Player Matchup

Zeus
Zeus
BEANMONEYBANKS
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Solo
Ra
Ra
GoD__KnOcKoUt
Ra
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 12L
1,318 Elo+
Solo
Jing Wei
Jing Wei
NiesonWyatt
Jing Wei
Level 27
God Stats
3W - 5L
1,471 SR
Queue Stats
259W - 310L
1,501 Elo+
Solo
Olorun
Olorun
madara_uchihazxm
Olorun
Level 28
God Stats
2W - 3L
1,453 SR
Queue Stats
134W - 156L
1,466 Elo+
Solo
Bellona
Bellona
sebas_carloss
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,489 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,416 Elo+

VS

Team Averages
Level 21
1,504 SR
1,447 Elo+
Cthulhu
Cthulhu
Dustinpveres
Cthulhu
Level 18
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 5L
1,354 Elo+
Solo
Mulan
Mulan
FurryOtake
Mulan
Level 2
God Stats
3W - 1L
1,557 SR
Queue Stats
5W - 3L
1,421 Elo+
Solo
Geb
Geb
Smitebob1
Geb
Level 28
God Stats
5W - 6L
1,609 SR
Queue Stats
109W - 77L
1,547 Elo+
Solo
Chiron
Chiron
Yay08bAll
Chiron
Level 29
God Stats
22W - 32L
1,470 SR
Queue Stats
108W - 149L
1,494 Elo+
Solo
Tiamat
Tiamat
gigatron357
Tiamat
Level 29
God Stats
17W - 19L
1,574 SR
Queue Stats
57W - 69L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 0
6,115
612
5,561
5,033
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 4 / 0
4,132
413
968
4,884
1,236
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NiesonWyatt
Jing Wei
9
1 / 3 / 1
5,269
527
3,745
6,114
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 3 / 1
5,290
529
2,499
4,753
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
6
0 / 8 / 2
4,359
436
2,135
7,598
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dustinpveres
Cthulhu
8
3 / 2 / 0
5,054
505
3,066
5,887
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
12
5 / 0 / 0
7,080
708
4,533
5,599
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 2
6,454
645
4,221
7,789
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Yay08bAll
Chiron
9
3 / 2 / 2
5,543
554
3,330
6,768
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
4 / 2 / 3
5,992
599
3,858
4,740
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
22
23
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Cthulhu
Dustinpveres
Cthulhu
3
2
0
1.5
W
Mulan
5
0
0
5
L
0
4
0
0
L
Jing Wei
NiesonWyatt
Jing Wei
1
3
1
0.5
W
7
1
2
8
W
Chiron
Yay08bAll
Chiron
3
2
2
2
W
Tiamat
4
2
3
2.75
L
2
3
1
0.83
L
Bellona
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
19,008
28,382
Taken
30,783
9,825
Mitigated
13,512
3,707
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
707
0
590
5,033
1,251
0
1,678
2,949
18,529
0
W
Cthulhu
Dustinpveres
Cthulhu
3,066
229
0
562
5,887
2,911
140
2,693
3,021
12,184
0
W
Mulan
4,533
654
0
3,967
5,599
2,777
0
838
4,703
0
34,279
L
968
219
0
720
4,884
1,236
34
2,045
2,673
11,542
0
L
Jing Wei
NiesonWyatt
Jing Wei
3,745
2,288
0
826
6,114
1,690
0
929
4,787
0
22,440
W
4,221
1,502
0
2,370
7,789
3,614
0
1,335
6,412
30,647
0
W
Chiron
Yay08bAll
Chiron
3,330
1,416
454
3,451
6,768
1,720
1,026
1,300
5,352
0
23,097
W
Tiamat
3,858
297
96
1,405
4,740
2,490
458
2,408
2,233
23,596
0
L
2,499
1,054
189
1,182
4,753
1,624
179
3,106
1,389
11,644
2,057
L
Bellona
2,135
464
0
200
7,598
4,024
222
2,228
5,035
1,827
9,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
30,123
154
Minions Killed
256
0
Camps Cleared
0
907,500
Distance Traveled
986,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,115
612
35
4
0
161,168
0
W
Cthulhu
5,054
505
15
2
0
177,352
0
W
Mulan
7,080
708
88
9
0
216,429
0
L
Ra
4,132
413
26
3
0
162,860
0
L
Jing Wei
5,269
527
45
5
0
180,901
0
W
Geb
6,454
645
66
7
0
214,624
0
W
Chiron
5,543
554
44
4
0
183,376
0
W
Tiamat
5,992
599
43
4
0
195,101
0
L
Olorun
5,290
529
32
3
0
179,941
1
L
Bellona
4,359
436
16
2
0
222,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role