Player Matchup

Ravana
Ravana
DOMINATION-333
Ravana
Level 125
God Stats
6W - 5L
1,588 SR
Queue Stats
140W - 164L
1,435 Elo+
Solo
Achilles
Achilles
LegoBoi96
Achilles
Level 147
God Stats
3W - 8L
1,605 SR
Queue Stats
725W - 682L
1,522 Elo+
Party 2
Izanami
Izanami
TBEHotrod
Izanami
Level 118
God Stats
11W - 6L
1,816 SR
Queue Stats
562W - 541L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
WhaccTheGoat
Aphrodite
Level 118
God Stats
11W - 8L
1,682 SR
Queue Stats
541W - 511L
1,528 Elo+
Party 1
Raijin
Raijin
cNc_96
Raijin
Level 120
God Stats
1W - 7L
1,381 SR
Queue Stats
526W - 516L
1,524 Elo+
Party 2
Team Averages
Level 126
1,615 SR
1,503 Elo+

VS

Team Averages
Level 90
1,593 SR
1,481 Elo+
Mulan
Mulan
CAPTNSAV44
Mulan
Level 84
God Stats
6W - 4L
1,544 SR
Queue Stats
209W - 184L
1,513 Elo+
Solo
Sol
Sol
Incazz_Nero
Sol
Level 55
God Stats
27W - 22L
1,563 SR
Queue Stats
257W - 306L
1,334 Elo+
Solo
Ullr
Ullr
Puffinfunk
Ullr
Level 107
God Stats
27W - 23L
1,545 SR
Queue Stats
138W - 124L
1,517 Elo+
Solo
Cliodhna
Cliodhna
SenorLechugx
Cliodhna
Level 85
God Stats
26W - 11L
1,716 SR
Queue Stats
340W - 329L
1,485 Elo+
Party 3
Merlin
Merlin
Sir Tibbles6142
Merlin
Level 117
God Stats
157W - 137L
1,596 SR
Queue Stats
458W - 444L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,539
539
4,981
7,764
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LegoBoi96
Achilles
12
0 / 1 / 0
7,029
502
9,505
13,588
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
TBEHotrod
Izanami
13
2 / 1 / 0
7,556
540
4,871
7,323
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
WhaccTheGoat
Aphrodite
10
0 / 4 / 1
5,642
403
5,247
7,990
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
cNc_96
Raijin
11
1 / 4 / 1
6,798
486
4,745
8,379
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 1 / 5
7,425
530
6,469
10,869
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
8,000
571
9,011
12,913
4,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 5
7,774
555
4,410
9,155
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
SenorLechugx
Cliodhna
12
1 / 4 / 7
7,386
528
4,934
8,632
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 4
8,515
608
7,230
6,384
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
12
12
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
1
5
5.5
L
2
2
2
1.5
W
1
0
0
1
L
Achilles
LegoBoi96
Achilles
0
1
0
0
W
2
1
5
4.5
W
Cliodhna
SenorLechugx
Cliodhna
1
4
7
1.13
W
5
0
4
7
L
Izanami
TBEHotrod
Izanami
2
1
0
2
L
Aphrodite
WhaccTheGoat
Aphrodite
0
4
1
0.13
L
Raijin
cNc_96
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
32,054
45,044
Taken
47,953
24,028
Mitigated
17,576
17,536
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,469
782
641
3,852
10,869
5,491
0
3,314
7,465
0
32,871
L
4,981
1,254
0
3,320
7,764
2,828
0
2,052
5,534
0
52,139
W
9,011
6,142
0
9,678
12,913
4,616
638
0
12,913
56,222
0
L
Achilles
LegoBoi96
Achilles
9,505
1,686
0
5,127
13,588
11,986
0
8,899
4,689
0
46,775
W
4,410
1,956
0
2,145
9,155
2,803
0
1,559
7,552
0
51,278
W
Cliodhna
SenorLechugx
Cliodhna
4,934
534
0
3,886
8,632
2,623
0
1,345
7,137
0
51,584
W
7,230
151
0
2,460
6,384
2,043
0
3,246
2,894
56,510
0
L
Izanami
TBEHotrod
Izanami
4,871
3,550
0
1,641
7,323
1,603
441
226
7,059
0
55,130
L
Aphrodite
WhaccTheGoat
Aphrodite
5,247
705
2,018
3,739
7,990
5,172
0
1,657
6,167
21,398
0
L
Raijin
cNc_96
Raijin
4,745
275
0
1,691
8,379
2,439
0
2,653
5,354
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
39,100
443
Minions Killed
485
0
Camps Cleared
0
1,412,561
Distance Traveled
1,363,738
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,425
530
51
4
0
283,241
5
L
Ravana
7,539
539
105
8
0
294,334
10
W
Sol
8,000
571
119
9
0
219,154
3
L
Achilles
7,029
502
86
6
0
298,828
2
W
Ullr
7,774
555
96
7
0
275,825
1
W
Cliodhna
7,386
528
101
7
0
314,404
5
W
Merlin
8,515
608
118
8
0
271,114
4
L
Izanami
7,556
540
123
9
0
287,159
3
L
Aphrodite
5,642
403
36
3
0
279,476
3
L
Raijin
6,798
486
93
7
0
252,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role