Player Matchup

Neith
Neith
LTWgozdo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Miguel6988
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Pineapple_Leaf
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
alonzo25_
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Susano
Susano
shadow1007kill
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,086 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,417 Elo+

VS

Team Averages
Level 18
1,522 SR
1,381 Elo+
Ravana
Ravana
BabyKattleya
Ravana
Level 25
God Stats
2W - 1L
1,693 SR
Queue Stats
27W - 27L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
OneFreljord
Nu Wa
Level 29
God Stats
13W - 11L
1,476 SR
Queue Stats
26W - 32L
1,333 Elo+
Party 1
Aphrodite
Aphrodite
digitalfruit_ttv
Aphrodite
Level 20
God Stats
4W - 5L
1,473 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Merlin
Merlin
totesur_daddyttv
Merlin
Level 12
God Stats
2W - 1L
1,512 SR
Queue Stats
4W - 3L
1,499 Elo+
Party 1
Izanami
Izanami
wanzyx
Izanami
Level 5
God Stats
2W - 2L
1,455 SR
Queue Stats
14W - 17L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LTWgozdo
Neith
11
1 / 17 / 2
7,030
391
4,090
15,961
3,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Miguel6988
Guan Yu
1
0 / 2 / 0
3,359
187
0
3,509
687
8
0 / 9 / 2
5,967
332
2,267
12,355
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 1
5,196
289
162
5,716
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 15 / 1
7,421
412
5,400
21,783
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
12 / 1 / 7
11,937
663
6,937
11,745
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
20 / 1 / 9
11,616
645
24,854
13,139
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
12
0 / 0 / 9
8,055
448
1,887
2,697
1,419
12
3 / 2 / 6
8,464
470
6,149
8,570
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
wanzyx
Izanami
14
10 / 2 / 10
10,526
585
12,663
10,831
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
3
Kills
45
46
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
1
7
15.5
L
Neith
LTWgozdo
Neith
1
17
2
0.12
L
Guan Yu
Miguel6988
Guan Yu
0
2
0
0
W
20
1
9
24.5
L
0
9
2
0.11
L
0
3
1
0.17
W
Aphrodite
0
0
9
4.5
L
2
15
1
0.17
W
3
2
6
3
W
Izanami
wanzyx
Izanami
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,919
Damage
52,490
59,324
Taken
46,982
14,367
Mitigated
18,606
2,192
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,937
1,732
0
6,217
11,745
5,576
22
886
10,313
0
99,451
L
Neith
LTWgozdo
Neith
4,090
1,106
0
423
15,961
3,777
69
8,244
7,122
0
14,591
L
Guan Yu
Miguel6988
Guan Yu
0
0
0
0
3,509
687
0
2,262
1,056
0
0
W
24,854
6,055
231
3,724
13,139
4,821
4,787
464
12,675
73,116
0
L
2,267
1,147
0
244
12,355
3,042
0
5,921
6,004
11,017
2,147
L
162
61
0
60
5,716
1,445
0
3,782
1,631
1,604
0
W
Aphrodite
1,887
31
5,849
1,622
2,697
1,419
1,247
275
2,422
19,063
0
L
5,400
1,262
0
1,465
21,783
5,416
58
10,614
10,621
0
30,931
W
6,149
492
76
718
8,570
2,919
2,072
183
8,387
37,737
0
W
Izanami
wanzyx
Izanami
12,663
8,056
0
3,695
10,831
3,871
1,185
366
10,465
0
50,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
50,598
66
Minions Killed
424
0
Camps Cleared
0
776,739
Distance Traveled
1,652,209
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,937
663
126
7
0
370,354
1
L
Neith
7,030
391
11
1
0
286,571
0
L
Guan Yu
3,359
187
0
0
0
0
0
W
Nu Wa
11,616
645
98
5
0
300,259
2
L
Olorun
5,967
332
15
1
0
170,163
0
L
Geb
5,196
289
2
0
0
31,870
0
W
Aphrodite
8,055
448
44
2
0
353,598
5
L
Susano
7,421
412
38
2
0
288,135
1
W
Merlin
8,464
470
68
4
0
304,898
0
W
Izanami
10,526
585
88
5
0
323,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role