
586
94
6
0
283,827
2
W
Rama
8,847
590
141
9
0
274,206
3
L
Bellona
6,535
436
35
2
0
279,700
4
L
Jormungandr
6,774
452
40
3
0
304,898
3
W
Ymir
7,365
491
66
4
0
266,402
0
L
King Arthur
4,356
290
0
0
0
0
0
W
Susano
9,728
649
144
10
0
352,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role