Player Matchup

Gilgamesh
Gilgamesh
Aqu0s120Hz
Gilgamesh
Level 23
God Stats
4W - 1L
1,713 SR
Queue Stats
130W - 121L
1,489 Elo+
Solo
Hachiman
Hachiman
CritikalMiss
Hachiman
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 38L
1,701 Elo+
Party 2
Freya
Freya
GangDaFrump
Freya
Level 17
God Stats
21W - 8L
1,735 SR
Queue Stats
124W - 69L
1,636 Elo+
Party 2
Loki
Loki
Lostenvy123
Loki
Level 18
God Stats
3W - 3L
1,317 SR
Queue Stats
16W - 6L
1,659 Elo+
Solo
Geb
Geb
Zedcarnage
Geb
Level 16
God Stats
8W - 3L
1,463 SR
Queue Stats
95W - 46L
1,597 Elo+
Party 2
Team Averages
Level 24
1,546 SR
1,616 Elo+

VS

Team Averages
Level 27
1,501 SR
1,454 Elo+
Ravana
Ravana
Chew 5 Gumm
Ravana
Level 12
God Stats
5W - 4L
1,544 SR
Queue Stats
14W - 11L
1,461 Elo+
Party 1
Merlin
Merlin
Dr_curious1234
Merlin
Level 15
God Stats
0W - 3L
1,377 SR
Queue Stats
7W - 6L
1,581 Elo+
Solo
Charybdis
Charybdis
Lunar Yukio
Charybdis
Level 62
God Stats
3W - 3L
1,452 SR
Queue Stats
63W - 69L
1,429 Elo+
Party 1
Sol
Sol
Papaloop
Sol
Level 26
God Stats
5W - 3L
1,663 SR
Queue Stats
42W - 35L
1,466 Elo+
Party 1
Neith
Neith
michyoyo92
Neith
Level 18
God Stats
1W - 4L
1,470 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aqu0s120Hz
Gilgamesh
18
3 / 1 / 16
10,428
1,043
8,575
12,236
6,465
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
CritikalMiss
Hachiman
19
14 / 2 / 18
13,411
1,341
31,581
11,731
4,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
18 / 2 / 16
13,505
1,351
28,367
19,099
8,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 2 / 22
11,900
1,190
10,835
7,600
2,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 22
11,482
1,148
10,665
14,281
15,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
0 / 13 / 3
9,271
927
7,634
18,332
7,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 8 / 5
9,901
990
13,574
23,999
8,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Lunar Yukio
Charybdis
16
3 / 8 / 4
10,852
1,085
16,103
20,087
6,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 5
10,229
1,023
10,178
11,680
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
16
2 / 14 / 4
9,913
991
9,554
20,224
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
45
Kills
8
8
Deaths
45
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aqu0s120Hz
Gilgamesh
3
1
16
11
L
Ravana
0
13
3
0.12
W
Hachiman
CritikalMiss
Hachiman
14
2
18
11.5
L
1
8
5
0.44
W
18
2
16
13
W
6
2
22
8.5
L
Charybdis
Lunar Yukio
Charybdis
3
8
4
0.63
L
2
2
5
2.25
W
4
1
22
15
L
Neith
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,023
Damage
57,043
64,947
Taken
94,322
37,564
Mitigated
30,889
21,374
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aqu0s120Hz
Gilgamesh
8,575
2,334
0
1,419
12,236
6,465
0
3,845
8,391
0
22,610
L
Ravana
7,634
2,469
0
667
18,332
7,125
0
9,816
8,516
0
18,135
W
Hachiman
CritikalMiss
Hachiman
31,581
24,560
0
4,461
11,731
4,559
0
3,673
8,058
0
52,344
L
13,574
2,243
304
2,901
23,999
8,237
0
9,339
14,660
30,032
0
W
28,367
11,969
351
11,559
19,099
8,055
0
9,100
9,999
44,105
0
W
10,835
680
0
0
7,600
2,893
0
2,148
5,452
0
30,236
L
Charybdis
Lunar Yukio
Charybdis
16,103
9,846
0
1,511
20,087
6,186
0
7,175
12,912
0
32,903
L
10,178
2,434
0
1,504
11,680
2,996
0
4,393
7,287
23,619
0
W
10,665
1,991
1,968
1,616
14,281
15,592
0
4,986
8,611
18,429
0
L
Neith
9,554
2,545
176
762
20,224
6,345
0
8,309
11,915
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,726
Gold Earned
50,166
186
Minions Killed
157
9
Camps Cleared
4
1,013,102
Distance Traveled
786,745
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,428
1,043
28
3
1
224,369
2
L
Ravana
9,271
927
24
2
1
162,338
0
W
Hachiman
13,411
1,341
64
6
3
182,296
0
L
Merlin
9,901
990
38
4
0
155,606
0
W
Freya
13,505
1,351
38
4
3
181,202
0
W
Loki
11,900
1,190
38
4
2
208,993
0
L
Charybdis
10,852
1,085
39
4
2
165,421
1
L
Sol
10,229
1,023
36
4
0
146,734
0
W
Geb
11,482
1,148
18
2
0
216,242
0
L
Neith
9,913
991
20
2
1
156,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role