Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aw0kenXLink
Cu Chulainn
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
23W - 23L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Malditx2019
Zhong Kui
Level 143
God Stats
32W - 28L
1,510 SR
Queue Stats
524W - 569L
1,380 Elo+
Solo
Bastet
Bastet
UndeadAsylums
Bastet
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
381W - 399L
1,348 Elo+
Party 2
Pele
Pele
shadowmist78210
Pele
Level 101
God Stats
0W - 1L
1,830 SR
Queue Stats
29W - 31L
1,381 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,423 Elo+

VS

Team Averages
Level 61
1,522 SR
1,512 Elo+
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AJAIR5
Sun Wukong
Level 23
God Stats
1W - 0L
1,717 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 1
Ra
Ra
GamaVoid
Ra
Level 86
God Stats
8W - 18L
1,250 SR
Queue Stats
288W - 335L
1,348 Elo+
Solo
Achilles
Achilles
IlDeathSkull
Achilles
Level 107
God Stats
2W - 4L
1,454 SR
Queue Stats
210W - 179L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
SwiftyMisty
Sylvanus
Level 22
God Stats
9W - 3L
1,687 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 5 / 2
5,627
563
4,483
7,427
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Aw0kenXLink
Cu Chulainn
6
0 / 1 / 0
4,381
438
555
3,580
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Malditx2019
Zhong Kui
9
1 / 2 / 0
5,629
563
4,820
8,132
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,347
535
2,911
6,160
2,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
4,707
471
2,780
6,851
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 6
5,878
588
5,466
3,796
925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
AJAIR5
Sun Wukong
10
3 / 0 / 1
5,731
573
2,706
4,337
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,416
542
3,635
5,291
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IlDeathSkull
Achilles
11
3 / 1 / 1
6,084
608
5,234
7,528
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SwiftyMisty
Sylvanus
9
3 / 3 / 4
5,782
578
2,964
7,917
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
W
Rama
 
Rama
2
0
6
5
W
Sun Wukong
AJAIR5
Sun Wukong
3
0
1
3.5
L
Cu Chulainn
Aw0kenXLink
Cu Chulainn
0
1
0
0
W
0
2
2
0.5
W
Achilles
IlDeathSkull
Achilles
3
1
1
3.5
L
Zhong Kui
Malditx2019
Zhong Kui
1
2
0
0.5
W
Sylvanus
SwiftyMisty
Sylvanus
3
3
4
1.67
L
1
1
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
20,005
32,150
Taken
28,869
13,833
Mitigated
12,336
11,515
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,483
164
0
1,846
7,427
2,874
0
737
6,653
29,843
0
W
Rama
 
Rama
5,466
4,962
0
1,919
3,796
925
482
1,509
2,244
0
27,951
W
Sun Wukong
AJAIR5
Sun Wukong
2,706
648
0
1,628
4,337
2,780
64
0
4,337
0
18,849
L
Cu Chulainn
Aw0kenXLink
Cu Chulainn
555
104
0
1,376
3,580
1,874
0
0
3,263
0
9,731
W
3,635
801
384
1,685
5,291
1,936
129
4,231
1,017
29,011
0
W
Achilles
IlDeathSkull
Achilles
5,234
1,775
0
3,533
7,528
2,394
0
1,559
5,847
0
34,990
L
Zhong Kui
Malditx2019
Zhong Kui
4,820
264
128
4,351
8,132
5,084
585
3,212
4,602
35,050
0
W
Sylvanus
SwiftyMisty
Sylvanus
2,964
961
434
2,023
7,917
4,301
188
2,004
5,829
13,343
0
L
2,911
988
0
2,371
6,160
2,425
0
838
5,200
0
24,947
L
2,780
534
0
1,443
6,851
1,576
0
1,420
5,353
0
16,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
28,891
231
Minions Killed
255
0
Camps Cleared
0
899,252
Distance Traveled
1,015,373
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,627
563
62
6
0
157,616
2
W
Rama
5,878
588
63
6
0
188,747
0
W
Sun Wukong
5,731
573
32
3
0
223,248
0
L
Cu Chulainn
4,381
438
20
2
0
161,355
1
W
Ra
5,416
542
69
7
0
200,117
2
W
Achilles
6,084
608
73
7
0
220,973
3
L
Zhong Kui
5,629
563
69
7
0
182,453
1
W
Sylvanus
5,782
578
18
2
0
182,288
4
L
Bastet
5,347
535
47
5
0
182,093
0
L
Pele
4,707
471
33
3
0
215,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role