Player Matchup

Skadi
Skadi
Aivendil
Skadi
Level 28
God Stats
13W - 14L
1,424 SR
Queue Stats
105W - 98L
1,424 Elo+
Solo
Neith
Neith
Jukeno
Neith
Level 26
God Stats
6W - 2L
1,532 SR
Queue Stats
58W - 48L
1,504 Elo+
Solo
Chiron
Chiron
Skumlesen
Chiron
Level 27
God Stats
5W - 2L
1,669 SR
Queue Stats
134W - 171L
1,328 Elo+
Party 2
Sol
Sol
SonOfaLoadedGun
Sol
Level 20
God Stats
19W - 26L
1,300 SR
Queue Stats
53W - 74L
1,322 Elo+
Solo
Izanami
Izanami
pandafar
Izanami
Level 24
God Stats
11W - 11L
1,562 SR
Queue Stats
81W - 108L
1,326 Elo+
Party 2
Team Averages
Level 25
1,497 SR
1,381 Elo+

VS

Team Averages
Level 16
1,513 SR
1,385 Elo+
Eset
Eset
Lilyisvibin
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1
King Arthur
King Arthur
PapaEngi
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skrtzy
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
dHusky
Nu Wa
Level 27
God Stats
3W - 2L
1,566 SR
Queue Stats
5W - 9L
1,395 Elo+
Party 1
Sol
Sol
imafool1
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aivendil
Skadi
20
11 / 7 / 25
15,319
1,277
28,047
15,998
5,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jukeno
Neith
20
14 / 3 / 24
16,319
1,360
39,124
16,412
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Skumlesen
Chiron
20
13 / 7 / 18
14,805
1,234
22,417
21,855
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 23
12,760
1,063
14,113
19,396
6,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
pandafar
Izanami
19
3 / 8 / 16
11,863
989
11,971
17,825
5,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 15
12,838
1,070
12,764
23,580
7,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PapaEngi
King Arthur
19
5 / 8 / 15
12,766
1,064
10,653
25,326
24,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Skrtzy
Cu Chulainn
20
8 / 9 / 18
15,072
1,256
23,060
37,106
35,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
dHusky
Nu Wa
20
12 / 8 / 16
15,849
1,321
32,554
23,227
7,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 7 / 12
11,734
978
8,890
14,834
3,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
108
45
Kills
32
32
Deaths
45
106
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aivendil
Skadi
11
7
25
3.36
W
Neith
Jukeno
Neith
14
3
24
8.67
L
4
13
15
0.88
L
King Arthur
PapaEngi
King Arthur
5
8
15
1.56
L
Cu Chulainn
Skrtzy
Cu Chulainn
8
9
18
1.89
W
Chiron
Skumlesen
Chiron
13
7
18
3.14
W
4
7
23
2.21
L
Nu Wa
dHusky
Nu Wa
12
8
16
2.5
L
3
7
12
1.29
W
Izanami
pandafar
Izanami
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,672
Damage
87,921
91,486
Taken
124,073
29,577
Mitigated
79,589
13,534
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aivendil
Skadi
28,047
12,953
0
120
15,998
5,021
0
11,455
4,266
0
48,775
W
Neith
Jukeno
Neith
39,124
19,975
0
4,361
16,412
5,682
0
11,524
4,527
0
81,915
L
12,764
1,451
423
2,385
23,580
7,682
0
2,106
21,474
29,422
0
L
King Arthur
PapaEngi
King Arthur
10,653
1,109
0
0
25,326
24,828
0
3,060
22,266
5,784
18,495
L
Cu Chulainn
Skrtzy
Cu Chulainn
23,060
3,549
0
5,947
37,106
35,894
0
4,336
32,300
16,476
34,646
W
Chiron
Skumlesen
Chiron
22,417
10,229
853
3,334
21,855
7,069
0
14,421
6,970
0
42,171
W
14,113
3,749
140
3,836
19,396
6,575
0
10,955
7,977
39,726
0
L
Nu Wa
dHusky
Nu Wa
32,554
8,144
152
2,994
23,227
7,408
0
3,016
20,211
64,854
0
L
8,890
3,793
0
1,966
14,834
3,777
0
1,595
13,239
24,930
0
W
Izanami
pandafar
Izanami
11,971
8,937
0
890
17,825
5,230
0
12,668
4,777
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,066
Gold Earned
68,259
265
Minions Killed
213
5
Camps Cleared
9
970,696
Distance Traveled
1,081,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,319
1,277
34
3
2
176,026
0
W
Neith
16,319
1,360
93
8
1
220,363
0
L
Eset
12,838
1,070
32
3
1
233,396
1
L
King Arthur
12,766
1,064
30
3
5
218,499
0
L
Cu Chulainn
15,072
1,256
51
4
3
268,173
1
W
Chiron
14,805
1,234
42
4
0
214,887
0
W
Sol
12,760
1,063
48
4
1
186,585
0
L
Nu Wa
15,849
1,321
77
6
0
220,648
0
L
Sol
11,734
978
23
2
0
140,733
1
W
Izanami
11,863
989
48
4
1
172,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role