Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlackRE4PER
Merlin
Level 27
God Stats
7W - 8L
1,485 SR
Queue Stats
26W - 24L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
FlexRipp
Hun Batz
Level 29
God Stats
4W - 3L
1,544 SR
Queue Stats
107W - 62L
1,668 Elo+
Solo
Neith
Neith
Gezeichneter
Neith
Level 8
God Stats
5W - 4L
1,599 SR
Queue Stats
9W - 10L
1,587 Elo+
Party 1
Ares
Ares
ProfessorGromp
Ares
Level 19
God Stats
3W - 2L
1,832 SR
Queue Stats
35W - 31L
1,561 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,555 Elo+

VS

Team Averages
Level 22
1,576 SR
1,554 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BleachedCatt
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,479 Elo+
Solo
Nemesis
Nemesis
Cerque
Nemesis
Level 25
God Stats
3W - 1L
1,636 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
DuvarionPT
Ah Puch
Level 29
God Stats
1W - 0L
1,497 SR
Queue Stats
4W - 8L
1,686 Elo+
Party 2
Ullr
Ullr
yasuortroll
Ullr
Level 17
God Stats
2W - 2L
1,746 SR
Queue Stats
26W - 19L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
7,180
479
4,087
12,391
6,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
11
0 / 6 / 2
6,944
463
2,283
7,125
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
FlexRipp
Hun Batz
15
6 / 2 / 3
8,770
585
8,591
9,896
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 4
6,872
458
8,689
9,293
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 5 / 7
7,318
488
4,607
14,617
12,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 1 / 2
9,499
633
11,938
9,378
11,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 4
6,218
415
1,937
12,321
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Cerque
Nemesis
14
3 / 2 / 3
8,614
574
2,713
8,652
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
DuvarionPT
Ah Puch
12
3 / 2 / 2
7,707
514
8,124
5,922
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 1 / 2
10,565
704
15,268
10,284
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
20
20
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Cabrakan
 
Cabrakan
3
1
2
4
L
Merlin
0
6
2
0.17
W
0
5
4
0.4
W
Nemesis
Cerque
Nemesis
3
2
3
2.25
W
Ah Puch
DuvarionPT
Ah Puch
3
2
2
2
L
Hun Batz
FlexRipp
Hun Batz
6
2
3
3.75
L
3
5
4
1
L
2
5
7
1.1
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
39,980
53,322
Taken
46,557
28,699
Mitigated
24,640
11,685
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,087
685
0
3,233
12,391
6,767
0
5,940
6,333
5,211
41,161
W
Cabrakan
 
Cabrakan
11,938
1,542
0
4,251
9,378
11,001
0
2,248
7,076
64,022
0
L
Merlin
2,283
145
0
398
7,125
2,224
0
53
7,072
39,078
0
W
1,937
116
0
2,703
12,321
4,689
128
1,644
10,643
10,811
0
W
Nemesis
Cerque
Nemesis
2,713
794
0
602
8,652
2,980
652
734
7,918
0
62,579
W
Ah Puch
DuvarionPT
Ah Puch
8,124
399
0
1,034
5,922
1,918
539
715
5,207
41,333
0
L
Hun Batz
FlexRipp
Hun Batz
8,591
1,863
0
3,188
9,896
3,625
0
4,025
5,803
0
65,286
L
8,689
2,167
0
1,031
9,293
3,412
0
5,007
4,060
0
35,287
L
4,607
300
1,656
2,179
14,617
12,671
0
6,352
8,001
15,596
0
W
15,268
6,639
0
2,996
10,284
4,052
2,557
1,951
8,117
0
86,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
42,603
401
Minions Killed
532
0
Camps Cleared
0
1,452,107
Distance Traveled
1,495,028
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,180
479
111
7
0
303,683
4
W
Cabrakan
9,499
633
135
9
0
286,641
2
L
Merlin
6,944
463
87
6
0
274,811
4
W
Ares
6,218
415
15
1
0
267,631
3
W
Nemesis
8,614
574
129
9
0
344,837
0
W
Ah Puch
7,707
514
101
7
0
278,551
4
L
Hun Batz
8,770
585
123
8
0
310,816
5
L
Neith
6,872
458
65
4
0
272,279
2
L
Ares
7,318
488
15
1
0
290,518
2
W
Ullr
10,565
704
152
10
0
317,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role