Player Matchup

Apollo
Apollo
Gold I
Blema
Apollo
Gold I
Level 149
God Stats
4W - 3L
1,499 SR
Queue Stats
157W - 149L
1,687 MMR
Solo
Loki
Loki
Platinum III
DoritosIsLife
Loki
Platinum III
Level 120
God Stats
21W - 14L
1,637 SR
Queue Stats
279W - 287L
1,742 MMR
Solo
Janus
Janus
Gold V
Pixar
Janus
Gold V
Level 160
God Stats
1W - 0L
1,651 SR
Queue Stats
18W - 12L
1,720 MMR
Solo
Ares
Ares
Gold V
i11i1
Ares
Gold V
Level 45
God Stats
5W - 2L
1,449 SR
Queue Stats
48W - 37L
1,700 MMR
Party 2
He Bo
He Bo
Gold V
smiteacc01
He Bo
Gold V
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 36L
1,702 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,547 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,597 SR
1,680 MMR
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
Eluat
The Morrigan
Gold II
Level 140
God Stats
17W - 35L
1,432 SR
Queue Stats
917W - 928L
1,657 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TheThiccestFella
Cu Chulainn
Gold IV
Level 127
God Stats
33W - 26L
1,565 SR
Queue Stats
151W - 146L
1,648 MMR
Solo
Hun Batz
Hun Batz
Platinum II
aryanbansal20
Hun Batz
Platinum II
Level 117
God Stats
40W - 32L
1,660 SR
Queue Stats
186W - 171L
1,882 MMR
Party 1
Izanami
Izanami
Platinum V
vanshmahajan10
Izanami
Platinum V
Level 124
God Stats
12W - 11L
1,828 SR
Queue Stats
177W - 171L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blema
Apollo
16
1 / 1 / 1
8,824
630
5,304
10,466
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 4
8,133
581
3,501
7,555
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Pixar
Janus
13
0 / 1 / 4
7,739
553
4,162
8,039
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
i11i1
Ares
14
7 / 2 / 7
8,593
614
10,419
10,607
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
16
8 / 2 / 6
9,386
670
14,045
8,618
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTsukuyomiArtioGeb

VS

Bans
CliodhnaOdinTiamatAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 4 / 1
6,888
492
4,696
14,532
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Eluat
The Morrigan
10
1 / 4 / 1
6,235
445
2,854
7,184
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheThiccestFella
Cu Chulainn
11
0 / 6 / 0
6,453
461
4,062
11,706
7,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
aryanbansal20
Hun Batz
12
2 / 3 / 2
7,186
513
6,625
10,057
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
8,211
587
5,476
8,129
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
6
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
1
0.63
W
Apollo
Blema
Apollo
1
1
1
1.5
W
3
0
4
5
L
The Morrigan
Eluat
The Morrigan
1
4
1
0.38
W
Janus
Pixar
Janus
0
1
4
2
L
Cu Chulainn
TheThiccestFella
Cu Chulainn
0
6
0
0
L
Hun Batz
aryanbansal20
Hun Batz
2
3
2
1
W
Ares
i11i1
Ares
7
2
7
5.25
W
He Bo
8
2
6
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
23,713
45,285
Taken
51,608
20,482
Mitigated
28,436
19,519
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,696
1,398
0
2,518
14,532
12,828
0
9,326
5,072
17,084
0
W
Apollo
Blema
Apollo
5,304
3,555
0
5,144
10,466
3,400
456
575
9,891
0
76,704
W
3,501
1,391
0
4,556
7,555
2,817
43
258
7,291
0
51,037
L
The Morrigan
Eluat
The Morrigan
2,854
276
0
941
7,184
2,594
0
5,140
1,968
30,752
0
W
Janus
Pixar
Janus
4,162
415
0
2,498
8,039
2,350
0
2,380
5,539
60,191
0
L
Cu Chulainn
TheThiccestFella
Cu Chulainn
4,062
292
0
1,505
11,706
7,498
0
7,843
3,643
0
39,015
L
Hun Batz
aryanbansal20
Hun Batz
6,625
2,403
0
3,293
10,057
3,327
0
5,712
4,253
0
42,212
W
Ares
i11i1
Ares
10,419
1,190
0
2,935
10,607
9,291
155
1,591
8,834
30,962
0
W
He Bo
14,045
978
0
4,386
8,618
2,624
74
2,390
6,180
68,515
0
L
5,476
4,708
0
3,675
8,129
2,189
0
83
8,046
0
67,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
34,973
555
Minions Killed
403
0
Camps Cleared
0
1,504,951
Distance Traveled
1,358,599
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,888
492
24
2
0
255,783
4
W
Apollo
8,824
630
153
11
0
261,569
2
W
Loki
8,133
581
107
8
0
340,170
1
L
The Morrigan
6,235
445
69
5
0
279,434
3
W
Janus
7,739
553
120
9
0
313,640
6
L
Cu Chulainn
6,453
461
76
5
0
226,362
3
L
Hun Batz
7,186
513
83
6
0
319,739
2
W
Ares
8,593
614
46
3
0
309,659
3
W
He Bo
9,386
670
129
9
0
279,913
2
L
Izanami
8,211
587
151
11
0
277,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role