Player Matchup

Mulan
Mulan
A Buff Goat
Mulan
Level 117
God Stats
1W - 3L
1,424 SR
Queue Stats
46W - 37L
1,610 Elo+
Solo
Sol
Sol
Hoku
Sol
Level 158
God Stats
15W - 6L
1,714 SR
Queue Stats
371W - 364L
1,527 Elo+
Solo
Ne Zha
Ne Zha
HyperboreaAvalon
Ne Zha
Level 85
God Stats
5W - 6L
1,660 SR
Queue Stats
116W - 119L
1,517 Elo+
Solo
Geb
Geb
ItsMagoo_
Geb
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 130L
1,559 Elo+
Solo
Charybdis
Charybdis
onlyplayloki23
Charybdis
Level 53
God Stats
1W - 3L
1,593 SR
Queue Stats
84W - 72L
1,583 Elo+
Solo
Team Averages
Level 106
1,578 SR
1,559 Elo+

VS

Team Averages
Level 135
1,596 SR
1,565 Elo+
Ra
Ra
AntiheroAntics
Ra
Level 140
God Stats
51W - 50L
1,532 SR
Queue Stats
490W - 496L
1,606 Elo+
Solo
Zeus
Zeus
BorkBorkNomNoms
Zeus
Level 160
God Stats
45W - 33L
1,644 SR
Queue Stats
1,194W - 1,090L
1,590 Elo+
Party 1
Fenrir
Fenrir
Dynasty xBeAtZz
Fenrir
Level 142
God Stats
3W - 2L
1,656 SR
Queue Stats
165W - 137L
1,574 Elo+
Solo
Ares
Ares
FatNickiMinaj1
Ares
Level 112
God Stats
18W - 16L
1,646 SR
Queue Stats
283W - 245L
1,523 Elo+
Party 1
Thanatos
Thanatos
LorgePeePee
Thanatos
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 115L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,046
532
8,718
15,833
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Hoku
Sol
16
6 / 3 / 5
10,342
608
12,781
13,537
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 2 / 5
10,210
601
10,355
12,301
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 3
8,481
499
6,707
16,372
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
onlyplayloki23
Charybdis
9
0 / 1 / 0
6,321
372
2,314
5,189
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
9,804
577
6,038
7,953
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 2
10,892
641
15,053
8,141
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 3 / 3
9,970
586
11,429
16,641
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 2 / 7
8,313
489
8,645
11,402
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LorgePeePee
Thanatos
13
3 / 6 / 3
8,082
475
5,288
12,623
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
16
Kills
17
17
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
4
6
1
W
7
1
2
8
W
5
3
3
2.17
W
1
2
7
2.25
L
Sol
Hoku
Sol
6
3
5
2.83
L
8
2
5
5.25
L
1
6
3
0.42
W
Thanatos
LorgePeePee
Thanatos
3
6
3
0.75
L
Charybdis
onlyplayloki23
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,875
Damage
46,453
63,232
Taken
56,760
38,357
Mitigated
31,226
24,306
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,718
1,327
0
6,739
15,833
13,623
0
3,373
11,451
9,179
45,364
W
6,038
583
1,302
1,657
7,953
2,400
898
3,721
4,232
86,534
0
W
15,053
6,418
0
3,171
8,141
2,756
1,094
3,842
4,299
87,570
6,633
W
11,429
1,962
0
8,139
16,641
14,739
508
2,238
13,555
16,832
38,531
W
8,645
436
0
3,866
11,402
7,342
115
6,622
4,730
21,518
0
L
Sol
Hoku
Sol
12,781
4,178
0
7,349
13,537
5,031
1,306
8,326
5,211
73,276
0
L
10,355
2,577
0
5,609
12,301
4,718
0
5,083
6,996
0
61,575
L
6,707
427
0
2,079
16,372
13,429
0
10,777
5,545
34,627
0
W
Thanatos
LorgePeePee
Thanatos
5,288
1,076
0
6,651
12,623
3,989
0
4,623
7,912
0
37,514
L
Charybdis
onlyplayloki23
Charybdis
2,314
1,224
0
2,530
5,189
1,556
0
3,297
1,892
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
47,061
492
Minions Killed
561
0
Camps Cleared
0
1,492,706
Distance Traveled
1,663,276
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,046
532
128
8
0
317,701
3
W
Ra
9,804
577
175
10
0
344,925
9
W
Zeus
10,892
641
164
10
0
318,306
3
W
Fenrir
9,970
586
120
7
0
317,825
1
W
Ares
8,313
489
31
2
0
359,035
3
L
Sol
10,342
608
154
9
0
315,374
2
L
Ne Zha
10,210
601
102
6
0
396,274
7
L
Geb
8,481
499
47
3
0
315,307
5
W
Thanatos
8,082
475
71
4
0
323,185
2
L
Charybdis
6,321
372
61
4
0
148,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role