Player Matchup

Merlin
Merlin
Adiros1
Merlin
Level 5
God Stats
2W - 4L
1,355 SR
Queue Stats
4W - 7L
1,235 Elo+
Party 2
Hun Batz
Hun Batz
FabianMon
Hun Batz
Level 21
God Stats
4W - 5L
1,389 SR
Queue Stats
6W - 8L
1,373 Elo+
Solo
Hercules
Hercules
Killowatt1776
Hercules
Level 13
God Stats
1W - 5L
1,269 SR
Queue Stats
32W - 30L
1,266 Elo+
Solo
Bacchus
Bacchus
Maelfjorn
Bacchus
Level 13
God Stats
2W - 1L
1,659 SR
Queue Stats
14W - 24L
1,311 Elo+
Solo
Thanatos
Thanatos
razlef619
Thanatos
Level 18
God Stats
0W - 3L
1,152 SR
Queue Stats
38W - 52L
1,281 Elo+
Party 2
Team Averages
Level 14
1,365 SR
1,293 Elo+

VS

Team Averages
Level 16
1,456 SR
1,358 Elo+
Mulan
Mulan
 
Mulan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kyal98
Nu Wa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Lorkast12
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 92L
1,292 Elo+
Party 1
Merlin
Merlin
McBaldur
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,340 Elo+
Solo
Neith
Neith
ciel82
Neith
Level 22
God Stats
35W - 56L
1,282 SR
Queue Stats
41W - 68L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adiros1
Merlin
20
1 / 15 / 16
13,659
976
6,434
27,494
8,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FabianMon
Hun Batz
20
13 / 11 / 8
16,625
1,188
29,729
22,332
9,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Killowatt1776
Hercules
20
11 / 1 / 7
15,124
1,080
14,570
14,089
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Maelfjorn
Bacchus
20
2 / 5 / 18
15,042
1,074
21,027
26,552
48,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
razlef619
Thanatos
20
2 / 18 / 12
12,789
914
7,597
28,215
9,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
0 / 1 / 1
10,050
718
179
876
219
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kyal98
Nu Wa
20
13 / 9 / 28
16,098
1,150
36,006
21,117
6,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Lorkast12
Cliodhna
20
20 / 8 / 24
17,361
1,240
28,994
22,034
11,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
McBaldur
Merlin
20
5 / 9 / 35
15,385
1,099
28,767
27,252
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ciel82
Neith
20
12 / 2 / 21
15,716
1,123
15,028
12,842
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
159
29
Kills
50
50
Deaths
29
61
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
1
0.5
L
Merlin
Adiros1
Merlin
1
15
16
0.6
L
Hun Batz
FabianMon
Hun Batz
13
11
8
1.55
L
Hercules
Killowatt1776
Hercules
11
1
7
14.5
W
Nu Wa
Kyal98
Nu Wa
13
9
28
3
W
Cliodhna
Lorkast12
Cliodhna
20
8
24
4
L
Bacchus
Maelfjorn
Bacchus
2
5
18
2.2
W
Merlin
McBaldur
Merlin
5
9
35
2.5
W
Neith
ciel82
Neith
12
2
21
11.25
L
Thanatos
razlef619
Thanatos
2
18
12
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,357
Damage
108,974
118,682
Taken
84,121
84,352
Mitigated
31,355
14,139
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
179
0
0
0
876
219
0
156
720
0
2,139
L
Merlin
Adiros1
Merlin
6,434
647
162
1,394
27,494
8,644
0
14,974
12,232
56,334
0
L
Hun Batz
FabianMon
Hun Batz
29,729
8,212
0
1,006
22,332
9,714
0
12,011
10,095
0
66,384
L
Hercules
Killowatt1776
Hercules
14,570
3,993
0
3,182
14,089
7,686
0
8,752
5,099
0
39,336
W
Nu Wa
Kyal98
Nu Wa
36,006
10,353
390
2,730
21,117
6,203
0
8,340
12,674
70,647
0
W
Cliodhna
Lorkast12
Cliodhna
28,994
5,694
0
0
22,034
11,666
0
6,046
15,659
0
40,388
L
Bacchus
Maelfjorn
Bacchus
21,027
1,620
0
1,339
26,552
48,408
0
14,338
11,866
53,555
0
W
Merlin
McBaldur
Merlin
28,767
4,840
759
3,177
27,252
8,960
0
8,227
18,790
65,668
0
W
Neith
ciel82
Neith
15,028
7,283
0
1,292
12,842
4,307
0
4,692
8,044
0
29,526
L
Thanatos
razlef619
Thanatos
7,597
2,218
672
6,384
28,215
9,900
0
13,296
14,617
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,239
Gold Earned
74,610
306
Minions Killed
240
5
Camps Cleared
6
1,220,906
Distance Traveled
991,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,050
718
1
0
0
14,193
0
L
Merlin
13,659
976
108
8
0
216,618
0
L
Hun Batz
16,625
1,188
66
5
1
233,021
0
L
Hercules
15,124
1,080
49
4
2
247,541
0
W
Nu Wa
16,098
1,150
93
7
0
216,965
0
W
Cliodhna
17,361
1,240
38
3
2
282,785
0
L
Bacchus
15,042
1,074
43
3
1
293,314
0
W
Merlin
15,385
1,099
81
6
1
229,423
0
W
Neith
15,716
1,123
27
2
3
248,057
0
L
Thanatos
12,789
914
40
3
1
230,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role