Player Matchup

Yemoja
Yemoja
BiPolarBear2480
Yemoja
Level 13
God Stats
2W - 2L
1,839 SR
Queue Stats
13W - 16L
1,392 Elo+
Solo
Olorun
Olorun
CarlosEmmanuel4
Olorun
Level 17
God Stats
2W - 2L
1,724 SR
Queue Stats
53W - 69L
1,384 Elo+
Solo
Fenrir
Fenrir
Cinnamon_Toast00
Fenrir
Level 29
God Stats
17W - 19L
1,506 SR
Queue Stats
183W - 203L
1,449 Elo+
Solo
Skadi
Skadi
Karas0117
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SHADOWCRAZY5
Artemis
Level 25
God Stats
4W - 13L
968 SR
Queue Stats
109W - 132L
1,314 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,408 Elo+

VS

Team Averages
Level 23
1,584 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
DaddyRimuru
Tsukuyomi
Level 38
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
RicarDiosupremo
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TmCCore
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
justjohnnytest
Jormungandr
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Anubis
Anubis
mehkaylaaaxd
Anubis
Level 28
God Stats
42W - 37L
1,500 SR
Queue Stats
86W - 98L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,524
433
4,458
13,971
6,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 12 / 0
9,218
419
7,536
17,047
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 0
10,577
481
5,979
16,952
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Karas0117
Skadi
14
1 / 9 / 2
9,507
432
4,713
15,926
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
SHADOWCRAZY5
Artemis
15
0 / 5 / 1
9,835
447
2,652
14,116
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyRimuru
Tsukuyomi
19
11 / 1 / 6
13,172
599
14,844
12,282
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
6
0 / 1 / 0
7,554
343
280
1,286
348
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
TmCCore
Bellona
16
5 / 2 / 2
10,967
499
6,591
11,122
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
justjohnnytest
Jormungandr
17
2 / 0 / 5
11,195
509
3,402
5,107
4,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
15 / 5 / 5
12,786
581
20,036
17,015
8,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
33
37
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
2
12
0
0.17
L
4
5
0
0.8
W
Tsukuyomi
DaddyRimuru
Tsukuyomi
11
1
6
14
L
Skadi
Karas0117
Skadi
1
9
2
0.22
W
Kukulkan
0
1
0
0
L
Artemis
SHADOWCRAZY5
Artemis
0
5
1
0.1
W
Bellona
TmCCore
Bellona
5
2
2
3
W
Jormungandr
justjohnnytest
Jormungandr
2
0
5
4.5
W
Anubis
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
45,153
78,012
Taken
46,812
27,027
Mitigated
27,762
13,680
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,458
796
824
1,545
13,971
6,259
412
8,962
5,009
37,443
0
L
7,536
3,076
0
2,001
17,047
4,745
1,108
8,680
8,367
44,201
4,589
L
5,979
2,295
0
3,504
16,952
5,567
840
1,750
15,202
0
59,057
W
Tsukuyomi
DaddyRimuru
Tsukuyomi
14,844
2,900
396
7,650
12,282
5,301
2,177
2,271
10,011
0
94,799
L
Skadi
Karas0117
Skadi
4,713
2,373
0
2,556
15,926
5,140
469
5,008
10,879
0
53,789
W
Kukulkan
280
83
0
39
1,286
348
529
0
1,286
7,195
0
L
Artemis
SHADOWCRAZY5
Artemis
2,652
2,079
0
3,250
14,116
5,316
288
4,546
9,570
0
89,862
W
Bellona
TmCCore
Bellona
6,591
2,762
0
2,886
11,122
9,098
4,436
3,569
7,553
0
43,502
W
Jormungandr
justjohnnytest
Jormungandr
3,402
674
0
1,752
5,107
4,300
1,354
912
4,195
44,598
0
W
Anubis
20,036
1,150
0
7,620
17,015
8,715
3,675
7,599
9,416
70,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
55,674
424
Minions Killed
456
0
Camps Cleared
0
1,719,646
Distance Traveled
1,704,738
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,524
433
65
3
0
328,388
1
L
Olorun
9,218
419
82
4
0
320,129
0
L
Fenrir
10,577
481
78
4
0
402,388
0
W
Tsukuyomi
13,172
599
154
7
0
484,566
4
L
Skadi
9,507
432
78
4
0
313,735
0
W
Kukulkan
7,554
343
18
1
0
71,709
0
L
Artemis
9,835
447
121
6
0
355,006
2
W
Bellona
10,967
499
81
4
0
395,455
5
W
Jormungandr
11,195
509
79
4
0
417,201
3
W
Anubis
12,786
581
124
6
0
335,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role