Player Matchup

Erlang Shen
Erlang Shen
Haxhirama
Erlang Shen
Level 142
God Stats
1W - 0L
1,425 SR
Queue Stats
96W - 102L
1,522 Elo+
Solo
Ah Puch
Ah Puch
HeeHoo9481
Ah Puch
Level 126
God Stats
5W - 2L
1,648 SR
Queue Stats
336W - 345L
1,489 Elo+
Solo
Izanami
Izanami
Jyouk3d
Izanami
Level 139
God Stats
4W - 5L
1,492 SR
Queue Stats
241W - 260L
1,485 Elo+
Solo
Guan Yu
Guan Yu
Vangoghear
Guan Yu
Level 149
God Stats
26W - 13L
1,627 SR
Queue Stats
680W - 691L
1,455 Elo+
Solo
Cernunnos
Cernunnos
cbarg11
Cernunnos
Level 119
God Stats
15W - 7L
1,594 SR
Queue Stats
564W - 543L
1,506 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,491 Elo+

VS

Team Averages
Level 112
1,497 SR
1,492 Elo+
Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ComboBreaker20
He Bo
Level 141
God Stats
6W - 8L
1,483 SR
Queue Stats
678W - 602L
1,456 Elo+
Party 2
Horus
Horus
FNOmedina07
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Haxhirama
Erlang Shen
14
2 / 2 / 16
9,163
1,018
8,450
18,850
8,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
HeeHoo9481
Ah Puch
16
8 / 1 / 12
9,682
1,076
17,746
7,749
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jyouk3d
Izanami
15
8 / 4 / 10
9,269
1,030
14,418
8,638
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Vangoghear
Guan Yu
16
4 / 2 / 16
8,968
996
6,499
12,541
13,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
cbarg11
Cernunnos
16
5 / 1 / 12
8,920
991
11,704
6,346
2,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 5 / 7
7,957
884
10,600
9,985
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
13
3 / 6 / 6
7,610
846
8,070
17,448
14,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
 
Ganesha
13
0 / 4 / 10
7,504
834
6,849
14,725
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 5
7,035
782
9,424
9,756
3,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 6
7,693
855
6,724
15,875
13,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
27
Kills
10
10
Deaths
27
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
5
7
1.3
L
Athena
 
Athena
3
6
6
1
L
Ganesha
 
Ganesha
0
4
10
1.25
L
1
6
5
0.58
L
3
6
6
1
W
Erlang Shen
Haxhirama
Erlang Shen
2
2
16
5
W
Ah Puch
HeeHoo9481
Ah Puch
8
1
12
14
W
Izanami
Jyouk3d
Izanami
8
4
10
3.25
W
Guan Yu
Vangoghear
Guan Yu
4
2
16
6
W
Cernunnos
cbarg11
Cernunnos
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,817
Damage
41,667
54,124
Taken
67,789
29,465
Mitigated
53,781
29,255
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,600
941
2,375
1,537
9,985
4,648
450
2,635
7,350
21,917
0
L
Athena
 
Athena
8,070
2,443
549
1,600
17,448
14,487
307
3,655
13,793
12,668
0
L
Ganesha
 
Ganesha
6,849
336
216
1,417
14,725
17,885
511
5,291
9,434
18,602
0
L
9,424
1,209
1,462
1,540
9,756
3,567
289
3,141
6,615
14,088
0
L
6,724
2,969
4,270
5,384
15,875
13,194
0
3,024
12,851
0
8,122
W
Erlang Shen
Haxhirama
Erlang Shen
8,450
3,459
2,845
7,828
18,850
8,025
334
12,572
6,016
0
16,272
W
Ah Puch
HeeHoo9481
Ah Puch
17,746
1,014
1,519
2,396
7,749
2,759
1,002
4,844
2,894
28,691
0
W
Izanami
Jyouk3d
Izanami
14,418
7,712
420
824
8,638
3,124
1,901
6,055
2,547
0
25,127
W
Guan Yu
Vangoghear
Guan Yu
6,499
1,043
6,082
4,299
12,541
13,286
742
6,913
5,402
0
10,362
W
Cernunnos
cbarg11
Cernunnos
11,704
5,666
1,910
1,132
6,346
2,271
1,241
3,979
2,322
0
27,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
37,799
91
Minions Killed
84
0
Camps Cleared
0
902,744
Distance Traveled
742,022
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,957
884
33
4
0
137,185
0
L
Athena
7,610
846
16
2
0
163,649
0
L
Ganesha
7,504
834
6
1
0
149,323
2
L
He Bo
7,035
782
23
3
0
129,276
0
L
Horus
7,693
855
6
1
0
162,589
0
W
Erlang Shen
9,163
1,018
7
1
0
193,511
0
W
Ah Puch
9,682
1,076
22
2
0
183,187
1
W
Izanami
9,269
1,030
34
4
0
156,368
0
W
Guan Yu
8,968
996
7
1
0
202,026
0
W
Cernunnos
8,920
991
21
2
0
167,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role