Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Akcaei
Tiamat
Level 160
God Stats
2W - 1L
1,694 SR
Queue Stats
129W - 101L
1,695 Elo+
Party 2
Geb
Geb
PMGXGAMES
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,552 Elo+

VS

Team Averages
Level 141
1,718 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
ElderAltair
Morgan Le Fay
Level 149
God Stats
18W - 11L
1,637 SR
Queue Stats
114W - 99L
1,614 Elo+
Party 1
Hercules
Hercules
Mralexbrosed
Hercules
Level 147
God Stats
5W - 2L
1,892 SR
Queue Stats
107W - 83L
1,642 Elo+
Party 1
Anhur
Anhur
rubenolivera13
Anhur
Level 127
God Stats
2W - 5L
1,625 SR
Queue Stats
7W - 18L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 2
8,517
710
10,455
8,340
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Akcaei
Tiamat
12
2 / 1 / 6
7,666
639
9,344
5,873
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
7,759
647
4,041
8,195
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElderAltair
Morgan Le Fay
11
0 / 4 / 2
6,902
575
8,972
6,988
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Mralexbrosed
Hercules
12
2 / 0 / 1
7,107
592
4,651
10,706
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 5 / 1
6,961
580
3,344
9,897
2,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
W
Tiamat
Akcaei
Tiamat
2
1
6
5
L
Morgan Le Fay
ElderAltair
Morgan Le Fay
0
4
2
0.25
L
Hercules
Mralexbrosed
Hercules
2
0
1
2.5
W
0
1
7
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
16,967
22,408
Taken
27,591
13,337
Mitigated
13,626
6,765
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,455
3,178
0
2,656
8,340
3,547
204
4,075
4,082
0
35,740
W
Tiamat
Akcaei
Tiamat
9,344
326
80
2,965
5,873
3,085
32
2,617
3,033
29,240
0
L
Morgan Le Fay
ElderAltair
Morgan Le Fay
8,972
218
0
970
6,988
2,299
0
2,720
4,146
35,696
0
L
Hercules
Mralexbrosed
Hercules
4,651
809
0
2,967
10,706
8,429
0
4,875
5,353
0
7,877
W
4,041
267
0
1,064
8,195
6,705
25
2,741
5,162
9,571
0
L
3,344
1,388
0
1,345
9,897
2,898
0
5,084
4,465
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
20,970
140
Minions Killed
137
6
Camps Cleared
4
702,063
Distance Traveled
654,117
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,517
710
66
6
0
231,651
2
W
Tiamat
7,666
639
59
5
6
237,272
7
L
Morgan Le Fay
6,902
575
75
6
1
229,392
4
L
Hercules
7,107
592
13
1
0
241,127
4
W
Geb
7,759
647
15
1
0
233,140
0
L
Anhur
6,961
580
49
4
3
183,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role