Player Matchup

Jormungandr
Jormungandr
Isagor95
Jormungandr
Level 49
God Stats
3W - 1L
1,645 SR
Queue Stats
291W - 255L
1,564 Elo+
Party 1
Hachiman
Hachiman
KpDigga
Hachiman
Level 21
God Stats
1W - 4L
1,217 SR
Queue Stats
155W - 108L
1,511 Elo+
Party 1
Chiron
Chiron
Obstmann
Chiron
Level 46
God Stats
2W - 3L
1,183 SR
Queue Stats
277W - 223L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
byOzone
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1
Vulcan
Vulcan
x_Kuchi_Kopi_96
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,475 Elo+
Party 1
Team Averages
Level 44
1,409 SR
1,514 Elo+

VS

Team Averages
Level 88
1,478 SR
1,469 Elo+
Fenrir
Fenrir
EVO I Norz
Fenrir
Level 105
God Stats
0W - 3L
1,622 SR
Queue Stats
39W - 42L
1,464 Elo+
Party 2
Chaac
Chaac
Helix Ephyra
Chaac
Level 104
God Stats
1W - 3L
1,750 SR
Queue Stats
36W - 41L
1,442 Elo+
Party 2
He Bo
He Bo
daledaYg1
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Cerberus
Cerberus
momidgi
Cerberus
Level 100
God Stats
0W - 3L
1,144 SR
Queue Stats
44W - 53L
1,455 Elo+
Party 2
Tiamat
Tiamat
zZ Kobalt Zz
Tiamat
Level 109
God Stats
0W - 3L
1,372 SR
Queue Stats
40W - 52L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Isagor95
Jormungandr
20
8 / 2 / 21
12,795
984
18,858
19,458
29,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
KpDigga
Hachiman
16
4 / 5 / 15
10,341
795
13,874
11,703
5,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Obstmann
Chiron
19
13 / 4 / 16
12,009
924
26,710
16,256
9,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
byOzone
Cabrakan
19
7 / 5 / 20
12,483
960
11,827
16,075
26,381
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 16
9,593
738
6,875
7,619
4,125
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EVO I Norz
Fenrir
17
4 / 6 / 8
9,415
724
14,903
18,063
13,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 8 / 5
11,538
888
17,590
26,660
27,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
daledaYg1
He Bo
5
0 / 4 / 0
6,628
510
78
3,354
265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
momidgi
Cerberus
18
1 / 7 / 11
9,421
725
7,608
27,359
30,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
4 / 8 / 4
9,613
739
12,819
15,299
11,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
33
Kills
17
20
Deaths
33
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EVO I Norz
Fenrir
4
6
8
1.33
L
8
8
5
1.31
W
Jormungandr
Isagor95
Jormungandr
8
2
21
9.25
W
Hachiman
KpDigga
Hachiman
4
5
15
2.3
W
Chiron
Obstmann
Chiron
13
4
16
5.25
W
Cabrakan
byOzone
Cabrakan
7
5
20
3.4
L
He Bo
daledaYg1
He Bo
0
4
0
0
L
Cerberus
momidgi
Cerberus
1
7
11
0.93
W
1
4
16
2.25
L
Tiamat
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,144
Damage
52,998
71,111
Taken
90,735
75,223
Mitigated
82,765
22,530
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EVO I Norz
Fenrir
14,903
3,564
2,515
3,890
18,063
13,554
987
5,607
12,456
0
26,039
L
17,590
4,234
1,615
10,060
26,660
27,224
882
10,227
16,433
0
44,319
W
Jormungandr
Isagor95
Jormungandr
18,858
5,648
1,781
5,642
19,458
29,410
712
7,602
11,856
43,334
0
W
Hachiman
KpDigga
Hachiman
13,874
9,961
1,535
1,155
11,703
5,891
1,579
2,657
9,046
0
26,108
W
Chiron
Obstmann
Chiron
26,710
10,906
3,960
5,532
16,256
9,416
2,481
2,719
13,537
0
51,327
W
Cabrakan
byOzone
Cabrakan
11,827
1,430
1,022
1,614
16,075
26,381
680
6,688
9,387
20,332
0
L
He Bo
daledaYg1
He Bo
78
0
0
3
3,354
265
0
590
2,764
298
0
L
Cerberus
momidgi
Cerberus
7,608
536
1,250
6,664
27,359
30,104
578
14,462
12,897
18,189
0
W
6,875
3,217
0
289
7,619
4,125
733
839
6,780
15,925
0
L
Tiamat
12,819
1,183
259
2,478
15,299
11,618
696
6,674
8,625
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,221
Gold Earned
46,615
158
Minions Killed
137
0
Camps Cleared
0
1,146,943
Distance Traveled
917,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,415
724
25
2
0
221,965
3
L
Chaac
11,538
888
48
4
0
232,811
0
W
Jormungandr
12,795
984
55
4
0
242,609
0
W
Hachiman
10,341
795
25
2
0
213,132
0
W
Chiron
12,009
924
50
4
0
219,008
0
W
Cabrakan
12,483
960
14
1
0
218,440
0
L
He Bo
6,628
510
1
0
0
15,614
0
L
Cerberus
9,421
725
40
3
0
239,600
0
W
Vulcan
9,593
738
14
1
0
253,754
0
L
Tiamat
9,613
739
23
2
0
208,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role